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20 September 2023
- 06:4806:48, 20 September 2023 diff hist +58 Fast Swim No edit summary
- 06:4706:47, 20 September 2023 diff hist −2 Fast Swim No edit summary
- 06:4706:47, 20 September 2023 diff hist +975 N Fast Swim Created page with "thumb '''Fast swimming''' is a technique that allows Jak to swim faster than usual. It is performed by tapping the analog stick forward and allowing it to return to neutral in a regular rhythm. Fast swimming can be performed in Jak and Daxter: The Precursor Legacy, Jak II: Renegade, and Jak 3. == Technical == Jak's swimming animation consists of a section where he moves fast, followed by a section in which he moves more slowly. By rep..."
- 06:4306:43, 20 September 2023 diff hist 0 N File:Fast Swim.gif No edit summary current
- 06:3806:38, 20 September 2023 diff hist +864 N Ground Cancel Jump Created page with "right A '''ground cancel jump''' is a jump that does not update Jak's last known grounded position. Ground cancel jumps are used to store fall damage and to initiate the infinite bounces needed for the current method of Fire Canyon Skip. == Technical == When Jak lands back on the ground from a jump or from loading a save file, it takes 3 frames of being grounded for the game to update Jak's last known grounded position. By jum..."
- 06:3606:36, 20 September 2023 diff hist +26 Fall Damage Animation Cancel No edit summary current
- 06:3606:36, 20 September 2023 diff hist +351 Fall Damage Animation Cancel No edit summary
- 06:3306:33, 20 September 2023 diff hist +147 N Fall Damage Animation Cancel Created page with "thumb|A fall damage animation cancel being performed, and then ground pounding to inflicted stored damage"
- 06:3106:31, 20 September 2023 diff hist 0 N File:Fall Damage Animation Cancel.gif No edit summary current
- 06:2306:23, 20 September 2023 diff hist +1 Extended Uppercut No edit summary
- 06:2306:23, 20 September 2023 diff hist +71 Extended Uppercut No edit summary
- 06:2106:21, 20 September 2023 diff hist +565 Extended Uppercut No edit summary
- 06:1806:18, 20 September 2023 diff hist +661 N Extended Uppercut Created page with "thumb|An extended uppercut being performed in Sandover Village An '''extended uppercut''', or "'''extended'''", is a movement technique that extends the distance of a conventional punch uppercut spin. Spacing out the inputs of a punch uppercut spin leads to more air time, thus increasing the vertical and horizontal distance. Unlike a boosted uppercut, Jak's direction can be altered during the duration of an extended upp..."
- 06:1506:15, 20 September 2023 diff hist 0 N File:Extended Uppercut.gif No edit summary current
- 06:0706:07, 20 September 2023 diff hist +19 Eco Boost No edit summary current
- 06:0706:07, 20 September 2023 diff hist +53 Eco Boost No edit summary
- 06:0506:05, 20 September 2023 diff hist +6 Eco Boost No edit summary Tag: Manual revert
- 06:0506:05, 20 September 2023 diff hist −6 Eco Boost No edit summary Tag: Reverted
- 06:0406:04, 20 September 2023 diff hist +94 Eco Boost No edit summary
- 06:0206:02, 20 September 2023 diff hist 0 N File:Eco Boost.gif No edit summary current