Barrier Skip: Difference between revisions
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== Daxter == | == Daxter == | ||
[[File:Daxter Barrier Skip.gif| | [[File:Daxter Barrier Skip.gif|thumb]] | ||
In Daxter, '''barrier skip''' is performed by clipping through the barrier by mounting the scooter while it is located on the opposite side of the barrier. | In Daxter, '''barrier skip''' is performed by clipping through the barrier by mounting the scooter while it is located on the opposite side of the barrier. | ||
If the player drives the scooter towards the barrier, then quickly hops off and turns the camera away, the scooter will go right through the barrier. This is because the barrier collision is not rendered when the barrier is not in the camera frame. If the scooter stops close enough to the barrier on the other side, Daxter will be able to mount the scooter and pass right through the barrier. | If the player drives the scooter towards the barrier, then quickly hops off and turns the camera away, the scooter will go right through the barrier. This is because the barrier collision is not rendered when the barrier is not in the camera frame. If the scooter stops close enough to the barrier on the other side, Daxter will be able to mount the scooter and pass right through the barrier. |
Revision as of 18:34, 2 July 2024
Daxter

In Daxter, barrier skip is performed by clipping through the barrier by mounting the scooter while it is located on the opposite side of the barrier.
If the player drives the scooter towards the barrier, then quickly hops off and turns the camera away, the scooter will go right through the barrier. This is because the barrier collision is not rendered when the barrier is not in the camera frame. If the scooter stops close enough to the barrier on the other side, Daxter will be able to mount the scooter and pass right through the barrier.