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	<id>https://wiki.jakspeedruns.com/index.php?action=history&amp;feed=atom&amp;title=Walking_While_Talking</id>
	<title>Walking While Talking - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.jakspeedruns.com/index.php?action=history&amp;feed=atom&amp;title=Walking_While_Talking"/>
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	<updated>2026-08-09T01:02:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=Walking_While_Talking&amp;diff=1825&amp;oldid=prev</id>
		<title>Ruh at 04:09, 25 June 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=Walking_While_Talking&amp;diff=1825&amp;oldid=prev"/>
		<updated>2025-06-25T04:09:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:09, 25 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technical ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Technical ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a warp gate is active, Jak can stand nearby &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and get &lt;/del&gt;the &quot;Press O to use&quot; prompt &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to interact with it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When opening warp &lt;/del&gt;gates &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;cutscene &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;triggers tied to them for the &lt;/del&gt;first &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are &lt;/del&gt;2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frames &lt;/del&gt;where &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &quot;Press O to use&quot; &lt;/del&gt;prompt &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is active&lt;/del&gt;. The O button can be pressed during this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a warp gate is active, Jak can stand nearby &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to receive &lt;/ins&gt;the &quot;Press O to use&quot; prompt. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/ins&gt;gates &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that trigger a &lt;/ins&gt;cutscene &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upon &lt;/ins&gt;first &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activation&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s a &lt;/ins&gt;2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-frame window &lt;/ins&gt;where &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/ins&gt;prompt &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appears&lt;/ins&gt;. The O button can be pressed during this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief moment&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Frame 1 ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Frame 1 ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ruh</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=Walking_While_Talking&amp;diff=1824&amp;oldid=prev</id>
		<title>Ruh: Created page with &quot;Walking while talking in at the portal at the end of Lava Tube. &#039;&#039;&#039;Walking while talking&#039;&#039;&#039; is a bug that allows Jak to enter the warp gate during the cutscene that plays after it&#039;s activated.   == Technical == When a warp gate is active, Jak can stand nearby and get the &quot;Press O to use&quot; prompt to interact with it. When opening warp gates with cutscene triggers tied to them for the first time, there are 2 frames wh...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=Walking_While_Talking&amp;diff=1824&amp;oldid=prev"/>
		<updated>2025-06-25T04:08:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:Walking_While_Talking_Lava_Tube.gif&quot; title=&quot;File:Walking While Talking Lava Tube.gif&quot;&gt;frame|right|Walking while talking in at the portal at the end of Lava Tube.&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Walking while talking&amp;#039;&amp;#039;&amp;#039; is a bug that allows Jak to enter the warp gate during the cutscene that plays after it&amp;#039;s activated.   == Technical == When a warp gate is active, Jak can stand nearby and get the &amp;quot;Press O to use&amp;quot; prompt to interact with it. When opening warp gates with cutscene triggers tied to them for the first time, there are 2 frames wh...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Walking While Talking Lava Tube.gif|frame|right|Walking while talking in at the portal at the end of Lava Tube.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Walking while talking&amp;#039;&amp;#039;&amp;#039; is a bug that allows Jak to enter the warp gate during the cutscene that plays after it&amp;#039;s activated. &lt;br /&gt;
&lt;br /&gt;
== Technical ==&lt;br /&gt;
When a warp gate is active, Jak can stand nearby and get the &amp;quot;Press O to use&amp;quot; prompt to interact with it. When opening warp gates with cutscene triggers tied to them for the first time, there are 2 frames where the &amp;quot;Press O to use&amp;quot; prompt is active. The O button can be pressed during this time.&lt;br /&gt;
&lt;br /&gt;
=== Frame 1 ===&lt;br /&gt;
If the O button is pressed on the first frame, the warp menu opens as usual, but the NPC(s) will now be present in the area. If the menu is exited or if Jak warps away and returns, the cutscene triggered by the warp gate activation will play.&lt;br /&gt;
&lt;br /&gt;
=== Frame 2 ===&lt;br /&gt;
If the O button is pressed on the second frame, the cutscene will begin playing and the warp menu will appear. Jak can then warp to another location and then warp back and the cutscene will be skipped, minus the audio.&lt;br /&gt;
&lt;br /&gt;
== Discovery ==&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;/div&gt;</summary>
		<author><name>Ruh</name></author>
	</entry>
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