Jump Pad One Frame

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A jump pad one frame being performed in Sentinel Beach

A jump pad one frame, or commonly called a one frame, is a movement technique exclusive to Jak and Daxter: The Precursor Legacy that is used to interrupt the jump pad animation and regain control of Jak while in the air.

Jump pad one frames are commonly used in speedruns as an optional time save technique, most notably in Boggy Swamp and Final Boss. Many runners opt to use a metronome or piece of music at either 240 or 120 bpm as an aid to execute the technique more consistently.

Technical

In 60Hz mode (NTSC or PAL60), this animation interruption is achieved by pressing the circle button to perform a spin kick exactly 15 frames after initiating the jump. The player has exactly one frame to input the spin kick, which gives the technique its name. The camera angle will remain in the intended position as if a normal jump pad jump has occurred and will not revert back to normal until Jak enters his grounded state. If a jump pad has a programmed path that Jak is intended to follow during usage, that path will also remain active similarly to the camera angle.

Discovery

It is unknown who performed a Jump Pad One Frame first since it can easily occur in casual play.


Movement Techniques
Jak and Daxter: The Precursor Legacy Boosted Uppercut • Checkpoint Bypass • Direction Shift Boosted • Eco Boost • Extended Uppercut • Fall Damage Animation Cancel • Fast Swim • Ground Cancel Jump • Ice Momentum • Infinite Bounce • Jump Pad One Frame • Jump Pad Hitbox Extension • Kuitar Bounce • Lava Walk • Proxy Jump • Quad Jump • Rocket Uppercut • Scoutfly Boosted • Super Boosted • Water Hops • Water Roll Jump • Wet Feet • Zoom Walk
Jak II Abahbounce • Boosted Uppercut • Checkpoint Bypass • Extended Uppercut • Dark Jak Extended • Fast Swim • Jetboard (Extended Frontflip, Hover Glitch) • Proxy Jump • Rocket Uppercut • Vehicle Clip • Vehicle Fling • Vehicle Jump • Vehicle Substitution • Wastelander Move • Water Roll Jump
Jak 3 Abahbounce • Boosted Uppercut • Checkpoint Bypass • Concussor Spin Jump • Extended Uppercut • Dark Jak Extended • Fast Swim • Glitch High Jump • Infinite Flight Glitch • Jetboard (Extended Frontflip, Hover Glitch) • Peace Maker Launch • Proxy Jump • Rocket Uppercut • Speed Zoomer • Vehicle Clip • Vehicle Jump • Vehicle Substitution • Wastelander Move • Water Roll Jump • Wave Concussor Infinite Jumps
Jak X: Combat Racing placeholder text
Daxter Angled Camera • Autosave Disabled • Corner Clipping • Elevator Boost • Extended Jump • Late Jump • Platform Boost • Proxy Jump • Scooter Proxy • Single Jumping • Slant Boost • Swing Boost • Trampoline Proxy • Vent Clip
Jak and Daxter: The Lost Frontier Ground Pound Ledge Grab • Matrix Uppercut