Void Out: Difference between revisions

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If Jak passes through a void plane while in a grounded state, he will not immediately die and will be able to move through the void plane. This is why Jak does not die when taking elevators into lower levels.
If Jak passes through a void plane while in a grounded state, he will not immediately die and will be able to move through the void plane. This is why Jak does not die when taking elevators into lower levels.
== Load Boundaries ==


= Variants =
= Variants =

Revision as of 05:06, 26 February 2024

Voiding out in the temple underneath Forbidden Jungle.

A void out is term used when Jak dies in the void plane to return to his last know checkpoint while a void plane is not immediately apparent.

Void outs are only useful in two scenarios. The first is the elevator skip when entering Lost Precursor City. The second is the Forbidden Jungle temple void out, which is only theoretically useful in the Low Eco category.

Demonstration

Technical

When levels are stacked vertically on top of each other, the bottom level tends to be located within the top level's void area. If Jak is navigating through the lower level while the upper level is still loaded in, Jak is technically walking through the void area of the upper level. The void out sequence only triggers once Jak has been airborne within the void area for 2 seconds. Otherwise, he is free to move around. Ledge grabbing is considered airborne in this scenario.

If Jak passes through a void plane while in a grounded state, he will not immediately die and will be able to move through the void plane. This is why Jak does not die when taking elevators into lower levels.

Load Boundaries

Variants

Forbidden Jungle

Rock Village & Lost Precursor City

Snowy Mountain & Volcanic Crater

Discovery

Void outs have happened to people during casual play, especially the one in the Forbidden Jungle temple. Because of this, it is impossible to determine who it happened to first.

Glitches, Bugs, Exploits, and Secrets
Jak and Daxter: The Precursor Legacy Audio Pause Glitch • Boat Pause • Bridge Blast • Cheat Mode • Dark Glitch • Developer Mode • Developer Pictures • Drunk Cam • Dupe State • Easter Eggs • Flut Flut Escape • Game Crash • Ghost Glitch • Hard Fish • Idle Deload • Line Glitch • Moon Walk • Orb Duplication Glitch • Pause Buffer • Pause Cutscene Trigger • Punch Glitch • Statue Glitch • Texture Corruption • Void Out • Walking While Talking • Zombie Glitch • Zoomer Escape
Jak II Cheat Mode • Developer Mode • Developer Pictures • Easter Eggs • Game Crash • Ghost Town • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Pause Buffer • Peacemaker Stacking • Percentage Warp • Punch Glitch • Stadium Bug • Statue Glitch • Zombie Glitch
Jak 3 Cheat Mode • Developer Mode • Developer Pictures • Easter Eggs • Game Crash • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Peacemaker Stacking • Percentage Warp • Punch Glitch • Statue Glitch • Zombie Glitch
Jak X: Combat Racing Autosave Bug • Cheat Mode • Developer Mode • Easter Eggs • Line Glitch
Daxter Dream Orb • Easter Eggs • Palace Vase Orb • Teleporter Menu Storage
Jak and Daxter: The Lost Frontier Easter Eggs • Scene Player Skip