Developer Pictures: Difference between revisions
No edit summary |
(→Jak II) |
||
Line 13: | Line 13: | ||
[[File:City-back-room-01.PNG|thumb|The ripped <code>city-back-room-01.png</code> photo of the development team members.]] | [[File:City-back-room-01.PNG|thumb|The ripped <code>city-back-room-01.png</code> photo of the development team members.]] | ||
[[File:Jak II Tie Renderer Enabled and Disabled Dev Pic.jpg|thumb|The photo can be seen through the wall if the <code>tie</code> renderer is disabled.]] | [[File:Jak II Tie Renderer Enabled and Disabled Dev Pic.jpg|thumb|The photo can be seen through the wall if the <code>tie</code> renderer is disabled.]] | ||
A picture of development team members can be found hidden in Jak II. It can be found in a corner near the green security gate. The photo is titled <code>city-back-room-01.png</code> and can be found in the <code>ctygenb-vis-tfrag</code> folder. | A picture of development team members can be found hidden in Jak II. It can be found in a corner near the green security gate. The photo is titled <code>city-back-room-01.png</code> and can be found in the <code>ctygenb-vis-tfrag</code> folder. | ||
[[File:Jak Standing Under Developer Team Photo Jak II.PNG|440px]] | |||
The developers in the photo are (from upper left going clockwise) Tate Mosessian, Bruce Straley, Adam Marquis, Simon Craghead, Rob Adams, Erick Pangilinan, and Don Poole. These were most of the developers that worked on creating the world environments in the game. The photo was put into the game as an easter egg by Rob Adams. | The developers in the photo are (from upper left going clockwise) Tate Mosessian, Bruce Straley, Adam Marquis, Simon Craghead, Rob Adams, Erick Pangilinan, and Don Poole. These were most of the developers that worked on creating the world environments in the game. The photo was put into the game as an easter egg by Rob Adams. | ||
[[File: | [[File:Email Detailing Dev Photo Identities Jak II.PNG|440px]] | ||
= Jak 3 = | = Jak 3 = | ||
[[File:Jak 3 Developer Team Photo.jpg|440px]] | [[File:Jak 3 Developer Team Photo.jpg|440px]] |
Revision as of 04:48, 21 February 2024
In some of the Jak and Daxter games, there are hidden pictures of the game developers.
Jak and Daxter: The Precursor Legacy
In Jak and Daxter: The Precursor Legacy, there is a texture file called fin-leafygroundBACKdirt.png
in the finalboss-vis-tfrag
textures folder which contains a hidden face baked into the image. The texture repeatedly appears in the mountainous landscape surrounding the dark eco silo at the final boss fight. It is difficult to see during the final boss fight since everything is dark and purple, but it is easily viewable from the silo after completing the boss fight as the weather returns to normal.
The true identity of who the face belongs to is unknown, but it is theorized that it's the face of Adam Marquis, who was a texture and shader artist at Naughty Dog who worked on the game.
Jak II
A picture of development team members can be found hidden in Jak II. It can be found in a corner near the green security gate. The photo is titled city-back-room-01.png
and can be found in the ctygenb-vis-tfrag
folder.
The developers in the photo are (from upper left going clockwise) Tate Mosessian, Bruce Straley, Adam Marquis, Simon Craghead, Rob Adams, Erick Pangilinan, and Don Poole. These were most of the developers that worked on creating the world environments in the game. The photo was put into the game as an easter egg by Rob Adams.