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Combined display of all available logs of JakSpeedruns Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 01:52, 14 February 2024 Ruh talk contribs created page File:Pause Buffer.gif
- 01:52, 14 February 2024 Ruh talk contribs uploaded File:Pause Buffer.gif
- 01:46, 14 February 2024 Ruh talk contribs created page Pause Buffer (Created page with "A '''pause buffer''' occurs when a player presses ''L2/R2'' and ''Start'' at the same time. The start menu tries to open, but gets delayed for 2.5 seconds by the heads up display (HUD). During these 2.5 seconds, the player is able to move around freely collecting precursor orbs and scout flies, but is unable to interact with any usable objects due to the game believing it is in a paused state. Jak cannot collect power cells during a pause buffer. At the end of the 2.5 se...")
- 22:26, 13 February 2024 Ruh talk contribs created page Flut Flut Escape (Created page with "A '''Flut Flut escape''' is an exploit by which Flut Flut can be broken out of the area in which she was intended to be used by Jak. This allows Jak to ride her around in the rest of the level, and even out of that level entirely. This can be performed in both Boggy Swamp and Snowy Mountain, with the latter being much easier. Once Flut Flut has escaped, the player may continue on foot at any time by either saving then loading or dying, which will return Flut...")
- 22:20, 13 February 2024 Ruh talk contribs created page File:BTR Skip.gif
- 22:20, 13 February 2024 Ruh talk contribs uploaded File:BTR Skip.gif
- 21:51, 13 February 2024 Ruh talk contribs created page Vehicle Fling (Created page with "A '''vehicle fling''' is a technique in Jak II: Renegade which can be used to throw Jak from a vehicle with a large amount of momentum, making it possible to jump over walls and go out of bounds. Vehicle flings can be performed in several types of vehicles, but the most powerful by far result from using a Hellcat cruiser. A vehicle fling can be performed by changing hover zones from low to high and exiting the vehicle. It gains an enormous amount of power when perfo...")
- 21:47, 13 February 2024 Ruh talk contribs created page File:Vehicle Clip.gif
- 21:47, 13 February 2024 Ruh talk contribs uploaded File:Vehicle Clip.gif
- 21:29, 13 February 2024 Ruh talk contribs created page Vehicle Clip (Created page with "A vehicle clip is a technique in Jak II: Renegade and Jak 3 which can be used to clip through walls or floors. It is performed by ledge grabbing a parked zoomer, having it move against the wall, and then letting go of the zoomer. == Discovery == Vehicle clips were likely discovered by lapogne36 in 2010. <youtube>https://www.youtube.com/watch?v=eFDRvRUdy34</youtube>")
- 20:43, 13 February 2024 Ruh talk contribs uploaded a new version of File:Idle Deload.gif
- 20:33, 13 February 2024 Ruh talk contribs created page File:Idle Deload.gif
- 20:33, 13 February 2024 Ruh talk contribs uploaded File:Idle Deload.gif
- 20:03, 13 February 2024 Ruh talk contribs created page File:Idle Deload Button Hold Discovery.jpg
- 20:03, 13 February 2024 Ruh talk contribs uploaded File:Idle Deload Button Hold Discovery.jpg
- 19:10, 13 February 2024 Ruh talk contribs created page Idle Deload (Created page with "An '''idle deload''' is a bug in the game's level loading system that can be used to load in fail-safe/stored checkpoints and levels. If performed correctly you will generally see your current level deload to a black void and as the pause menu opens your location should change to the next checkpoint the game has available. Idle deloading is used for Klaww Skip, Lava Tube Skip, and for Citadel Skip only in All Orbs and All Flies categories. == Technical == Jak and Daxte...")
- 00:29, 4 October 2023 Ruh talk contribs created page World Records (Created page with "= Any% = {| class="wikitable" style="background-color:#ffffcc;" cellpadding="10" | |Jak and Daxter: The Precursor Legacy |Jak II |Jak 3 |Jak X: Combat Racing |Daxter |Jak and Daxter: The Lost Frontier |- |2005 |[https://archive.org/details/JakAndDaxter_22003/JakAndDaxter_22003_HQ_part1.avi Ben Fichter (2:20:03)] | | | | | |- |2006 | | | | | | |- |2007 | | | | | | |- |2008 | | | | | | |- |2009 | | | | | | |- |2010 | | | | | | |- |2011 | | | | | | |...")
- 05:22, 21 September 2023 Ruh talk contribs created page Bridge Blast (Created page with "'''Bridge Blast''' is a glitch that is considered to be the theoretical endgame for the Any% category of Jak and Daxter: The Precursor Legacy. During the glitch, Jak is able to use wooden planks on a bridge to travel extremely far distances in a single frame. == Technical == By using checkpoint bypasses while out of bounds, Jak can enter Forbidden Jungle so that Sandover Village is the active level. This, plus the use of a Pause Cutscene Trigger|pause cutscene tri...")
- 04:56, 21 September 2023 Ruh talk contribs created page Jetboard (Created page with "The '''Jetboard''' (JET-Board) is an unlockable vehicle in Jak II: Renegade and Jak 3. == Extended Frontflip == The extended frontflip consists of doing an up or down trick then cancelling it into a frontflip. This technique was originally used to achieve long distance jumps before the discovery of the hover glitch. Extended frontflips are still used in various segments of Jak II and Jak 3 speedruns. == Hover Glitch == The hover glitch was discovered by Unrea...")
- 04:44, 21 September 2023 Ruh talk contribs created page Abahbounce (Created page with "An '''abahbounce''' is a movement technique in Jak II: Renegade and Jak 3 that can be used to gain much more height than conventional jumping techniques. It is performed by ground pounding onto a surface which is programmed to be slippery, but in a position where Jak can remain still such as a crack, followed by a precisely timed jump when the ground pound ends. == Discovery == This technique was discovered by the speedrunner Abahbob, though it is unknown when o...")