Ground Cancel Jump: Revision history

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20 September 2023

  • curprev 07:1007:10, 20 September 2023Ruh talk contribs 889 bytes +25 No edit summary
  • curprev 06:3806:38, 20 September 2023Ruh talk contribs 864 bytes +864 Created page with "right A '''ground cancel jump''' is a jump that does not update Jak's last known grounded position. Ground cancel jumps are used to store fall damage and to initiate the infinite bounces needed for the current method of Fire Canyon Skip. == Technical == When Jak lands back on the ground from a jump or from loading a save file, it takes 3 frames of being grounded for the game to update Jak's last known grounded position. By jum..."