Difference between revisions of "All Cutscenes"

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This category is focused on watching every single cutscene programmed into Jak and Daxter: The Precursor Legacy. A list of all of the cutscenes can be found on the [[All Cutscenes (Jak 1)]] page.
+
This goal of this category is to watch every single cutscene programmed into Jak and Daxter: The Precursor Legacy as fast as possible. A list of all 129 cutscenes can be found on the [[All Cutscenes (Jak 1)]] page.
 
 
WARNING: Not Updated Splits: https://mega.nz/file/t2QmjZrC#94cm_hfyQYGfgvYg9U5mCwZypb_8aj2YbDlbOB7p8ug
 
  
 +
Splits: https://mega.nz/file/JvgnFCZK#imanJrGxFQNSSVBxUwtgMsDMBM_R8JfrOVysNPr5deg
  
 
== Starting Run ==
 
== Starting Run ==
Line 28: Line 27:
  
 
Mayor x3 and Uncle x2 alternating (also get Mayor scout fly)
 
Mayor x3 and Uncle x2 alternating (also get Mayor scout fly)
 
3 orbs on way to Sculptor
 
  
 
Sculptor x2
 
Sculptor x2
Line 35: Line 32:
 
Uncle x1
 
Uncle x1
  
Bird Lady x3 and Farmer x2
+
Bird Lady x3 and Farmer x3
 
 
Get Sandover Orb Vent
 
 
 
Farmer x1
 
  
 
Herd first 2 Yakows
 
Herd first 2 Yakows
 
3 Orbs on first platform to Oracle
 
  
 
Oracle x2
 
Oracle x2
  
Scout Fly and 3 orbs on upper platform
+
Scout Fly on upper platform
  
 
Herd the rest of the Yakows but don't get the cell
 
Herd the rest of the Yakows but don't get the cell
  
Go to Forbidden Jungle, getting the 5 orbs on the way
+
Go to Forbidden Jungle
  
'''4 Power Cells and about 70 Orbs'''
+
'''4 Power Cells and about 54 Orbs'''
  
 
== Forbidden Jungle ==
 
== Forbidden Jungle ==
  
Cross the Bridge, getting the 4 orbs
+
Repeatedly die to the snake on the right until you get all 11 death animations
  
Repeatedly die to the snake on the right until you get all 11 death animations
+
(Start doing 100% route)
  
Straight to eco machine getting the 4 orbs on the way
+
Straight to eco machine
  
Get first 2 and left 2 orbs, then break the first mirror
+
Break the first mirror
  
Get Scout Fly and jump down to Island Cell, getting all of the orbs in the water
+
Get Scout Fly and jump down to Island Cell
  
Use blue eco pad to jump up to first mirror and connect to 2nd mirror
+
Use blue eco pad to jump up to first mirror
  
 
Go towards bridge and activate the bridge cutscene
 
Go towards bridge and activate the bridge cutscene
  
Cross bridge and get scout fly on outside of temple, getting the 5 orbs there
+
Cross bridge and get scout fly on outside of temple
  
Climb temple and get the 2 orbs towards the top
+
Climb temple
  
Get all orbs on the way to Blue Eco Vent
+
Blue Eco Vent
  
Get all orbs on way out and on both jump platforms
+
Get all orbs on both jump platforms
  
 
Get eaten by Plant Boss
 
Get eaten by Plant Boss
  
Defeat Plant Boss and get 1 orb in head with blue eco
+
Defeat Plant Boss
 
 
Get all orbs around platforms
 
  
Drop down and do river section, getting the orb vent and all orbs along the way
+
Drop down and do river section
  
 
Jump up and get Door Cell
 
Jump up and get Door Cell
  
Get upper 3 orbs on steps and extended to scout fly, getting 2 more orbs
+
Get scout fly by 2nd mirror and do 2nd mirror
  
Do 2nd mirror and get bottom 2 orbs on steps on the way to 3rd mirror
+
3rd mirror
  
Go left and across bridge, picking up all orbs along the way to 4th mirror
+
Go left and across bridge to 4th mirror
  
Do 4th mirror and get all orbs on the way to scout fly cell
+
Do 4th mirror and get scout fly cell (You can do the cutscene skip)
  
 
Go to fisherman
 
Go to fisherman
Line 107: Line 96:
 
Save and load to Sandover
 
Save and load to Sandover
  
'''11 Power Cells and about 217 Orbs'''
+
'''11 Power Cells and about 196 Orbs'''
  
 
== Sandover Village 2 ==
 
== Sandover Village 2 ==
Line 117: Line 106:
 
== Misty Island 1 ==
 
== Misty Island 1 ==
  
Get 7 orbs on steps, ignoring the 3 floating in air
+
(Do first part of 100%)
  
 
Capture muse
 
Capture muse
  
Go towards zoomer section
+
Go towards zoomer
 
 
Get 4 orbs on the bone, and 3 in air on the way to zoomer
 
 
 
Get on the zoomer
 
 
 
Get 5 orbs under bones to the right
 
 
 
Get 8 orbs under ship
 
 
 
Get first 2 orbs on first ramp and go towards scout fly
 
 
 
Get orb next to scout fly and jump to power cell
 
 
 
Get the 4 orbs on the way back to ship
 
  
Finish rest of the lurkers and get cell
+
Kill all zeppelin lurkers, get scout fly, and floating cell
  
 
Leave zoomer section
 
Leave zoomer section
  
Go right and get the scout fly and 10 orbs along the way
+
Go right and get the scout fly at the top of the route
 
 
Punch down to get 3 floating orbs
 
  
 
Take boat back to Sandover Village
 
Take boat back to Sandover Village
  
'''13 Power Cells and about 269 orbs'''
+
'''13 Power Cells and about 254 orbs'''
  
 
== Sandover Village 3 ==
 
== Sandover Village 3 ==
Line 159: Line 132:
 
Get both scout flies on the way to Sentinel Beach
 
Get both scout flies on the way to Sentinel Beach
  
'''15 Power Cells and about 179 orbs'''
+
'''15 Power Cells and about 164 orbs'''
  
 
== Sentinel Beach ==
 
== Sentinel Beach ==
 
Get 4 orbs on the way to Pelican
 
  
 
Trigger pelican cutscene
 
Trigger pelican cutscene
Line 169: Line 140:
 
Climb lighthouse use cannon on all boxes (do NOT shoot pelican)
 
Climb lighthouse use cannon on all boxes (do NOT shoot pelican)
  
Boosted to pillar boxes, getting all orbs, and get blue eco
+
Boosted to pillar boxes and get blue eco
  
 
Jump down to beach and get orbs from broken crates
 
Jump down to beach and get orbs from broken crates
  
Swim to Pelican and open orb vent, getting 4 steps orbs on the way
+
Swim to Pelican and open orb vent
  
 
Punch pelican
 
Punch pelican
  
Get orbs on steps
+
Get orbs on steps and get Pelican Cell
 
 
Get pelican cell
 
  
Get 5 Orbs on bridge over waterfall
+
Go across bridge by waterfall
  
 
Scout fly on beach
 
Scout fly on beach
  
Get 10 shallow water orbs (uppercut log once)
+
Get orbs under logs (uppercut far log once)
  
 
Get blue eco
 
Get blue eco
  
 
Scare birds and get scout fly on 1st sentinel
 
Scare birds and get scout fly on 1st sentinel
 
Get 6 orbs behind Sentinel
 
  
 
Scare birds and get cell on 2nd sentinel
 
Scare birds and get cell on 2nd sentinel
 
Get 5 orbs in between sentinels
 
  
 
Scare birds last time and go back to blue eco
 
Scare birds last time and go back to blue eco
  
Use eco pad to launch to scout fly and orbs
+
Use eco pad to launch to scout fly
  
High Jump off log to get scout fly and orbs
+
High Jump off log to get scout fly
  
Break rocks on green eco vents and get cell
+
Green Eco Vent Cell
  
 
Get birds cell
 
Get birds cell
  
Cross the cliff to punch down flut flut egg, getting all orbs on the way
+
Cross the cliff to punch down flut flut egg
  
Talk to bird lady
+
Bird Lady Cell
  
Get scout fly cell with 6 orbs and get explore beach cell
+
Get scout fly cell and Explore Beach Cell
  
 
Load out of Sentinel into Sandover
 
Load out of Sentinel into Sandover
  
'''23 Power Cells and about 300 orbs'''
+
'''23 Power Cells and about 279 orbs'''
  
 
== Sandover Village 4 ==
 
== Sandover Village 4 ==
  
Pick up 3 orbs and talk to sculptor for muse cell
+
Talk to sculptor for muse cell
  
 
Walk into sandover for fire canyon reminder cutscene
 
Walk into sandover for fire canyon reminder cutscene
Line 229: Line 194:
 
Take boat to Misty
 
Take boat to Misty
  
'''24 Power Cells and about 303 orbs'''
+
'''24 Power Cells and about 282 orbs'''
  
 
== Misty Island 2 ==
 
== Misty Island 2 ==
Line 243: Line 208:
 
Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)
 
Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)
  
Roll jump backup to scout fly (or roll jump if you're more comfortable with that)
+
Roll jump backup to scout fly (or roll jump like in No LTS if you're more comfortable with that)
 +
 
 +
Get scout fly and jump down right
  
Skip orb vent by boosting towards ship if you are over-orbed
+
Use blue eco to open vent
  
 
Get the cell on the ship
 
Get the cell on the ship
Line 251: Line 218:
 
Get scout fly by rolling barrels
 
Get scout fly by rolling barrels
  
Rolljump off platform to last scout fly and get the cell
+
Rolljump off platform to Scout Fly Cell
  
Boosted or use blue eco platform to get Pillar cell
+
Go straight and get 2 eco for blue eco platform
 +
 
 +
Get Pillar cell
  
 
Take the boat back to Sandover
 
Take the boat back to Sandover
  
'''29 Power Cells and about 350 orbs'''
+
'''29 Power Cells and about 342 orbs'''
  
 
== Sandover Village 5 ==
 
== Sandover Village 5 ==
Line 273: Line 242:
 
Get Uncle Cell
 
Get Uncle Cell
  
Wet feet to Oracle
+
Get Sandover Orb Vent
  
Get Oracle Cells
+
Wet feet to get both Oracle Cells
  
 
Yakow Cell from Farmer
 
Yakow Cell from Farmer
Line 281: Line 250:
 
Get scout fly cell in farmer's hut
 
Get scout fly cell in farmer's hut
  
Go up to Fire Canyon
+
Go up to Fire Canyon, only getting orbs until you hit 39 orbs
  
 
'''34 Power Cells and about 39 orbs'''
 
'''34 Power Cells and about 39 orbs'''
Line 289: Line 258:
 
*DO NOT GET MORE THAN 89 ORBS
 
*DO NOT GET MORE THAN 89 ORBS
  
Complete Fire Canyon with scout flies but do not pass 89 orbs
+
Go through FC without getting more than 89 orbs
 +
 
 +
Skip the last scout fly
  
'''36 Power Cells and less than 90 orbs'''
+
'''35 Power Cells and less than 90 orbs'''
  
 
== Rock Village 1 ==
 
== Rock Village 1 ==
Line 305: Line 276:
 
Scout Fly under steps
 
Scout Fly under steps
  
Oracle x2
+
Geologist x3 and Oracle x2 alternating
 
 
Geologist x3
 
  
 
Gambler x3 and Warrior x2 alternating
 
Gambler x3 and Warrior x2 alternating
Line 313: Line 282:
 
Get Scout Fly on Dock
 
Get Scout Fly on Dock
  
Go to LPC and get all orbs on pontoons
+
Go to LPC
  
'''36 Power Cells and about 95 orbs'''
+
'''35 Power Cells and about 95 orbs'''
  
== Lost Precursor City 1 ==
+
== Lost Precursor City ==
  
Go down, up, then back down elevator (You can do Elevator Skip)
+
Go down elevator (You can do Elevator Skip)
  
 
100% up until puzzle
 
100% up until puzzle
Line 337: Line 306:
 
Button to raise platforms
 
Button to raise platforms
  
Go down slide, getting all orbs, and open chamber
+
Go down slide and jump over last wooden box and open chamber
 +
 
 +
Get Scout Fly Cell
  
Raise chamber and get the cell
+
Go down 2nd slide and die at the end
  
Load to Rock Village
+
Vent clip and get orbs in tube
  
'''42 Power Cells and about 240 orbs'''
+
Punch down and get cell **DO NOT PAUSE BUFFER CELL**
  
== Rock Village 2 ==
+
Die after cutscene
  
SF behind meteor
+
Raise chamber and get the cell
  
Use Blue Eco to get orb vent
+
Go back down chamber
  
Keira x3
+
Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator
  
Go to Basin, getting scout fly on the way
+
Go up elevator
  
'''44 Power Cells and about 270 orbs'''
+
Save/Load to Rock Village
  
== Precursor Basin 1 ==
+
'''43 Power Cells and about 300 orbs'''
  
''STAY UNDER 349 ORBS after basin''
+
== Rock Village 2 ==
  
Moles
+
Keira x3
  
Dead Man’s Gorge
+
Get scout fly next to Gambler and on the way to Boggy
  
Get Purple Lurkers Cell
+
Do not collect any cells
  
Try to get exactly 349 orbs
+
'''43 Power Cells and about 300 orbs'''
  
Get Dark Eco Plants
+
== Boggy Swamp 1 ==
  
Load out of Basin, or save/load if you pick up 349th orb after plants
+
Go backwards through Boggy to get the Flut Flut Cell. (similar to No LTS route)
  
'''44 Power Cells and 349 Orbs'''
+
Do not collect any other cell except for the Flut Flut Cell
  
== Rock Village 3 ==
+
Die and you should spawn at the entrance to Boggy.
  
Samos x2
+
Jump into water and get eaten by lurker shark
  
Keira x1
+
'''44 Power Cells and about 310 orbs'''
  
Oracle x2
+
== Rock Village 3 ==
  
Geologist x2
+
Get scout fly behind boulder near Geologist
  
Get both SFs on way to Boggy and leave cell at entrance
+
Use Blue eco cluster to open orb vent on other side of Geologist near Oracle
  
'''48 Power Cells and 19 Orbs'''
+
Samos x2 Keira x1 alternating
  
== Boggy Swamp ==
+
Get Scout Fly Cell in Fire Canyon (Pause Buffer Cell if you want)
  
100% up to Boggy Billy without getting scout flies
+
Oracle x2
  
Talk to Boggy Billy and say No
+
Get Last Scout Fly behind Geologist and get the cell
  
Talk again and say yes
+
Enter Basin
  
100% rest of Boggy Swamp without scout flies
+
'''48 Power Cells and about 100 orbs'''
  
Get cell outside of Boggy
+
== Precursor Basin ==
  
Load to Rock Village
+
100% Basin
  
'''57 Power Cells and 219 Orbs'''
+
''' 54 Power Cells and about 290 orbs '''
  
 
== Rock Village 4 ==
 
== Rock Village 4 ==
  
Gambler x2
+
Geologist x2
  
Warrior x1
+
Warrior X1
  
Talk to Keira at Eco Machine
+
Gambler x2
  
'''60 Power Cells and 39 Orbs'''
+
Go to Boggy
  
== Mountain Pass ==
+
''' 59 Power Cells and about 20 orbs '''
  
Fight Klaww and get cell
+
== Boggy Swamp 2 ==
  
Fail Mountain Pass
+
100% until Rats
  
100% Mountain Pass
+
Say no to Boggy Billy, then talk to him again and say yes
  
DO NOT GET MORE THAN 89 ORBS
+
Beat rats
  
'''64 Power Cells and 89 Orbs'''
+
100% rest of Boggy and leave
  
== Volcanic Crater 1 ==
+
Go straight to eco machine and talk to Keira
  
Get Scout Fly at entrance of VC
+
'''66 Power Cells and 210 Orbs'''
  
Walk into and out of hut to get reminder
+
== Mountain Pass ==
 
 
Red Sage Teleporter
 
 
 
Keira x1
 
  
Samos x2
+
Skip Klaww using either Lava Walk or Idle Deload
  
Miners x3
+
Fail Mountain Pass Race (activate race and stay at start to end quicker)
  
Get orbs in cave and on way to Oracle
+
DO NOT GET MORE THAN 270 ORBS
  
Oracle x2
+
100% Mountain Pass (Tree hops if you'd like)
  
Teleport to Hub 2
+
Backwards Cell
  
'''64 Power Cells and 105 Orbs'''
+
'''69 (nice) Power Cells and 260 Orbs'''
  
== Rock Village 5 ==
+
== Volcanic Crater 1 ==
  
Go to Basin
+
Get scout fly on the way to the hut
  
== Precursor Basin 2 ==
+
Walk past the hut towards miners until you get the cutscene
  
''Get all orbs in Basin''
+
Watch Red Sage Cutscene
  
Purple Rings
+
Samos x2 and Keira x1 alternating
  
Lake Cell
+
DO NOT GET MORE THAN 270 ORBS
  
Scout Fly Cell
+
Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)
  
Blue Rings
+
Oracle x2
 
 
Load out of Basin
 
 
 
'''68 Power Cells and 225 Orbs'''
 
 
 
== Rock Village 6 ==
 
 
 
Get orbs over pontoons
 
 
 
Lower submarine to LPC
 
 
 
'''68 Power Cells and 234 Orbs'''
 
 
 
== Lost Precursor City 2 ==
 
 
 
Get Final Scout Fly
 
  
Go down 2nd slide getting orbs and die at the end
+
Boosted to start of VC
  
Vent Clip into tube and get all orbs
+
Scout fly on island and on way to Spider Cave
  
Grab cell at bottom and watch cutscene
+
'''71 Power Cells and 85 Orbs'''
  
Load after cutscene
+
== Spider Cave 1 ==
  
Leave through the submarine [70] [295]
+
100% Spider Cave
  
'''70 Power Cells and 295 Orbs'''
+
Do not collect Gnawing Lurkers Cell
  
== Rock Village 7 ==
+
Do not collect Quad Jump Cell
  
Teleport to Hub 3
+
Do Not collect Secret Cell in VC
  
'''70 Power Cells and 295 Orbs'''
+
'''77 Power Cells and 255 Orbs'''
  
 
== Volcanic Crater 2 ==
 
== Volcanic Crater 2 ==
  
Ride Gondola to Snowy
+
Miners x4 (2 Cells and 2 for Gnawing Lurkers)
  
== Snowy Mountain 1 ==
+
Samos x2
 
 
Get first blocker and go through middle path
 
 
 
Get all orbs on the way and on the bridge
 
 
 
Jump down and get orbs and scout fly in snow under bridge
 
 
 
Go towards Glacier Trooper to get checkpoint but ''don't kill trooper''
 
  
Do Flut Flut Skip and lower fortress gate
+
'''79 Power Cells and 75 Orbs'''
  
Die and go into fortress
+
== Spider Cave 2 ==
  
Get both scout flies and open vents with eco, getting all orbs
+
Gnawing Lurkers Cell
  
Get power cell in fortress
+
Quad Jump Cell
  
If you have 360 orbs, make way back to gondola, or get orbs on snowball hill until 360
+
Secret Cell in VC
  
Ride down Gondola
+
'''82 Power Cells and 70 Orbs'''
 
 
'''72 Power Cells and 360 Orbs'''
 
  
 
== Volcanic Crater 3 ==
 
== Volcanic Crater 3 ==
  
Miners x6
+
Miners x2
  
Go to Spider Cave
+
Ride Gondola to Snowy
  
'''76 Power Cells and 0 Orbs'''
+
'''82 Power Cells and 90 Orbs'''
  
== Spider Cave ==
+
== Snowy Mountain ==
  
''MUST HAVE 240 ORBS BY THE END OF SPIDER CAVE AND SNOWY''
+
Get all cells in Snowy, but you only need to get to 240 orbs
  
Do 100% Spider Cave route, but skip a lot of extra orbs
+
'''90 Power Cells and 240 Orbs'''
 
 
'''84 Power Cells and about 170 Orbs'''
 
  
 
== Volcanic Crater 4 ==
 
== Volcanic Crater 4 ==
  
Samos x2
+
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs
 
 
Miners x2
 
  
Gondola to Snowy
+
Oracle x2
  
'''84 Power Cells and about 170 Orbs'''
+
Scout Fly Cell
 
 
== Snowy Mountain 2 ==
 
 
 
Right path towards Ice Cave
 
 
 
Go straight to Flut Flut and get her out
 
 
 
Get blockers on way to Ice Cave and get Cell in Ice Cave
 
 
 
Finish blockers on ice and kill Glacier Trooper
 
 
 
Get Scout Fly on Cliff
 
 
 
Jump down to blocker and get scout fly outside of yellow eco room
 
 
 
Yellow Vent Switch
 
 
 
Jump down to get red eco under bridge and kill Glacier Trooper
 
 
 
Jump up and get blockers on the way to Bunny Cave
 
 
 
Go through bunny cave and then go up snowball hill
 
 
 
Finish blockers and kill last Glacier Trooper
 
 
Get Blocker's Cell and Scout Fly Cell
 
 
 
''Make sure you have 240 Orbs at this point, if not, go back into snowy to get to 240 orbs''
 
 
 
Do Gondola Skip
 
 
 
'''90 Power Cells and about 240 Orbs'''
 
 
 
== Volcanic Crater 5 ==
 
 
 
Oracle x2
 
  
Scout Fly Cell on way to Lava Tube
+
Talk to Keira in Lava Tube
  
'''91 Power Cells'''
+
'''93 Power Cells'''
  
 
== Lava Tube ==
 
== Lava Tube ==
  
''Orbs no longer matter''
+
Get both cells in Lava Tube
  
Beat Lava Tube getting Scout Flies as well
+
'''95 Power Cells'''
  
 
== Gol and Maia's Citadel ==
 
== Gol and Maia's Citadel ==
Line 605: Line 506:
 
Watch Citadel Cutscene
 
Watch Citadel Cutscene
  
Instantly Save and Load to top of Citadel
+
Without Moving, save and load to top of Citadel
  
Jump down and get Scout fly at beginning of Citadel, then die to spawn at top
+
Jump straight down to get Scout Fly at entrance to Citadel, then die
  
 
Boosted to Blue Sage platform
 
Boosted to Blue Sage platform
  
Get Scout Fly in Blue Sage Room
+
Get Blue Sage Cell and watch cutscene
  
Die and get Blue Sage Cell
+
Go into room and get scout fly, then die
  
Jump down to Yellow Sage and get cell
+
Rolljump down to Yellow Sage and get cell
  
 
Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room
 
Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room
Line 640: Line 541:
  
 
Collect Light Eco and skip through credits
 
Collect Light Eco and skip through credits
 
Fight Final Boss but die to bomb
 
  
 
Load the save made during Final Boss
 
Load the save made during Final Boss
Line 654: Line 553:
  
 
Timer ends when final cutscene cuts to black
 
Timer ends when final cutscene cuts to black
 +
 +
{{Guides}}

Latest revision as of 06:16, 2 November 2021

This goal of this category is to watch every single cutscene programmed into Jak and Daxter: The Precursor Legacy as fast as possible. A list of all 129 cutscenes can be found on the All Cutscenes (Jak 1) page.

Splits: https://mega.nz/file/JvgnFCZK#imanJrGxFQNSSVBxUwtgMsDMBM_R8JfrOVysNPr5deg

Starting Run

Turn on play hints

Press New Game and select a file to overwrite

Timer begins when you select Yes

Geyser Rock

  • DO NOT GO TOO FAST AT THE BEGINNING

Walk up to the orbs and wait for cutscene to activate

Get all Cells while skipping 9 orbs:

  • Skip beach orbs and 3 orbs on pillar right of small green eco pellets

4 Power Cells and 41 Orbs

Sandover Village 1

Keira x2 and Samos x1 alternating

Mayor x3 and Uncle x2 alternating (also get Mayor scout fly)

Sculptor x2

Uncle x1

Bird Lady x3 and Farmer x3

Herd first 2 Yakows

Oracle x2

Scout Fly on upper platform

Herd the rest of the Yakows but don't get the cell

Go to Forbidden Jungle

4 Power Cells and about 54 Orbs

Forbidden Jungle

Repeatedly die to the snake on the right until you get all 11 death animations

(Start doing 100% route)

Straight to eco machine

Break the first mirror

Get Scout Fly and jump down to Island Cell

Use blue eco pad to jump up to first mirror

Go towards bridge and activate the bridge cutscene

Cross bridge and get scout fly on outside of temple

Climb temple

Blue Eco Vent

Get all orbs on both jump platforms

Get eaten by Plant Boss

Defeat Plant Boss

Drop down and do river section

Jump up and get Door Cell

Get scout fly by 2nd mirror and do 2nd mirror

3rd mirror

Go left and across bridge to 4th mirror

Do 4th mirror and get scout fly cell (You can do the cutscene skip)

Go to fisherman

Press No at first opportunity

Talk to fisherman again and press yes and complete fish

Climb up cliff and drop down to complete final mirror, getting the 6 orbs

Save and load to Sandover

11 Power Cells and about 196 Orbs

Sandover Village 2

Keira x2

Take boat to Misty Island

Misty Island 1

(Do first part of 100%)

Capture muse

Go towards zoomer

Kill all zeppelin lurkers, get scout fly, and floating cell

Leave zoomer section

Go right and get the scout fly at the top of the route

Take boat back to Sandover Village

13 Power Cells and about 254 orbs

Sandover Village 3

Save and load to the hut

Keira x1

Get both Mayor cells x2

Get both scout flies on the way to Sentinel Beach

15 Power Cells and about 164 orbs

Sentinel Beach

Trigger pelican cutscene

Climb lighthouse use cannon on all boxes (do NOT shoot pelican)

Boosted to pillar boxes and get blue eco

Jump down to beach and get orbs from broken crates

Swim to Pelican and open orb vent

Punch pelican

Get orbs on steps and get Pelican Cell

Go across bridge by waterfall

Scout fly on beach

Get orbs under logs (uppercut far log once)

Get blue eco

Scare birds and get scout fly on 1st sentinel

Scare birds and get cell on 2nd sentinel

Scare birds last time and go back to blue eco

Use eco pad to launch to scout fly

High Jump off log to get scout fly

Green Eco Vent Cell

Get birds cell

Cross the cliff to punch down flut flut egg

Bird Lady Cell

Get scout fly cell and Explore Beach Cell

Load out of Sentinel into Sandover

23 Power Cells and about 279 orbs

Sandover Village 4

Talk to sculptor for muse cell

Walk into sandover for fire canyon reminder cutscene

Save and load to hut

Samos x2

Take boat to Misty

24 Power Cells and about 282 orbs

Misty Island 2

Go right and climb up to scout fly next to ambush door

Jump down and enter door

Go into center of arena and activate ambush

Defeat ambush and get cell over dark eco pool

Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)

Roll jump backup to scout fly (or roll jump like in No LTS if you're more comfortable with that)

Get scout fly and jump down right

Use blue eco to open vent

Get the cell on the ship

Get scout fly by rolling barrels

Rolljump off platform to Scout Fly Cell

Go straight and get 2 eco for blue eco platform

Get Pillar cell

Take the boat back to Sandover

29 Power Cells and about 342 orbs

Sandover Village 5

Save and load to hut

Samos x2 (leave hut and return for second cutscene)

Setup Wet Feet by jumping in fountain

Get scout fly in fisherman's hut

Get 2nd Fire Canyon reminder (happens automatically)

Get Uncle Cell

Get Sandover Orb Vent

Wet feet to get both Oracle Cells

Yakow Cell from Farmer

Get scout fly cell in farmer's hut

Go up to Fire Canyon, only getting orbs until you hit 39 orbs

34 Power Cells and about 39 orbs

Fire Canyon

  • DO NOT GET MORE THAN 89 ORBS

Go through FC without getting more than 89 orbs

Skip the last scout fly

35 Power Cells and less than 90 orbs

Rock Village 1

Get Scout Fly behind hut

Walk away from hut to get a reminder

Watch Blue Sage Cutscene

Samos x2 and Keira x2 alternating

Scout Fly under steps

Geologist x3 and Oracle x2 alternating

Gambler x3 and Warrior x2 alternating

Get Scout Fly on Dock

Go to LPC

35 Power Cells and about 95 orbs

Lost Precursor City

Go down elevator (You can do Elevator Skip)

100% up until puzzle

Complete puzzle to open door

Close door

Open door and get cell

Go towards Piggyback and press button to raise platforms

Do Piggyback and get cell

Boosted to Platform Cell

Button to raise platforms

Go down slide and jump over last wooden box and open chamber

Get Scout Fly Cell

Go down 2nd slide and die at the end

Vent clip and get orbs in tube

Punch down and get cell **DO NOT PAUSE BUFFER CELL**

Die after cutscene

Raise chamber and get the cell

Go back down chamber

Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator

Go up elevator

Save/Load to Rock Village

43 Power Cells and about 300 orbs

Rock Village 2

Keira x3

Get scout fly next to Gambler and on the way to Boggy

Do not collect any cells

43 Power Cells and about 300 orbs

Boggy Swamp 1

Go backwards through Boggy to get the Flut Flut Cell. (similar to No LTS route)

Do not collect any other cell except for the Flut Flut Cell

Die and you should spawn at the entrance to Boggy.

Jump into water and get eaten by lurker shark

44 Power Cells and about 310 orbs

Rock Village 3

Get scout fly behind boulder near Geologist

Use Blue eco cluster to open orb vent on other side of Geologist near Oracle

Samos x2 Keira x1 alternating

Get Scout Fly Cell in Fire Canyon (Pause Buffer Cell if you want)

Oracle x2

Get Last Scout Fly behind Geologist and get the cell

Enter Basin

48 Power Cells and about 100 orbs

Precursor Basin

100% Basin

54 Power Cells and about 290 orbs

Rock Village 4

Geologist x2

Warrior X1

Gambler x2

Go to Boggy

59 Power Cells and about 20 orbs

Boggy Swamp 2

100% until Rats

Say no to Boggy Billy, then talk to him again and say yes

Beat rats

100% rest of Boggy and leave

Go straight to eco machine and talk to Keira

66 Power Cells and 210 Orbs

Mountain Pass

Skip Klaww using either Lava Walk or Idle Deload

Fail Mountain Pass Race (activate race and stay at start to end quicker)

DO NOT GET MORE THAN 270 ORBS

100% Mountain Pass (Tree hops if you'd like)

Backwards Cell

69 (nice) Power Cells and 260 Orbs

Volcanic Crater 1

Get scout fly on the way to the hut

Walk past the hut towards miners until you get the cutscene

Watch Red Sage Cutscene

Samos x2 and Keira x1 alternating

DO NOT GET MORE THAN 270 ORBS

Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)

Oracle x2

Boosted to start of VC

Scout fly on island and on way to Spider Cave

71 Power Cells and 85 Orbs

Spider Cave 1

100% Spider Cave

Do not collect Gnawing Lurkers Cell

Do not collect Quad Jump Cell

Do Not collect Secret Cell in VC

77 Power Cells and 255 Orbs

Volcanic Crater 2

Miners x4 (2 Cells and 2 for Gnawing Lurkers)

Samos x2

79 Power Cells and 75 Orbs

Spider Cave 2

Gnawing Lurkers Cell

Quad Jump Cell

Secret Cell in VC

82 Power Cells and 70 Orbs

Volcanic Crater 3

Miners x2

Ride Gondola to Snowy

82 Power Cells and 90 Orbs

Snowy Mountain

Get all cells in Snowy, but you only need to get to 240 orbs

90 Power Cells and 240 Orbs

Volcanic Crater 4

If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs

Oracle x2

Scout Fly Cell

Talk to Keira in Lava Tube

93 Power Cells

Lava Tube

Get both cells in Lava Tube

95 Power Cells

Gol and Maia's Citadel

Watch Portal Cutscene

Watch Citadel Cutscene

Without Moving, save and load to top of Citadel

Jump straight down to get Scout Fly at entrance to Citadel, then die

Boosted to Blue Sage platform

Get Blue Sage Cell and watch cutscene

Go into room and get scout fly, then die

Rolljump down to Yellow Sage and get cell

Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room

Go back to main room and go clockwise to red sage, getting both scout flies on the way

Get Red Sage Cell

Climb up steps to top of Citadel

DO NOT GET SCOUT FLY CELL

Get Green Sage Cell

Go up Elevator and go to Final Boss

Don't skip first phase roar cutscene

Uppercut first bomb to get death cutscene

Don't skip 3rd phase roar cutscene

Before collecting Light Eco, save the game and take out memory card

Collect Light Eco and skip through credits

Load the save made during Final Boss

Take blue eco platform up to citadel

Fall down to scout fly and pick up cell

Die and defeat final boss again

Skip through end credits

Timer ends when final cutscene cuts to black

Guides
Getting Started PS2 Version CheckPS4 Version CheckStreamingSoftware
Jak and Daxter: The Precursor Legacy Any%No Fire Canyon SkipNo Lava Tube Skip100%OrblessNo Major SkipsAll FliesAll OrbsLow EcoNG+Any% Debug Mode100% Debug ModeAll Cutscenes
Jak II: Renegade Any%Any% HoverlessAll Missions100%Any% All OrbsAny% Hero ModeGunless
Jak 3 Any%Any% Hero ModeAny% No OoBAll Missions100%Any% All OrbsAll Open OrbsHero Mode All Bosses
Jak X Badland SanctuaryBeachfront DriveCanyon RunCity OutskirtsDethdromeEastern TourForbidden JungleFrozen SpeedwayGlacier AlleyHaven CityIcebound CitadelKras CityLoading DocksMountaintop HighwayNorthern TourPrecursor TempleSeaport StripSewer RacewaySouthern TourSpargus CityTimberline TrackWaterfront LoopWaterworks CircuitWestern TourAny%100%All Cups
Daxter Any%All Missions101%
Jak and Daxter: The Lost Frontier Any%100%Any% Hero Mode100% Hero Mode