All public logs
Jump to navigation
Jump to search
Combined display of all available logs of JakSpeedruns Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 22:31, 24 February 2024 User account Unknown user talk was created by Ruh talk contribs
- 21:58, 24 February 2024 Ruh talk contribs created page Any% No OoB (Created page with "edit this mortis lol")
- 21:57, 24 February 2024 User account Unknown user talk was created by Ruh talk contribs
- 20:54, 24 February 2024 Ruh talk contribs created page Piggyback Skip (Created page with "'''Piggyback skip''' is a skip performed in Lost Precursor City. It is performed by high jumping on top of a Double Lurker and then high jumping again to get over the wall collision, allowing Jak to collect the "Climb the Slide Tube" power cell earlier than intended. It's called Piggyback Skip because the Double Lurker looks like it is piggybacking Jak when Jak jumps onto it. = Tutorial = <youtube>https://youtu.be/VVxwqjwfw8M?si=tbB_6wseP70ed8or&t=152</youtube> = Techn...")
- 23:57, 21 February 2024 Ruh talk contribs created page Backwards Boggy (Created page with "'''Backwards Boggy''' refers to counterclockwise method/route of completing Boggy Swamp. = Tutorial = <youtube>https://www.youtube.com/watch?v=2fQvxCuy4L8</youtube> = Other Notes = {{Guides}}")
- 21:24, 21 February 2024 Ruh talk contribs created page File:Lava and Hotcoals in Fire Canyon.jpg
- 21:24, 21 February 2024 Ruh talk contribs uploaded File:Lava and Hotcoals in Fire Canyon.jpg
- 19:12, 21 February 2024 Ruh talk contribs created page No Lava Tube Skip (Created page with "'''No Lava Tube Skip''', also known as '''No LTS''', is a speedrun category in Jak and Daxter: The Precursor Legacy. As the category name implies, Lava Tube Skip is not allowed. = Rules = = Route = = Notable")
- 04:42, 21 February 2024 Ruh talk contribs created page File:Email Detailing Dev Photo Identities Jak II.PNG
- 04:42, 21 February 2024 Ruh talk contribs uploaded File:Email Detailing Dev Photo Identities Jak II.PNG
- 23:17, 20 February 2024 Ruh talk contribs created page File:Boulder Skip.gif
- 23:17, 20 February 2024 Ruh talk contribs uploaded File:Boulder Skip.gif
- 03:26, 20 February 2024 Ruh talk contribs created page No Fire Canyon Skip (Created page with "'''No Fire Canyon Skip''', also known as '''No FCS''', is a speedrun category in Jak and Daxter: The Precursor Legacy. As the category name implies, Fire Canyon Skip = Rules = Making use of the following will invalidate a run without exceptions: * Disc tray manipulation * Any form of speeding-up the runtime of the game. ** via Progressive Scan ** any possible future methods (e.g. gameshark, or modified software/hardware) * Emulators (ie. PCSX2) * Enabling deve...")
- 02:17, 20 February 2024 Ruh talk contribs created page File:Vehicle Jump in Jak II.gif
- 02:17, 20 February 2024 Ruh talk contribs uploaded File:Vehicle Jump in Jak II.gif
- 22:47, 19 February 2024 Ruh talk contribs created page File:Jak 3 Developer Team Photo.jpg
- 22:47, 19 February 2024 Ruh talk contribs uploaded File:Jak 3 Developer Team Photo.jpg
- 21:36, 19 February 2024 Ruh talk contribs created page File:City-back-room-01.PNG
- 21:36, 19 February 2024 Ruh talk contribs uploaded File:City-back-room-01.PNG
- 21:31, 19 February 2024 Ruh talk contribs created page File:Jak Standing Under Developer Team Photo Jak II.PNG
- 21:31, 19 February 2024 Ruh talk contribs uploaded File:Jak Standing Under Developer Team Photo Jak II.PNG
- 21:26, 19 February 2024 Ruh talk contribs created page File:Jak II Tie Renderer Enabled and Disabled Dev Pic.jpg
- 21:26, 19 February 2024 Ruh talk contribs uploaded File:Jak II Tie Renderer Enabled and Disabled Dev Pic.jpg
- 20:06, 19 February 2024 Ruh talk contribs created page File:Hidden Face Landscape.PNG
- 20:06, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face Landscape.PNG
- 20:04, 19 February 2024 Ruh talk contribs created page File:Hidden Face Seen from the Dark Eco Silo.jpg
- 20:04, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face Seen from the Dark Eco Silo.jpg
- 19:54, 19 February 2024 Ruh talk contribs created page File:Hidden Face in Jak and Daxter TPL.PNG
- 19:54, 19 February 2024 Ruh talk contribs uploaded File:Hidden Face in Jak and Daxter TPL.PNG
- 19:52, 19 February 2024 Ruh talk contribs created page Developer Pictures (Created page with "In some of the Jak and Daxter games, there are hidden pictures of the game developers. = Jak and Daxter: The Precursor Legacy = = Jak II = = Jak 3 =")
- 05:50, 19 February 2024 Ruh talk contribs created page Mar's Tomb Skip (Created page with "'''Mar's Tomb skip''' is a sequence breaking skip in [Jak II]. The skip allows the player to skip to 67% game completion.")
- 04:57, 19 February 2024 Ruh talk contribs created page Any% (Created page with "Any% is a speedrun category known for having little to no restrictions. It is the fastest, and sometimes most difficult, speedrun category for most games. = Jak and Daxter: The Precursor Legacy = == Rules == The [https://www.speedrun.com/jak1?h=Any&rules=game&x=jdrqj0k6 currently listed rules] for Low Eco are as follows: <blockquote> Making use of the following will invalidate a run without exceptions: * Disc tray manipulation * Any form of speeding-up the runtime of...")
- 01:37, 19 February 2024 Ruh talk contribs created page File:Moon Walk in Lava Tube.gif
- 01:37, 19 February 2024 Ruh talk contribs uploaded File:Moon Walk in Lava Tube.gif
- 01:22, 19 February 2024 Ruh talk contribs created page Moon Walk (Created page with "'''Moon walk''' is an extremely rare movement bug that can occur in Jak and Daxter: The Precursor Legacy. When the bug occurs, Jak's body and movement animations fix into one direction. Jak is still able to move around in all directions, but his body and animations will remain fixed in one direction. It is thought that the punch glitch can trigger moon walking.")
- 01:16, 19 February 2024 Ruh talk contribs created page File:Punch Glitch in Jak 3.gif
- 01:16, 19 February 2024 Ruh talk contribs uploaded File:Punch Glitch in Jak 3.gif
- 00:44, 19 February 2024 Ruh talk contribs created page Punch Glitch (Created page with "'''Punch glitch''' is a bug that is exclusively encountered on the PlayStation 3 Jak and Daxter Collection. == Technical == <nowiki> (defun acos ((arg0 float)) "Inverse cosine. Returns rotation units" (let ((result (- 16384.000000 (asin arg0)))) (#when PC_PORT ;; to avoid punch glitch: ;; (note: it might be a better fix to change the global rounding mode, ;; but it's not super clear to me that the mode picked by PCSX2 is ;; more accur...")
- 22:59, 18 February 2024 Ruh talk contribs created page File:Jak X Turbo Particle Effect Not Anchored Properly.PNG
- 22:59, 18 February 2024 Ruh talk contribs uploaded File:Jak X Turbo Particle Effect Not Anchored Properly.PNG
- 22:36, 18 February 2024 Ruh talk contribs created page File:50 60 Hertz Bug on PAL PS4.PNG
- 22:36, 18 February 2024 Ruh talk contribs uploaded File:50 60 Hertz Bug on PAL PS4.PNG
- 22:15, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter Bundle and Collection Artwork PSStore.jpg
- 22:15, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter Bundle and Collection Artwork PSStore.jpg
- 22:11, 18 February 2024 Ruh talk contribs created page File:PS2 Disc Number Version Check Discovery.PNG
- 22:11, 18 February 2024 Ruh talk contribs uploaded File:PS2 Disc Number Version Check Discovery.PNG
- 22:02, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter Collection and Trilogy PS3.jpg
- 22:02, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter Collection and Trilogy PS3.jpg
- 20:28, 18 February 2024 Ruh talk contribs created page File:Jak and Daxter TPL Disc Comparison for Citadel Skip.jpg
- 20:28, 18 February 2024 Ruh talk contribs uploaded File:Jak and Daxter TPL Disc Comparison for Citadel Skip.jpg
- 20:01, 18 February 2024 Ruh talk contribs created page Version Check (Created page with "Version check is only used to determine whether or not Citadel Skip is patched on your copy of Jak and Daxter: The Precursor Legacy. You can speedrun on any version for the other Jak and Daxter games. == PlayStation 2 == thumb|The number printed on the back of a Jak and Daxter: The Precursor Legacy PS2 disc. If you look on the back of your disc, you will see a number printed on the inner ring. This number will let you kno...")
- 19:54, 18 February 2024 Ruh talk contribs created page File:PS2 Jak and Daxter Disc 2.PNG
- 19:54, 18 February 2024 Ruh talk contribs uploaded File:PS2 Jak and Daxter Disc 2.PNG
- 19:16, 18 February 2024 Ruh talk contribs created page Software (Created page with "Software we recommend for streaming or recording speedruns/gameplay. * [https://obsproject.com/ Open Broadcaster Software] * [http://livesplit.org/downloads/ LiveSplit]")
- 02:33, 18 February 2024 Ruh talk contribs created page File:Peacemaker Multi Stack.gif
- 02:33, 18 February 2024 Ruh talk contribs uploaded File:Peacemaker Multi Stack.gif
- 02:18, 18 February 2024 Ruh talk contribs created page Peacemaker Stacking (Created page with "'''Peacemaker stacking''' is when you shoot 2 or more peacemaker rounds at once. There are two methods for stacking peacemaker shots. One method allows Jak to fire 2 peacemaker shots at once and another method allows Jak to shoot up to 5 peacemaker shots at once. == Tutorial == === Double Stacking === Double stacking is the peacemaker stacking method that stacks up to 2 peacemaker rounds. This was the first method of peacemaker stacking to be discovered and has no appl...")
- 02:26, 17 February 2024 Ruh talk contribs created page File:Lava Walk in the Klaw Boss Fight.gif
- 02:26, 17 February 2024 Ruh talk contribs uploaded File:Lava Walk in the Klaw Boss Fight.gif
- 01:59, 17 February 2024 Ruh talk contribs created page File:Logo-wiki.png
- 01:59, 17 February 2024 Ruh talk contribs uploaded File:Logo-wiki.png
- 01:09, 17 February 2024 Ruh talk contribs created page File:Jak at Final Boss Fight.PNG
- 01:09, 17 February 2024 Ruh talk contribs uploaded File:Jak at Final Boss Fight.PNG
- 22:36, 16 February 2024 Ruh talk contribs created page File:Rocket Uppercut in Forbidden Jungle.gif
- 22:36, 16 February 2024 Ruh talk contribs uploaded File:Rocket Uppercut in Forbidden Jungle.gif
- 22:05, 16 February 2024 Ruh talk contribs created page Vehicle Jump (Created page with "A '''vehicle jump''' is a technique in Jak II and Jak 3 that exploits a vehicle's hover zone mechanic to send Jak high into the air. The trick is performed by moving into the upper hover zone and dismounting the car while it is accelerating upwards. If done correctly, the vehicle's increased speed will compound with Jak's jump, causing him to leap significantly higher into the air than intended. == Tutorial == == Technical == == Discovery == == Other Notes ==")
- 19:54, 16 February 2024 Ruh talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: @media screen { #mw-head { position: absolute; top: 0; right: 0; width: 100%; background-color: green; } }")
- 19:23, 16 February 2024 Ruh talk contribs created page File:Citadel Skip Documented on flyingomelette.PNG
- 19:23, 16 February 2024 Ruh talk contribs uploaded File:Citadel Skip Documented on flyingomelette.PNG
- 18:55, 16 February 2024 Ruh talk contribs created page File:Invulnerability Glitch in Weapons Factory.gif
- 18:55, 16 February 2024 Ruh talk contribs uploaded File:Invulnerability Glitch in Weapons Factory.gif
- 07:41, 16 February 2024 Ruh talk contribs created page File:Lava Tube 5 Rock Pattern Cold Spot.jpg
- 07:41, 16 February 2024 Ruh talk contribs uploaded File:Lava Tube 5 Rock Pattern Cold Spot.jpg
- 07:25, 16 February 2024 Ruh talk contribs created page Lava Tube Skip (Created page with "frame|Movement performed on cold spots in Lava Tube during Lava Tube Skip. '''Lava tube skip''' is a skip that bypasses the 72 power cell requirement to pass through Lava Tube.")
- 07:25, 16 February 2024 Ruh talk contribs created page File:Lava Tube Skip Cold Spot Movement.gif
- 07:25, 16 February 2024 Ruh talk contribs uploaded File:Lava Tube Skip Cold Spot Movement.gif
- 03:45, 16 February 2024 Ruh talk contribs created page File:Hard Fish.gif
- 03:45, 16 February 2024 Ruh talk contribs uploaded File:Hard Fish.gif
- 03:30, 16 February 2024 Ruh talk contribs created page Hard Fish (Created page with " == Tutorial == == Technical == == Discovery == thumb|Dass sharing the discovery of Hard Fish in the OpenGOAL discord server. thumb|Page 82 of the [https://archive.org/details/jpn-jak-tpl-guide/page/n85/mode/2up Japanese strategy guide] showing how to activate Hard Fish. Hard fish was discovered by Dass on June 5, 2021. On September 20, 2021, it was discovered that the button co...")
- 03:29, 16 February 2024 Ruh talk contribs created page File:JPN-jak-TPL-guide 0085.jpg
- 03:29, 16 February 2024 Ruh talk contribs uploaded File:JPN-jak-TPL-guide 0085.jpg
- 03:24, 16 February 2024 Ruh talk contribs created page File:Dass Discovers Hard Fish OpenGOAL Discord.PNG
- 03:24, 16 February 2024 Ruh talk contribs uploaded File:Dass Discovers Hard Fish OpenGOAL Discord.PNG
- 03:10, 16 February 2024 Ruh talk contribs created page Infinite Flight Glitch (Created page with "The '''infinite flight glitch''', often abbreviated '''IFG''', is a technique in Jak 3 which can be used to gain unlimited height and fly for an unlimited distance. It is performed by using the Light Jak Flight ability and alternating flapping the wings and using the Light Jak Shield ability in a regular rhythm. Historically, the infinite flight glitch was used in Palace Ruins and Dark ship to skip large sections, however its use has since become redundant, the for...")
- 03:00, 16 February 2024 Ruh talk contribs created page Statue Glitch (Created page with "'''Statue glitch''' is a softlock that occurs when Jak's character model completely freezes in place, with the exception of blinking eyes. The glitch can occur in different ways and in all three games of the main trilogy, but the only known ways to consistently trigger it are in Jak and Daxter: The Precursor Legacy. The only known ways to exit statue glitch are reloading your save file, using free cam in debug mode, or resetting your console. The following are known...")
- 02:37, 16 February 2024 Ruh talk contribs created page File:Sentinel Beach Tower Climb.gif
- 02:37, 16 February 2024 Ruh talk contribs uploaded File:Sentinel Beach Tower Climb.gif
- 02:29, 16 February 2024 Ruh talk contribs created page Tower Climb (Created page with "'''Tower climb''' is a strategy in Jak and Daxter: The Precursor Legacy that allows Jak to reach the top of the cannon tower in Sentinel Beach without using the jump pad launchers that require blue eco. It allows Jak to collect the power cell at the top and access the cannon for blowing up the orb crates and the pelican. == Tutorial == <youtube>https://www.youtube.com/embed/daJaVzA34G0</youtube> == Technical == == Discovery == == Other Notes ==")
- 02:21, 16 February 2024 Ruh talk contribs created page File:Keira Cutscene Skip.gif
- 02:21, 16 February 2024 Ruh talk contribs uploaded File:Keira Cutscene Skip.gif
- 02:09, 16 February 2024 Ruh talk contribs created page File:Blue Sage Cutscene Skip.gif
- 02:09, 16 February 2024 Ruh talk contribs uploaded File:Blue Sage Cutscene Skip.gif
- 01:40, 16 February 2024 Ruh talk contribs created page File:Red Sage Cutscene Skip.gif
- 01:40, 16 February 2024 Ruh talk contribs uploaded File:Red Sage Cutscene Skip.gif
- 01:00, 16 February 2024 Ruh talk contribs created page Red Sage Cutscene Skip (Created page with "Red Sage cutscene skip is a skip in Jak and Daxter: The Precursor Legacy that allows a player to skip the cutscene that plays after opening the teleport gate in the Red Sage's lab. The skip is performed by using a pause buffer to delay the start of the cutscene once it is triggered. Jak then dies in the lava during the pause buffer and the cutscene starts after the player exits the start menu. The game attempts to play the cutscene but cannot since Jak is in a dead state...")
- 22:55, 15 February 2024 Ruh talk contribs created page Invulnerability Glitch (Created page with "Invulnerability glitch, sometimes called invul, is a glitch that allows Jak to stay alive while in a dead/dying state. The glitch is primarily used in the Any% and Gunless categories to assist with boss fights and make specific skips possible. The glitch is removed by bonking into a wall, clipping inside of an enemy's character model as it attacks, using the warp gate, dying in the void, resetting mission, loading a save file, or dying by too much fall damage. == Tutor...")
- 22:46, 15 February 2024 Ruh talk contribs created page Ghost Glitch (Created page with "'''Ghost glitch''', previously known as '''Nuka glitch''', is when Jak is able to continue walking while the game thinks he is dead. Upon triggering the glitch, Jak will still have 1 health remaining but will be unable to collect power cells, precursor orbs, scout flies, or eco. If Jak already has blue eco when the glitch is triggered, and causes other collectables to be attracted to him using it, they will trail Jak around but not be collected. Other side effects includ...")
- 17:23, 15 February 2024 Ruh talk contribs created page Low Eco (Created page with "'''Low eco''' is a speedrun category in Jak and Daxter: The Precursor Legacy that restricts the player to using the lowest possible amount of eco possible needed to completed the game. Lava Tube Skip is banned in Low Eco. If it wasn't, Low Eco would be a slower and more boring version of Any%. The point of the category is to see how the runners manage to complete various tasks without the use of eco. == Rules == The [https://www.speedrun.com/jak1ext?h=Low_...")
- 06:03, 15 February 2024 Ruh talk contribs created page Blue Sage Cutscene Skip (Created page with "The '''blue sage cutscene skip''' is a cutscene skip in Jak and Daxter: The Precursor Legacy that opens the portal in the blue sage's hut without having to watch the cutscene. Watching this cutscene will cause three things to happen: * The zoomer will spawn at Precursor Basin * Flut Flut will spawn in Boggy Swamp * Keira will move the boulder once you bring her 45 power cells == Tutorial == == Technical == == Discovery == == Other Notes == {{Skips}}")
- 05:49, 15 February 2024 Ruh talk contribs created page Keira Cutscene Skip (Created page with "'''Keira Cutscene Skip''' is a pause buffer cutscene skip used in speedruns of Jak and Daxter: The Precursor Legacy. It allows the player to skip the cutscene talking to Keira when activating the warp gate at the end of Lava Tube. It is performed by pause buffering, activating the warp gate and dying in the nearby lava before the pause buffer ends. == Tutorial == <youtube>https://www.youtube.com/watch?v=_nLsVFLrsBA</youtube> == Technical == == Discovery == In May...")