No Fire Canyon Skip: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(→Skips) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
= Rules = | = Rules = | ||
<blockquote> | |||
''Objective'' | ''Objective'' | ||
* ''Beat the game as fast as possible.'' | * ''Beat the game as fast as possible.'' | ||
Line 14: | Line 15: | ||
* ''Note: When submitting runs, please do not include milliseconds in your time. That slot exists solely for Dead Man's Gorge submissions.'' | * ''Note: When submitting runs, please do not include milliseconds in your time. That slot exists solely for Dead Man's Gorge submissions.'' | ||
* ''Debug mode is not allowed.'' | * ''Debug mode is not allowed.'' | ||
</blockquote> | |||
= Route = | = Route = | ||
Line 24: | Line 26: | ||
* Rock Village - [[Boulder Skip]] | * Rock Village - [[Boulder Skip]] | ||
* Mountain Pass - [[Klaww Skip]] ([[Klaww_Skip#First_Phase_Klaww_Skip|First Phase Skip]] and [[Lava Walk]] optional) | * Mountain Pass - [[Klaww Skip]] ([[Klaww_Skip#First_Phase_Klaww_Skip|First Phase Skip]] and [[Lava Walk]] optional) | ||
* Lava Tube - [[Lava Tube | * Lava Tube - [[Lava Tube Skip]] | ||
* Lava Tube - [[Keira Cutscene Skip]] | * Lava Tube - [[Keira Cutscene Skip]] | ||
* Gol and Maia's Citadel - [[Citadel Skip]] | * Gol and Maia's Citadel - [[Citadel Skip]] | ||
Line 30: | Line 32: | ||
== Other == | == Other == | ||
* [[Boosted Uppercut]] | * [[Boosted Uppercut]] | ||
* | * Sentinel Beach - [[Tower Climb]] | ||
* | * Volcanic Crater - [[Rocket Uppercut]] | ||
* | * Lava Tube - [[Scoutfly Boosted]] | ||
* | * Lava Tube - [[Idle Deload]] | ||
= Other Notes = | = Other Notes = |
Latest revision as of 21:45, 24 February 2024
No Fire Canyon Skip, also known as No FCS, is a speedrun category in Jak and Daxter: The Precursor Legacy. As the category name implies, Fire Canyon Skip is not allowed.
Rules
Objective
- Beat the game as fast as possible.
- Fire Canyon Skip (FCS) is banned.
- No additional restrictions on glitches, skips, etc.
Timing
End
- Upon starting the ending cutscene and beating the game.
- At the time of writing, this typically refers to collecting the light eco at the final boss.
- Note: When submitting runs, please do not include milliseconds in your time. That slot exists solely for Dead Man's Gorge submissions.
- Debug mode is not allowed.
Route
Notable Strategies & Techniques
Skips
- Geyser Rock - First Power Cell Cutscene Skip (optional)
- Rock Village - Blue Sage Cutscene Skip
- Rock Village - Boulder Skip
- Mountain Pass - Klaww Skip (First Phase Skip and Lava Walk optional)
- Lava Tube - Lava Tube Skip
- Lava Tube - Keira Cutscene Skip
- Gol and Maia's Citadel - Citadel Skip
Other
- Boosted Uppercut
- Sentinel Beach - Tower Climb
- Volcanic Crater - Rocket Uppercut
- Lava Tube - Scoutfly Boosted
- Lava Tube - Idle Deload
Other Notes