Bridge Blast: Difference between revisions

From Jak Speedruns Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Bridge Blast''' is a glitch that is considered to be the theoretical endgame for the Any% category of [[Jak and Daxter: The Precursor Legacy]]. During the glitch, Jak is able to use wooden planks on a bridge to travel extremely far distances in a single frame.
[[File:Bridge Blast.gif|frame|Bridge Blast teleports Jak extremely far out of bounds.]]
'''Bridge Blast''' is a glitch that is considered to be the theoretical endgame for the Any% category of [[Jak and Daxter: The Precursor Legacy]], apart from ACE (arbitrary code execution). During the glitch, Jak is able to use wooden planks on a bridge to travel extremely far distances in a single frame.


== Technical ==
== Technical ==
By using checkpoint bypasses while out of bounds, Jak can enter Forbidden Jungle so that Sandover Village is the active level. This, plus the use of a [[Pause Cutscene Trigger|pause cutscene trigger]] via the Forbidden Jungle mirrors, allows Jak to start the fisherman minigame in a way that triggers <code>ramdisk loading</code> lag, which lags the game to less than 1 frame per second. Over time, this lag begins to disrupt the physics of the bridge above. The wooden planks begin to dramatically stretch, reaching distances far outside of the game's intended range. If Jak is positioned correctly, these planks can make contact with him and carry Jak along for the ride as they stretch.
By using checkpoint bypasses while out of bounds, Jak can enter Forbidden Jungle so that Sandover Village is the active level. This, plus the use of a [[Pause Cutscene Trigger|pause cutscene trigger]] via the Forbidden Jungle mirrors, allows Jak to start the fisherman minigame in a way that triggers <code>ramdisk loading</code> lag, which lags the game to less than 1 frame per second. Over time, this lag begins to disrupt the physics of the bridge above. The wooden planks begin to dramatically stretch, reaching distances far outside of the game's intended range. If Jak is positioned correctly, these planks can make contact with him and carry Jak along for the ride as they stretch.


Bridge Blast can only be performed on an SCPH-30001 model PlayStation 2 or the PCSX2 emulator.
Bridge Blast can only be performed on an SCPH-39001 model PlayStation 2 or the PCSX2 emulator.


== Tutorial ==
== Tutorial ==
Line 14: Line 15:
<youtube>https://youtu.be/59dhHVL8Frs?si=sDQtd_4JlEh3dV7n&t=2420</youtube>
<youtube>https://youtu.be/59dhHVL8Frs?si=sDQtd_4JlEh3dV7n&t=2420</youtube>


== Discovery ==
== History ==
Bridge Blast was discovered by [[User:Ruh|Ruh]] on November 15, 2017.
Bridge Blast was discovered by [[User:Ruh|Ruh]] on November 15, 2017.
[https://www.youtube.com/watch?v=Zi1duowvBEw MikeGamePro] was the first to perform Bridge Blast on official hardware on November 18, 2017.
[https://twitter.com/DeanoBeano/status/1354274470211563520 DeanoBeano] discovered that a much more intensified Bridge Blast could be performed on a Fat PS2 (SCPH-30001) on January 26, 2021.




{{Glitches}}
{{Glitches}}

Latest revision as of 23:08, 24 June 2025

Bridge Blast teleports Jak extremely far out of bounds.

Bridge Blast is a glitch that is considered to be the theoretical endgame for the Any% category of Jak and Daxter: The Precursor Legacy, apart from ACE (arbitrary code execution). During the glitch, Jak is able to use wooden planks on a bridge to travel extremely far distances in a single frame.

Technical

By using checkpoint bypasses while out of bounds, Jak can enter Forbidden Jungle so that Sandover Village is the active level. This, plus the use of a pause cutscene trigger via the Forbidden Jungle mirrors, allows Jak to start the fisherman minigame in a way that triggers ramdisk loading lag, which lags the game to less than 1 frame per second. Over time, this lag begins to disrupt the physics of the bridge above. The wooden planks begin to dramatically stretch, reaching distances far outside of the game's intended range. If Jak is positioned correctly, these planks can make contact with him and carry Jak along for the ride as they stretch.

Bridge Blast can only be performed on an SCPH-39001 model PlayStation 2 or the PCSX2 emulator.

Tutorial

Related Content

Bridge Blast (40:20) featured in ThaRixer's "How Speedrunners Beat Jak & Daxter With 8 Power Cells" video.

History

Bridge Blast was discovered by Ruh on November 15, 2017.

MikeGamePro was the first to perform Bridge Blast on official hardware on November 18, 2017.

DeanoBeano discovered that a much more intensified Bridge Blast could be performed on a Fat PS2 (SCPH-30001) on January 26, 2021.


Glitches, Bugs, Exploits, and Secrets
Jak and Daxter: The Precursor Legacy Audio Pause GlitchBoat PauseBridge BlastCheat ModeDark GlitchDeveloper ModeDeveloper PicturesDupe StateEaster EggsFlut Flut EscapeGame CrashGhost GlitchHard FishIdle DeloadLine GlitchMoon WalkOrb Duplication GlitchPause BufferPause Cutscene TriggerPunch GlitchStatue GlitchTexture CorruptionVoid OutWalking While TalkingZombie GlitchZoomer Escape
Jak II Cheat ModeDeveloper ModeDeveloper PicturesEaster EggsGame CrashGhost TownInvisibility GlitchInvulnerability GlitchLine GlitchOrb Duplication GlitchPause BufferPeacemaker StackingPunch GlitchStadium BugStatue GlitchZombie Glitch
Jak 3 Cheat ModeDeveloper ModeDeveloper PicturesEaster EggsGame CrashInvisibility GlitchInvulnerability GlitchLine GlitchOrb Duplication GlitchPeacemaker StackingPunch GlitchStatue GlitchZombie Glitch
Jak X: Combat Racing Autosave BugCheat ModeDeveloper ModeEaster EggsLine Glitch
Daxter Dream OrbEaster EggsPalace Vase OrbTeleporter Menu Storage
Jak and Daxter: The Lost Frontier Easter EggsScene Player Skip