All public logs
Jump to navigation
Jump to search
Combined display of all available logs of JakSpeedruns Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:06, 19 February 2024 Ruh talk contribs created page File:Hidden Face Landscape.PNG
- 20:06, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face Landscape.PNG
- 20:04, 19 February 2024 Ruh talk contribs created page File:Hidden Face Seen from the Dark Eco Silo.jpg
- 20:04, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face Seen from the Dark Eco Silo.jpg
- 19:54, 19 February 2024 Ruh talk contribs created page File:Hidden Face in Jak and Daxter TPL.PNG
- 19:54, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face in Jak and Daxter TPL.PNG
- 19:52, 19 February 2024 Ruh talk contribs created page Developer Pictures (Created page with "In some of the Jak and Daxter games, there are hidden pictures of the game developers. = Jak and Daxter: The Precursor Legacy = = Jak II = = Jak 3 =")
- 05:50, 19 February 2024 Ruh talk contribs created page Mar's Tomb Skip (Created page with "'''Mar's Tomb skip''' is a sequence breaking skip in [Jak II]. The skip allows the player to skip to 67% game completion.")
- 04:57, 19 February 2024 Ruh talk contribs created page Any% (Created page with "Any% is a speedrun category known for having little to no restrictions. It is the fastest, and sometimes most difficult, speedrun category for most games. = Jak and Daxter: The Precursor Legacy = == Rules == The [https://www.speedrun.com/jak1?h=Any&rules=game&x=jdrqj0k6 currently listed rules] for Low Eco are as follows: <blockquote> Making use of the following will invalidate a run without exceptions: * Disc tray manipulation * Any form of speeding-up the runtime of...")
- 01:37, 19 February 2024 Ruh talk contribs created page File:Moon Walk in Lava Tube.gif
- 01:37, 19 February 2024 Ruh talk contribs uploaded File:Moon Walk in Lava Tube.gif
- 01:22, 19 February 2024 Ruh talk contribs created page Moon Walk (Created page with "'''Moon walk''' is an extremely rare movement bug that can occur in Jak and Daxter: The Precursor Legacy. When the bug occurs, Jak's body and movement animations fix into one direction. Jak is still able to move around in all directions, but his body and animations will remain fixed in one direction. It is thought that the punch glitch can trigger moon walking.")
- 01:16, 19 February 2024 Ruh talk contribs created page File:Punch Glitch in Jak 3.gif
- 01:16, 19 February 2024 Ruh talk contribs uploaded File:Punch Glitch in Jak 3.gif
- 00:44, 19 February 2024 Ruh talk contribs created page Punch Glitch (Created page with "'''Punch glitch''' is a bug that is exclusively encountered on the PlayStation 3 Jak and Daxter Collection. == Technical == <nowiki> (defun acos ((arg0 float)) "Inverse cosine. Returns rotation units" (let ((result (- 16384.000000 (asin arg0)))) (#when PC_PORT ;; to avoid punch glitch: ;; (note: it might be a better fix to change the global rounding mode, ;; but it's not super clear to me that the mode picked by PCSX2 is ;; more accur...")
- 22:59, 18 February 2024 Ruh talk contribs created page File:Jak X Turbo Particle Effect Not Anchored Properly.PNG
- 22:59, 18 February 2024 Ruh talk contribs uploaded File:Jak X Turbo Particle Effect Not Anchored Properly.PNG
- 22:36, 18 February 2024 Ruh talk contribs created page File:50 60 Hertz Bug on PAL PS4.PNG
- 22:36, 18 February 2024 Ruh talk contribs uploaded File:50 60 Hertz Bug on PAL PS4.PNG
- 22:15, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter Bundle and Collection Artwork PSStore.jpg
- 22:15, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter Bundle and Collection Artwork PSStore.jpg
- 22:11, 18 February 2024 Ruh talk contribs created page File:PS2 Disc Number Version Check Discovery.PNG
- 22:11, 18 February 2024 Ruh talk contribs uploaded File:PS2 Disc Number Version Check Discovery.PNG
- 22:02, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter Collection and Trilogy PS3.jpg
- 22:02, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter Collection and Trilogy PS3.jpg
- 20:28, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter TPL Disc Comparison for Citadel Skip.jpg
- 20:28, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter TPL Disc Comparison for Citadel Skip.jpg
- 20:01, 18 February 2024 Ruh talk contribs created page Version Check (Created page with "Version check is only used to determine whether or not Citadel Skip is patched on your copy of Jak and Daxter: The Precursor Legacy. You can speedrun on any version for the other Jak and Daxter games. == PlayStation 2 == thumb|The number printed on the back of a Jak and Daxter: The Precursor Legacy PS2 disc. If you look on the back of your disc, you will see a number printed on the inner ring. This number will let you kno...")
- 19:54, 18 February 2024 Ruh talk contribs created page File:PS2 Jak and Daxter Disc 2.PNG
- 19:54, 18 February 2024 Ruh talk contribs uploaded File:PS2 Jak and Daxter Disc 2.PNG
- 19:16, 18 February 2024 Ruh talk contribs created page Software (Created page with "Software we recommend for streaming or recording speedruns/gameplay. * [https://obsproject.com/ Open Broadcaster Software] * [http://livesplit.org/downloads/ LiveSplit]")
- 02:33, 18 February 2024 Ruh talk contribs created page File:Peacemaker Multi Stack.gif
- 02:33, 18 February 2024 Ruh talk contribs uploaded File:Peacemaker Multi Stack.gif
- 02:18, 18 February 2024 Ruh talk contribs created page Peacemaker Stacking (Created page with "'''Peacemaker stacking''' is when you shoot 2 or more peacemaker rounds at once. There are two methods for stacking peacemaker shots. One method allows Jak to fire 2 peacemaker shots at once and another method allows Jak to shoot up to 5 peacemaker shots at once. == Tutorial == === Double Stacking === Double stacking is the peacemaker stacking method that stacks up to 2 peacemaker rounds. This was the first method of peacemaker stacking to be discovered and has no appl...")
- 02:26, 17 February 2024 Ruh talk contribs created page File:Lava Walk in the Klaw Boss Fight.gif
- 02:26, 17 February 2024 Ruh talk contribs uploaded File:Lava Walk in the Klaw Boss Fight.gif
- 01:59, 17 February 2024 Ruh talk contribs created page File:Logo-wiki.png
- 01:59, 17 February 2024 Ruh talk contribs uploaded File:Logo-wiki.png
- 01:09, 17 February 2024 Ruh talk contribs created page File:Jak at Final Boss Fight.PNG
- 01:09, 17 February 2024 Ruh talk contribs uploaded File:Jak at Final Boss Fight.PNG
- 22:36, 16 February 2024 Ruh talk contribs created page File:Rocket Uppercut in Forbidden Jungle.gif
- 22:36, 16 February 2024 Ruh talk contribs uploaded File:Rocket Uppercut in Forbidden Jungle.gif
- 22:05, 16 February 2024 Ruh talk contribs created page Vehicle Jump (Created page with "A '''vehicle jump''' is a technique in Jak II and Jak 3 that exploits a vehicle's hover zone mechanic to send Jak high into the air. The trick is performed by moving into the upper hover zone and dismounting the car while it is accelerating upwards. If done correctly, the vehicle's increased speed will compound with Jak's jump, causing him to leap significantly higher into the air than intended. == Tutorial == == Technical == == Discovery == == Other Notes ==")
- 19:54, 16 February 2024 Ruh talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: @media screen { #mw-head { position: absolute; top: 0; right: 0; width: 100%; background-color: green; } }")
- 19:23, 16 February 2024 Ruh talk contribs created page File:Citadel Skip Documented on flyingomelette.PNG
- 19:23, 16 February 2024 Ruh talk contribs uploaded File:Citadel Skip Documented on flyingomelette.PNG
- 18:55, 16 February 2024 Ruh talk contribs created page File:Invulnerability Glitch in Weapons Factory.gif
- 18:55, 16 February 2024 Ruh talk contribs uploaded File:Invulnerability Glitch in Weapons Factory.gif
- 07:41, 16 February 2024 Ruh talk contribs created page File:Lava Tube 5 Rock Pattern Cold Spot.jpg
- 07:41, 16 February 2024 Ruh talk contribs uploaded File:Lava Tube 5 Rock Pattern Cold Spot.jpg
- 07:25, 16 February 2024 Ruh talk contribs created page Lava Tube Skip (Created page with "frame|Movement performed on cold spots in Lava Tube during Lava Tube Skip. '''Lava tube skip''' is a skip that bypasses the 72 power cell requirement to pass through Lava Tube.")
- 07:25, 16 February 2024 Ruh talk contribs created page File:Lava Tube Skip Cold Spot Movement.gif
- 07:25, 16 February 2024 Ruh talk contribs uploaded File:Lava Tube Skip Cold Spot Movement.gif
- 03:45, 16 February 2024 Ruh talk contribs created page File:Hard Fish.gif
- 03:45, 16 February 2024 Ruh talk contribs uploaded File:Hard Fish.gif
- 03:30, 16 February 2024 Ruh talk contribs created page Hard Fish (Created page with " == Tutorial == == Technical == == Discovery == thumb|Dass sharing the discovery of Hard Fish in the OpenGOAL discord server. thumb|Page 82 of the [https://archive.org/details/jpn-jak-tpl-guide/page/n85/mode/2up Japanese strategy guide] showing how to activate Hard Fish. Hard fish was discovered by Dass on June 5, 2021. On September 20, 2021, it was discovered that the button co...")
- 03:29, 16 February 2024 Ruh talk contribs created page File:JPN-jak-TPL-guide 0085.jpg
- 03:29, 16 February 2024 Ruh talk contribs uploaded File:JPN-jak-TPL-guide 0085.jpg
- 03:24, 16 February 2024 Ruh talk contribs created page File:Dass Discovers Hard Fish OpenGOAL Discord.PNG
- 03:24, 16 February 2024 Ruh talk contribs uploaded File:Dass Discovers Hard Fish OpenGOAL Discord.PNG
- 03:10, 16 February 2024 Ruh talk contribs created page Infinite Flight Glitch (Created page with "The '''infinite flight glitch''', often abbreviated '''IFG''', is a technique in Jak 3 which can be used to gain unlimited height and fly for an unlimited distance. It is performed by using the Light Jak Flight ability and alternating flapping the wings and using the Light Jak Shield ability in a regular rhythm. Historically, the infinite flight glitch was used in Palace Ruins and Dark ship to skip large sections, however its use has since become redundant, the for...")
- 03:00, 16 February 2024 Ruh talk contribs created page Statue Glitch (Created page with "'''Statue glitch''' is a softlock that occurs when Jak's character model completely freezes in place, with the exception of blinking eyes. The glitch can occur in different ways and in all three games of the main trilogy, but the only known ways to consistently trigger it are in Jak and Daxter: The Precursor Legacy. The only known ways to exit statue glitch are reloading your save file, using free cam in debug mode, or resetting your console. The following are known...")
- 02:37, 16 February 2024 Ruh talk contribs created page File:Sentinel Beach Tower Climb.gif
- 02:37, 16 February 2024 Ruh talk contribs uploaded File:Sentinel Beach Tower Climb.gif
- 02:29, 16 February 2024 Ruh talk contribs created page Tower Climb (Created page with "'''Tower climb''' is a strategy in Jak and Daxter: The Precursor Legacy that allows Jak to reach the top of the cannon tower in Sentinel Beach without using the jump pad launchers that require blue eco. It allows Jak to collect the power cell at the top and access the cannon for blowing up the orb crates and the pelican. == Tutorial == <youtube>https://www.youtube.com/embed/daJaVzA34G0</youtube> == Technical == == Discovery == == Other Notes ==")
- 02:21, 16 February 2024 Ruh talk contribs created page File:Keira Cutscene Skip.gif
- 02:21, 16 February 2024 Ruh talk contribs uploaded File:Keira Cutscene Skip.gif
- 02:09, 16 February 2024 Ruh talk contribs created page File:Blue Sage Cutscene Skip.gif
- 02:09, 16 February 2024 Ruh talk contribs uploaded File:Blue Sage Cutscene Skip.gif
- 01:40, 16 February 2024 Ruh talk contribs created page File:Red Sage Cutscene Skip.gif
- 01:40, 16 February 2024 Ruh talk contribs uploaded File:Red Sage Cutscene Skip.gif
- 01:00, 16 February 2024 Ruh talk contribs created page Red Sage Cutscene Skip (Created page with "Red Sage cutscene skip is a skip in Jak and Daxter: The Precursor Legacy that allows a player to skip the cutscene that plays after opening the teleport gate in the Red Sage's lab. The skip is performed by using a pause buffer to delay the start of the cutscene once it is triggered. Jak then dies in the lava during the pause buffer and the cutscene starts after the player exits the start menu. The game attempts to play the cutscene but cannot since Jak is in a dead state...")
- 22:55, 15 February 2024 Ruh talk contribs created page Invulnerability Glitch (Created page with "Invulnerability glitch, sometimes called invul, is a glitch that allows Jak to stay alive while in a dead/dying state. The glitch is primarily used in the Any% and Gunless categories to assist with boss fights and make specific skips possible. The glitch is removed by bonking into a wall, clipping inside of an enemy's character model as it attacks, using the warp gate, dying in the void, resetting mission, loading a save file, or dying by too much fall damage. == Tutor...")
- 22:46, 15 February 2024 Ruh talk contribs created page Ghost Glitch (Created page with "'''Ghost glitch''', previously known as '''Nuka glitch''', is when Jak is able to continue walking while the game thinks he is dead. Upon triggering the glitch, Jak will still have 1 health remaining but will be unable to collect power cells, precursor orbs, scout flies, or eco. If Jak already has blue eco when the glitch is triggered, and causes other collectables to be attracted to him using it, they will trail Jak around but not be collected. Other side effects includ...")
- 17:23, 15 February 2024 Ruh talk contribs created page Low Eco (Created page with "'''Low eco''' is a speedrun category in Jak and Daxter: The Precursor Legacy that restricts the player to using the lowest possible amount of eco possible needed to completed the game. Lava Tube Skip is banned in Low Eco. If it wasn't, Low Eco would be a slower and more boring version of Any%. The point of the category is to see how the runners manage to complete various tasks without the use of eco. == Rules == The [https://www.speedrun.com/jak1ext?h=Low_...")
- 06:03, 15 February 2024 Ruh talk contribs created page Blue Sage Cutscene Skip (Created page with "The '''blue sage cutscene skip''' is a cutscene skip in Jak and Daxter: The Precursor Legacy that opens the portal in the blue sage's hut without having to watch the cutscene. Watching this cutscene will cause three things to happen: * The zoomer will spawn at Precursor Basin * Flut Flut will spawn in Boggy Swamp * Keira will move the boulder once you bring her 45 power cells == Tutorial == == Technical == == Discovery == == Other Notes == {{Skips}}")
- 05:49, 15 February 2024 Ruh talk contribs created page Keira Cutscene Skip (Created page with "'''Keira Cutscene Skip''' is a pause buffer cutscene skip used in speedruns of Jak and Daxter: The Precursor Legacy. It allows the player to skip the cutscene talking to Keira when activating the warp gate at the end of Lava Tube. It is performed by pause buffering, activating the warp gate and dying in the nearby lava before the pause buffer ends. == Tutorial == <youtube>https://www.youtube.com/watch?v=_nLsVFLrsBA</youtube> == Technical == == Discovery == In May...")
- 05:40, 15 February 2024 Ruh talk contribs created page Puzzle Skip (Created page with "'''Puzzle skip''' is a skip in Jak and Daxter: The Precursor Legacy that bypasses having to complete the matching platform colors puzzle in Lost Precursor City. == Tutorial == <youtube>https://youtu.be/VVxwqjwfw8M?si=tbB_6wseP70ed8or&t=152</youtube> == Technical == The platforms rest in a pool of energized water that, if touched by Jak, will reset the progression of the puzzle and deal damage to Jak. If Jak performs a ground pound on one of the platforms, it will...")
- 05:28, 15 February 2024 Ruh talk contribs created page LPC Elevator Skip (Created page with "'''LPC Elevator Skip''', sometimes referred to as '''elevator skip''', is a skip that abuses the Rock Village void plane to death warp to the first checkpoint in Lost Precursor City. == Technical ==+ When using the elevator to enter Lost Precursor City (LPC), the game begins loading in the first half of Lost Precursor City and deloading Rock Village. When traveling down the elevator, Jak passes through the Rock Village void plane while the level is still loaded in, bu...")
- 05:19, 15 February 2024 Ruh talk contribs created page Tree Hops (Created page with "Tree hops is a skip that allows Jak to get the hidden power cell in Mountain Pass on the zoomer without using yellow eco. With enough blue eco, Jak can get enough speed on the zoomer to get a large jump off of a small rock on the ground. Jak can then jump from tree to tree to make it over the rock that blocks your path to the power cell. == Tutorial == <youtube>https://www.youtube.com/embed/mhy4WiFeOUU</youtube> == Discovery == Tree hops was discovered by Chimforce on...")
- 04:54, 15 February 2024 Ruh talk contribs created page File:Oranges Skip Discord Chat.PNG
- 04:54, 15 February 2024 Ruh talk contribs uploaded File:Oranges Skip Discord Chat.PNG
- 04:42, 15 February 2024 Ruh talk contribs created page File:Oranges Skip.gif
- 04:42, 15 February 2024 Ruh talk contribs uploaded File:Oranges Skip.gif
- 04:34, 15 February 2024 Ruh talk contribs created page Oranges Skip (Created page with "'''Oranges skip''' is a skip used to bypass having to destroy the orange rotating power spheres in Lava Tube. Typically, Jak is supposed to destroy these power spheres with yellow eco to open a locked door to progress through Lava Tube. However, by hitting the edge of the door frame and performing a well timed jump, the zoomer will launch into the air and allow Jak to go over the locked door. Thus, skipping the oranges.")
- 04:20, 15 February 2024 Ruh talk contribs created page File:CheatCC Fast Swim First Mention.PNG
- 04:20, 15 February 2024 Ruh talk contribs uploaded File:CheatCC Fast Swim First Mention.PNG
- 04:02, 15 February 2024 Ruh talk contribs created page File:Wet Feet.gif
- 04:02, 15 February 2024 Ruh talk contribs uploaded File:Wet Feet.gif
- 03:14, 15 February 2024 Ruh talk contribs created page Gondola Skip (Created page with " == Tutorial == <youtube>https://www.youtube.com/watch?v=g7dPV1qD9gw</youtube> == Technical == == Discovery == == Other Notes == The original Flut Flut Gondola skip by blahpy likely was not implemented because it didn't save time and/or was difficult, due to the general lack of knowledge about having Flut Flut out of Snowy. Not long after, blahpy found it was possible to simply jump over the death plane, which was demonstrated in a video by Jazz. Eventually world r...")
- 03:03, 15 February 2024 Ruh talk contribs created page File:Fire Canyon Skip v2 ImRubic Discord Reaction.PNG
- 03:03, 15 February 2024 Ruh talk contribs uploaded File:Fire Canyon Skip v2 ImRubic Discord Reaction.PNG
- 00:57, 15 February 2024 Ruh talk contribs created page Klaww Skip (Created page with "'''Klaww Skip''' is a skip used in most speedrun categories to bypass the boss fight with Klaww and continue into Mountain Pass. There are two known methods to perform the skip: === Lava Walk === By ledge grabbing the stone platform in the middle of the boss fight, Jak is able to clip into the lava without dying. Jak can then let go of the ledge and walk through the lava. If Jak performs any actions other than just walking, the lava will kill him. There is no known wa...")
- 00:27, 15 February 2024 Ruh talk contribs created page File:Wastelander Move Weapon Texture Pack.gif
- 00:27, 15 February 2024 Ruh talk contribs uploaded File:Wastelander Move Weapon Texture Pack.gif
- 00:18, 15 February 2024 Ruh talk contribs created page Wastelander Move (Created page with "The '''Wastelander Move''' is a combination move in Jak II: Renegade and Jak 3 that pairs punching or spin kicking with the Blaster gun. Chaining the two attacks together allows Jak to then fire an additional rapid burst of ammunition. The term was coined in Jak II by Sig, a combat expert and "Wastelander", during the Blaster Mod training mission. The Wastelander Move also has application with the Vulcan Fury which skips the slow spin-up process of the weapon....")
- 00:13, 15 February 2024 Ruh talk contribs created page File:Scout Fly Boosted LTS.gif
- 00:13, 15 February 2024 Ruh talk contribs uploaded File:Scout Fly Boosted LTS.gif
- 23:56, 14 February 2024 Ruh talk contribs created page Scoutfly Boosted (Created page with "A Scoutfly boosted is a direction shift boosted performed on a Scoutfly crate. It is currently only utilized during Lava Tube Skip to reach the final cold spot. == Tutorial == <youtube>https://www.youtube.com/watch?v=IS8dm_fzE7g</youtube> == Discovery == Grig was the first person to discover and perform a Scoutfly Boosted. His method was to frame buffer with pausing until the Scoutfly crate did its hop animation. Once it hopped, Grig would get...")
- 23:25, 14 February 2024 Ruh talk contribs created page File:Dupe State Eco.gif