Punch Glitch

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Revision as of 00:44, 19 February 2024 by Ruh (talk | contribs) (Created page with "'''Punch glitch''' is a bug that is exclusively encountered on the PlayStation 3 Jak and Daxter Collection. == Technical == <nowiki> (defun acos ((arg0 float)) "Inverse cosine. Returns rotation units" (let ((result (- 16384.000000 (asin arg0)))) (#when PC_PORT ;; to avoid punch glitch: ;; (note: it might be a better fix to change the global rounding mode, ;; but it's not super clear to me that the mode picked by PCSX2 is ;; more accur...")
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Punch glitch is a bug that is exclusively encountered on the PlayStation 3 Jak and Daxter Collection.

Technical

<nowiki>

(defun acos ((arg0 float))

 "Inverse cosine. Returns rotation units"
 (let ((result (- 16384.000000 (asin arg0))))
   (#when PC_PORT
     ;; to avoid punch glitch:
     ;; (note: it might be a better fix to change the global rounding mode,
     ;;  but it's not super clear to me that the mode picked by PCSX2 is
     ;;  more accurate than normal in all cases. So, we'll do this for now.)
     (when (= result 0.0)
       (set! result 0.00000000001)
       )
     )
   result
   )
 )<nowiki>

Discovery

Other Notes

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