Invulnerability Glitch: Difference between revisions
(Created page with "Invulnerability glitch, sometimes called invul, is a glitch that allows Jak to stay alive while in a dead/dying state. The glitch is primarily used in the Any% and Gunless categories to assist with boss fights and make specific skips possible. The glitch is removed by bonking into a wall, clipping inside of an enemy's character model as it attacks, using the warp gate, dying in the void, resetting mission, loading a save file, or dying by too much fall damage. == Tutor...") |
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Revision as of 22:55, 15 February 2024
Invulnerability glitch, sometimes called invul, is a glitch that allows Jak to stay alive while in a dead/dying state. The glitch is primarily used in the Any% and Gunless categories to assist with boss fights and make specific skips possible. The glitch is removed by bonking into a wall, clipping inside of an enemy's character model as it attacks, using the warp gate, dying in the void, resetting mission, loading a save file, or dying by too much fall damage.
Tutorial
Technical
The invulnerability glitch has two different states: State 1 and State 2. More commonly referred to as Invul 1 and Invul 2. By interrupting Jak's death sequence on the same frame it is supposed to occur, Jak can enter an invulnerability state where he is allowed to move throughout the world, but the game thinks he is dead. Actions that can interrupt the death sequence include dismounting the JET-Board and swimming up through a plane of dark eco.
Invul 1
When Jak first interrupts the death sequence, Jak is able to traverse on death planes and continue moving within the world. However, the game believes Jak is dead, which causes the following side effects:
- Enemies will no longer target Jak.
- Jak can't pick up ammunition, skull gems, eco, or precursor orbs.
- Jak can't use vehicles, weapons, Dark Jak, or the JET-Board.
- Jak can't speak to non-playable characters or side mission holographic terminals.
- Jak can't ledge grab.
- Jak can walk on all death planes except the void.
Invul 2
To achieve the second state of invulnerability, Jak needs to take fall damage. Or "splat" as some call it. The splat animation that occurs when taking fall damage acts as a check that lets the game know that Jak is still alive. After the splat, all of the side effects of Invul 1 will be negated except the main invulnerability effect.
Discovery
The JET-Board method of entering the invulnerability state was discovered by Djtomjak73 on September 11, 2015.
Glitches, Bugs, Exploits, and Secrets | |
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Jak and Daxter: The Precursor Legacy | Audio Pause Glitch • Bridge Blast • Dark Glitch • Developer Pictures • Dupe State • Flut Flut Escape • Game Crash • Ghost Glitch • Hard Fish • Idle Deload • Line Glitch • Moon Walk • Orb Duplication Glitch • Pause Buffer • Punch Glitch • Statue Glitch • Void Out • Walking While Talking • Zombie Glitch • Zoomer Escape |
Jak II | Developer Pictures • Game Crash • Ghost Town • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Pause Buffer • Peacemaker Stacking • Punch Glitch • Statue Glitch • Zombie Glitch |
Jak 3 | Developer Pictures • Game Crash • Invisibility Glitch • Invulnerability Glitch • Line Glitch • Orb Duplication Glitch • Peacemaker Stacking • Punch Glitch • Statue Glitch • Zombie Glitch |
Jak X | Line Glitch |
Daxter | placeholder text |
Jak and Daxter: The Lost Frontier | placeholder text |