Super Boosted: Difference between revisions
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A '''super boosted''', or an '''ice boosted''', is when Jak performs a [[Boosted Uppercut|boosted uppercut]] while Jak's surface is set to <code>[https://github.com/open-goal/jak-project/blob/b4113dda6719bdeca4b49c8f85f817aaa4329da2/goal_src/jak2/engine/target/surface-h.gc#L1118 *ice-surface*]</code>. | A '''super boosted''', or an '''ice boosted''', is when Jak performs a [[Boosted Uppercut|boosted uppercut]] while Jak's surface is set to <code>[https://github.com/open-goal/jak-project/blob/b4113dda6719bdeca4b49c8f85f817aaa4329da2/goal_src/jak2/engine/target/surface-h.gc#L1118 *ice-surface*]</code>. | ||
[[File:Misty-island-ice-surfaces.jpg|thumb|right|Misty Island surfaces that were mistakenly given the <code>*ice-surface*</code> property.]] | |||
The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had <code>*ice-surface*</code> properties assigned to it. | The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had <code>*ice-surface*</code> properties assigned to it. |
Revision as of 19:17, 7 July 2024
A super boosted, or an ice boosted, is when Jak performs a boosted uppercut while Jak's surface is set to *ice-surface*
.

*ice-surface*
property.The movement technique was originally called "Super Boosted" because it was theorized that 2 or more boosted uppercuts were executing at the same time. Eventually, it was discovered that the surfaces where it could be performed mistakenly had *ice-surface*
properties assigned to it.