Ice Momentum: Difference between revisions

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== Technical ==
== Technical ==
Ice surfaces are programmed to act like real world ice, converting Jak's momentum into a slide effect that slowly deteriorates in speed over time. However, if Jak lands on an ice surface with built up momentum and immediately jumps, the momentum from the ice slide will transfer into the jump without the speed deterioration. This allows Jak to cover much more horizontal distance with conventional jumping techniques than intended. Once Jak has initiated the jump off of an ice surface, the momentum can not be redirected, but it can be cancelled with a quick ground pound. The full potential of ice momentum is achieved by diving onto an ice surface with Flut Flut and immediately jumping to transfer the diving momentum into the jump.
Ice surfaces are programmed to act like real world ice, converting Jak's momentum into a slide effect that slowly deteriorates in speed over time. However, if Jak lands on an ice surface with built up momentum and immediately jumps, the momentum from the ice slide will transfer into the jump without the speed deterioration. This allows Jak to cover much more horizontal distance than intended by using conventional jumping techniques. Once Jak has initiated the jump off of an ice surface, the momentum can not be redirected, but it can be cancelled with a quick ground pound. The full potential of ice momentum is achieved by diving onto an ice surface with Flut Flut and immediately jumping to transfer the diving momentum into the jump.


== Demonstration ==
== Demonstration ==

Revision as of 20:37, 26 September 2023

Using ice momentum to extend the distance of a double jump spin

Ice momentum is a movement technique that utilizes the ice physics in the level Snowy Mountain and can only be performed in Jak and Daxter: The Precursor Legacy. The technique involves using ice physics to prolong Jak's aerial momentum.

Ice momentum is the biggest cause of accidental deaths in Snowy Mountain for new speedrunners due to it being a commonly overlooked technique. It only occurs in one level, so it is not prioritized by runners. New speedrunners eventually learn the benefits of ice momentum, usually on their own, and become more familiar with how the movement works. This leads to less accidental deaths and better split times in Snowy Mountain.

Technical

Ice surfaces are programmed to act like real world ice, converting Jak's momentum into a slide effect that slowly deteriorates in speed over time. However, if Jak lands on an ice surface with built up momentum and immediately jumps, the momentum from the ice slide will transfer into the jump without the speed deterioration. This allows Jak to cover much more horizontal distance than intended by using conventional jumping techniques. Once Jak has initiated the jump off of an ice surface, the momentum can not be redirected, but it can be cancelled with a quick ground pound. The full potential of ice momentum is achieved by diving onto an ice surface with Flut Flut and immediately jumping to transfer the diving momentum into the jump.

Demonstration

Movement Techniques
Jak and Daxter: The Precursor Legacy Boosted UppercutCheckpoint BypassDirection Shift BoostedEco BoostExtended UppercutFall Damage Animation CancelFast SwimGround Cancel JumpIce MomentumInfinite BounceJump Pad One FrameJump Pad Hitbox ExtensionKuitar BounceLava WalkProxy JumpQuad JumpRocket UppercutScoutfly BoostedSuper BoostedWater HopsWater Roll JumpWet FeetZoom Walk
Jak II AbahbounceBoosted UppercutCheckpoint BypassExtended UppercutDark Jak ExtendedFast SwimJetboard (Extended Frontflip, Hover Glitch) • Proxy JumpRocket UppercutVehicle ClipVehicle FlingVehicle JumpVehicle SubstitutionWastelander MoveWater Roll Jump
Jak 3 AbahbounceBoosted UppercutCheckpoint BypassConcussor Spin JumpExtended UppercutDark Jak ExtendedFast SwimGlitch High JumpInfinite Flight GlitchJetboard (Extended Frontflip, Hover Glitch) • Peace Maker LaunchProxy JumpRocket UppercutSpeed ZoomerVehicle ClipVehicle JumpVehicle SubstitutionWastelander MoveWater Roll JumpWave Concussor Infinite Jumps
Jak X: Combat Racing placeholder text
Daxter Angled CameraAutosave DisabledCorner ClippingElevator BoostExtended JumpLate JumpPlatform BoostProxy JumpScooter ProxySingle JumpingSlant BoostSwing BoostTrampoline ProxyVent Clip
Jak and Daxter: The Lost Frontier Ground Pound Ledge GrabMatrix Uppercut