Eco Boost: Difference between revisions

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(Created page with "An '''eco boost''', sometimes called '''eco rocket''', is a movement technique that can be performed in Jak and Daxter: The Precursor Legacy to gain a large amount of vertical height. When Jak collects eco, he does an animation where he punches towards the sky. If this animation is interrupted at the right time, the momentum from the upward punch animation is applied to the action that interrupted it. The only actions being a punch and a spin kick. == Tutorial == <...")
 
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An '''eco boost''', sometimes called '''eco rocket''', is a movement technique that can be performed in [[Jak and Daxter: The Precursor Legacy]] to gain a large amount of vertical height. When Jak collects eco, he does an animation where he punches towards the sky. If this animation is interrupted at the right time, the momentum from the upward punch animation is applied to the action that interrupted it. The only actions being a punch and a spin kick.  
[[File:Eco Boost.gif|thumb|An eco boost being performed on the blue eco vent in Geyser Rock]]
An '''eco boost''', sometimes called '''eco rocket''', is a movement technique that can be performed in [[Jak and Daxter: The Precursor Legacy]] to gain a large amount of vertical height. When Jak collects eco, he does an animation where he punches towards the sky. If this animation is interrupted at the right time, the momentum from the upward punch animation is applied to the action that interrupted it. The only actions being a punch and a spin kick. Eco vents give the highest results while eco blobs give minimal height.  


== Tutorial ==
== Tutorial ==

Latest revision as of 06:07, 20 September 2023

An eco boost being performed on the blue eco vent in Geyser Rock

An eco boost, sometimes called eco rocket, is a movement technique that can be performed in Jak and Daxter: The Precursor Legacy to gain a large amount of vertical height. When Jak collects eco, he does an animation where he punches towards the sky. If this animation is interrupted at the right time, the momentum from the upward punch animation is applied to the action that interrupted it. The only actions being a punch and a spin kick. Eco vents give the highest results while eco blobs give minimal height.

Tutorial

Discovery

This technique was discovered near the game's release as it was performed accidentally by many casual players.


Movement Techniques
Jak and Daxter: The Precursor Legacy Boosted UppercutCheckpoint BypassDirection Shift BoostedEco BoostExtended UppercutFall Damage Animation CancelFast SwimGround Cancel JumpIce MomentumInfinite BounceJump Pad One FrameJump Pad Hitbox ExtensionKuitar BounceLava WalkProxy JumpQuad JumpRocket UppercutScoutfly BoostedSuper BoostedWater HopsWater Roll JumpWet FeetZoom Walk
Jak II AbahbounceBoosted UppercutCheckpoint BypassExtended UppercutDark Jak ExtendedFast SwimJetboard (Extended Frontflip, Hover Glitch) • Proxy JumpRocket UppercutVehicle ClipVehicle FlingVehicle JumpVehicle SubstitutionWastelander MoveWater Roll Jump
Jak 3 AbahbounceBoosted UppercutCheckpoint BypassConcussor Spin JumpExtended UppercutDark Jak ExtendedFast SwimGlitch High JumpInfinite Flight GlitchJetboard (Extended Frontflip, Hover Glitch) • Peace Maker LaunchProxy JumpRocket UppercutSpeed ZoomerVehicle ClipVehicle JumpVehicle SubstitutionWastelander MoveWater Roll JumpWave Concussor Infinite Jumps
Jak X: Combat Racing placeholder text
Daxter Angled CameraAutosave DisabledCorner ClippingElevator BoostExtended JumpLate JumpPlatform BoostProxy JumpScooter ProxySingle JumpingSlant BoostSwing BoostTrampoline ProxyVent Clip
Jak and Daxter: The Lost Frontier Ground Pound Ledge GrabMatrix Uppercut