Super Boosted: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
[[File:Misty-island-ice-surfaces.jpg|thumb|right|Misty Island surfaces that were mistakenly given the <code>*ice-surface*</code> property.]] | [[File:Misty-island-ice-surfaces.jpg|thumb|right|Misty Island surfaces that were mistakenly given the <code>*ice-surface*</code> property.]] | ||
The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had <code>*ice-surface*</code> properties assigned to it. | The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had <code>*ice-surface*</code> properties assigned to it. | ||
== Tutorial == | |||
== Technical == | |||
== Discovery == | |||
{{Movement_Techniques}} |
Revision as of 19:29, 7 July 2024

*ice-surface*
.A super boosted, or an ice boosted, is when Jak performs a boosted uppercut while Jak's surface is set to *ice-surface*
.

*ice-surface*
property.The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had *ice-surface*
properties assigned to it.
Tutorial
Technical
Discovery