Void Out

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Voiding out in the temple underneath Forbidden Jungle.

A void out is term used when Jak dies in a void plane that he is actively navigating through to warp to the most recent checkpoint.

Void outs are only useful in two scenarios. The first is the elevator skip when entering Lost Precursor City. The second is the Forbidden Jungle temple void out, which is only theoretically useful in the Low Eco category.

Demonstration

Technical

When levels are stacked vertically on top of each other, the bottom level tends to be located within the top level's void area. If Jak is navigating through the lower level while the upper level is still loaded in, Jak is technically walking through the void area of the upper level. The void out sequence only triggers once Jak has been airborne within the void area for 2 seconds. Otherwise, he is free to move around. Ledge grabbing is considered airborne in this scenario.

If Jak passes through a void plane while in a grounded state, he will not immediately die and will be able to move through the void plane. This is why Jak does not die when taking elevators into lower levels.

Load Boundaries

When going down the Forbidden Jungle elevator into the temple below, Jak and the camera will pass through 3 load boundaries: a white ,code>load boundary, a yellow display boundary, and a red vis boundary. These load boundaries are for fully loading in the temple portion. For unknown reasons, there is a chance that the game will not register Jak or the camera passing through some of the boundaries. If the game fails to register Jak and the camera passing through red load boundary, the setup will be complete for a void out to occur.

Discovery

Void outs have happened to people during casual play, especially the one in the Forbidden Jungle temple. Because of this, it is impossible to determine who it happened to first.

Glitches, Bugs, Exploits, and Secrets
Jak and Daxter: The Precursor Legacy Audio Pause Glitch • Boat Pause • Bridge Blast • Cheat Mode • Dark Glitch • Developer Mode • Developer Pictures • Drunk Cam • Dupe State • Easter Eggs • Flut Flut Escape • Game Crash • Ghost Glitch • Hard Fish • Idle Deload • Line Glitch • Moon Walk • Orb Duplication Glitch • Pause Buffer • Pause Cutscene Trigger • Punch Glitch • Statue Glitch • Texture Corruption • Void Out • Walking While Talking • Zombie Glitch • Zoomer Escape
Jak II Cheat Mode • Developer Mode • Developer Pictures • Easter Eggs • Game Crash • Ghost Town • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Pause Buffer • Peacemaker Stacking • Percentage Warp • Punch Glitch • Stadium Bug • Statue Glitch • Zombie Glitch
Jak 3 Cheat Mode • Developer Mode • Developer Pictures • Easter Eggs • Game Crash • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Peacemaker Stacking • Percentage Warp • Punch Glitch • Statue Glitch • Zombie Glitch
Jak X: Combat Racing Autosave Bug • Cheat Mode • Developer Mode • Easter Eggs • Line Glitch
Daxter Dream Orb • Easter Eggs • Palace Vase Orb • Teleporter Menu Storage
Jak and Daxter: The Lost Frontier Easter Eggs • Scene Player Skip