<?xml version="1.0"?>
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	<id>https://wiki.jakspeedruns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=G3catcher</id>
	<title>Jak Speedruns Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.jakspeedruns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=G3catcher"/>
	<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/Special:Contributions/G3catcher"/>
	<updated>2026-04-13T05:30:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=One_Frames&amp;diff=1883</id>
		<title>One Frames</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=One_Frames&amp;diff=1883"/>
		<updated>2025-07-21T20:24:46Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: Created page with &amp;quot;&amp;lt;html&amp;gt; &amp;lt;iframe width=&amp;quot;1250&amp;quot; height=&amp;quot;703&amp;quot; src=&amp;quot;https://www.youtube.com/embed/QhaqcGmw3qg&amp;quot; title=&amp;quot;Jak &amp;amp;amp; Daxter &amp;amp;quot;One-Frame&amp;amp;quot; Tutorial&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&amp;quot; referrerpolicy=&amp;quot;strict-origin-when-cross-origin&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;1250&amp;quot; height=&amp;quot;703&amp;quot; src=&amp;quot;https://www.youtube.com/embed/QhaqcGmw3qg&amp;quot; title=&amp;quot;Jak &amp;amp;amp; Daxter &amp;amp;quot;One-Frame&amp;amp;quot; Tutorial&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&amp;quot; referrerpolicy=&amp;quot;strict-origin-when-cross-origin&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=Template:Glitches&amp;diff=1882</id>
		<title>Template:Glitches</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=Template:Glitches&amp;diff=1882"/>
		<updated>2025-07-21T20:20:42Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class = &amp;quot;mw-wikitable&amp;quot; style=&amp;quot;margin: auto; border: 1px solid #484848;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding: 5px; font-size: 14px;&amp;quot; colspan=2|Glitches, Bugs, Exploits, and Secrets&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Jak and Daxter: The Precursor Legacy]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Audio Pause Glitch]] • [[Boat Pause]] • [[Bridge Blast]] • [[Cheat Mode]] • [[Dark Glitch]] • [[Developer Mode]] • [[Developer Pictures]] • [[Dupe State]] • [[Easter Eggs]] • [[Flut Flut Escape]] • [[Game Crash]] • [[Ghost Glitch]] • [[Hard Fish]] • [[Idle Deload]] • [[Line Glitch]] • [[Moon Walk]] • [[Orb Duplication Glitch]] • [[One Frames]] • [[Pause Buffer]] • [[Pause Cutscene Trigger]] • [[Punch Glitch]] • [[Statue Glitch]] • [[Texture Corruption]] • [[Void Out]] • [[Walking While Talking]] • [[Zombie Glitch]] • [[Zoomer Escape]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Jak II]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Cheat Mode]] • [[Developer Mode]] • [[Developer Pictures]] • [[Easter Eggs]] • [[Game Crash]] • [[Ghost Town]] • [[Invisibility Glitch]] • [[Invulnerability Glitch]] • [[Line Glitch]] • [[Orb Duplication Glitch]] • [[Pause Buffer]] • [[Peacemaker Stacking]] • [[Punch Glitch]] • [[Stadium Bug]] • [[Statue Glitch]] • [[Zombie Glitch]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Jak 3]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Cheat Mode]] • [[Developer Mode]] • [[Developer Pictures]] • [[Easter Eggs]] • [[Game Crash]] • [[Invisibility Glitch]] • [[Invulnerability Glitch]] • [[Line Glitch]] • [[Orb Duplication Glitch]] • [[Peacemaker Stacking]] • [[Punch Glitch]] • [[Statue Glitch]] • [[Zombie Glitch]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Jak X: Combat Racing]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Autosave Bug]] • [[Cheat Mode]] • [[Developer Mode]] • [[Easter Eggs]] • [[Line Glitch]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Daxter]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Dream Orb]] • [[Easter Eggs]] • [[Palace Vase Orb]] • [[Teleporter Menu Storage]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#1c1c1c; border: 1px solid #484848; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Jak and Daxter: The Lost Frontier]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #484848; padding: 2px; padding-left: 5px; padding-right: 5px; padding-top: 2px; padding-bottom: 1px; font-size: 12px;&amp;quot;|[[Easter Eggs]] • [[Scene Player Skip]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1879</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1879"/>
		<updated>2025-07-14T19:10:11Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;37&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Rock Village (37)&lt;br /&gt;
|Teleporter Reminder&lt;br /&gt;
|0:04.5&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage Teleporter&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Plants Mission)&lt;br /&gt;
|0:45&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1b (Plants Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Tethers Mission)&lt;br /&gt;
|0:30&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Tethers Reminder)&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Raise Chamber Mission)&lt;br /&gt;
|0:38&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Raise Chamber Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Flying Lurkers Mission)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Flying Lurkers Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3a(2c) (Flut Flut Mission)&lt;br /&gt;
|0:32&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3b (Flut Flut Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1a (Moles Mission and 90 Orb Mission)&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1b (Moles Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1c (Orbs Reminder)&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2a (Moles)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Moles)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2b (Orbs)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Orbs)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1a (90 Orbs Mission)&lt;br /&gt;
|1:54&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1b (Orb Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 2&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1a (Race Mission and 90 Orb Mission)&lt;br /&gt;
|0:35&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1b (Race Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1c (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2a (Orb Cell)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Orbs Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2b (Race Cell)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Race Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;23&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lost Precursor City (23)&lt;br /&gt;
|Elevator Down&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Elevator Arrive at Top&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Scout Fly)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Orb Vent)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Middle Pipe&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Right Pipe&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Left Pipe&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Pipes Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Door Open&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Close&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Timed Platforms Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Down&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Open Chamber&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bottom Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Raise Chamber&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|Lower Chamber&lt;br /&gt;
|0:18&lt;br /&gt;
|-&lt;br /&gt;
|Raise the Chamber Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Precursor Basin (11)&lt;br /&gt;
|Moles&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Finish Purple Lurkers&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Purple Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Cure Plants&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plants Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Pink Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pink Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Blue Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Blue Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;20&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Boggy Swamp (19)&lt;br /&gt;
|1st Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|1st Zeppelin Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|2nd Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|2nd Zeppelin Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|3rd Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|3rd Zeppelin Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Flut Flut Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 1&lt;br /&gt;
|0:53&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 2a (No)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 2b&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 3 (Yes)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 4&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Rats Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|4th Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|4th Zeppelin Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Release Zeppelin&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Mountain Pass (8)&lt;br /&gt;
|Eco Machine&lt;br /&gt;
|0:26&lt;br /&gt;
|-&lt;br /&gt;
|Klaww Start&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Klaww Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Pass Start&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Hidden Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Fail Race&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;38&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Volcanic Crater (32)&lt;br /&gt;
|Teleporter Reminder&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage&lt;br /&gt;
|2:37&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Dark Crystals Mission)&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1b (Dark Crystals Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Shield Lurkers Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Shield Lurkers Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1a (90 Orbs)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1b (Orbs Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1c (Orbs Reminder)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2a (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 1&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2b (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 2&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2c (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 3&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2d (Orb Cell)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 4&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 3a (Gnawing Lurkers Mission)&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Miners 3b (Gnawing Lurkers Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Miners 4a (Yellow Switch Mission)&lt;br /&gt;
|0:28&lt;br /&gt;
|-&lt;br /&gt;
|Miners 4b (Yellow Switch Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2a (Orb Cell)&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Oracle Cell 1&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2b (Orb Cell)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Oracle Cell 2&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Gondola Up&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Gondola Down&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Spider Cave (9)&lt;br /&gt;
|Kill Gnawing Lurkers&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Gnawing Lurkers Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Crystals Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Cave Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Robot Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Poles Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Baby Spiders Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Platform Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;19&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Snowy Mountain (11)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Yellow Vent Cell&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Vent&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Glacier Troop Cell&lt;br /&gt;
|On Foot: 0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Kill Glacier Troops&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Blockers Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Frozen Crate Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Open Gate Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Open Gate&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Fortress Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Bunny Lurker Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lave Tube (3)&lt;br /&gt;
|Lava Tube Start&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Ceell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;21&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lave Tube (21)&lt;br /&gt;
|Yellow Sage Teleporter&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Enter the Citadel&lt;br /&gt;
|0:45&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage&lt;br /&gt;
|0:35&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Sage&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|Raise Platgorms&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Green Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Green Sage&lt;br /&gt;
|1:44&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|1st Roar&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|2nd Roar&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Final Phase&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Blowing Up&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Pick Up Light Eco&lt;br /&gt;
|1:43&lt;br /&gt;
|-&lt;br /&gt;
|End Credits&lt;br /&gt;
|0:56-6:42&lt;br /&gt;
|-&lt;br /&gt;
|Less than 100 Power Cells&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|100 Power Cells&lt;br /&gt;
|0:27&lt;br /&gt;
|-&lt;br /&gt;
|It&#039;s Free Real Estate&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1878</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1878"/>
		<updated>2025-07-14T19:08:55Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;37&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Rock Village (37)&lt;br /&gt;
|Teleporter Reminder&lt;br /&gt;
|0:04.5&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage Teleporter&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Plants Mission)&lt;br /&gt;
|0:45&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1b (Plants Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Tethers Mission)&lt;br /&gt;
|0:30&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Tethers Reminder)&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Raise Chamber Mission)&lt;br /&gt;
|0:38&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Raise Chamber Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Flying Lurkers Mission)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Flying Lurkers Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3a(2c) (Flut Flut Mission)&lt;br /&gt;
|0:32&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3b (Flut Flut Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1a (Moles Mission and 90 Orb Mission)&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1b (Moles Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1c (Orbs Reminder)&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2a (Moles)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Moles)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2b (Orbs)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Orbs)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1a (90 Orbs Mission)&lt;br /&gt;
|1:54&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1b (Orb Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 2&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1a (Race Mission and 90 Orb Mission)&lt;br /&gt;
|0:35&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1b (Race Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1c (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2a (Orb Cell)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Orbs Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2b (Race Cell)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Race Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;24&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lost Precursor City (24)&lt;br /&gt;
|Elevator Down&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Elevator Arrive at Top&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Scout Fly)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Orb Vent)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Middle Pipe&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Right Pipe&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Left Pipe&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Pipes Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Door Open&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Close&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Timed Platforms Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Down&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Open Chamber&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bottom Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Raise Chamber&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|Lower Chamber&lt;br /&gt;
|0:18&lt;br /&gt;
|-&lt;br /&gt;
|Raise the Chamber Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Precursor Basin (11)&lt;br /&gt;
|Moles&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Finish Purple Lurkers&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Purple Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Cure Plants&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plants Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Pink Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pink Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Blue Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Blue Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;20&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Boggy Swamp (19)&lt;br /&gt;
|1st Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|1st Zeppelin Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|2nd Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|2nd Zeppelin Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|3rd Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|3rd Zeppelin Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Flut Flut Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 1&lt;br /&gt;
|0:53&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 2a (No)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 2b&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 3 (Yes)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Boggy Billy 4&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Rats Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|4th Zeppelin&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|4th Zeppelin Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Release Zeppelin&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Mountain Pass (8)&lt;br /&gt;
|Eco Machine&lt;br /&gt;
|0:26&lt;br /&gt;
|-&lt;br /&gt;
|Klaww Start&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Klaww Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Pass Start&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Hidden Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Fail Race&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;38&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Volcanic Crater (32)&lt;br /&gt;
|Teleporter Reminder&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage&lt;br /&gt;
|2:37&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Dark Crystals Mission)&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1b (Dark Crystals Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Shield Lurkers Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Shield Lurkers Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1a (90 Orbs)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1b (Orbs Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Miners 1c (Orbs Reminder)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2a (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 1&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2b (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 2&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2c (Orb Cell)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 3&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 2d (Orb Cell)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Miners Cell 4&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Miners 3a (Gnawing Lurkers Mission)&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Miners 3b (Gnawing Lurkers Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Miners 4a (Yellow Switch Mission)&lt;br /&gt;
|0:28&lt;br /&gt;
|-&lt;br /&gt;
|Miners 4b (Yellow Switch Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2a (Orb Cell)&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Oracle Cell 1&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2b (Orb Cell)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Oracle Cell 2&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Gondola Up&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Gondola Down&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Spider Cave (9)&lt;br /&gt;
|Kill Gnawing Lurkers&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Gnawing Lurkers Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Crystals Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Cave Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Robot Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Poles Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Baby Spiders Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Platform Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;19&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Snowy Mountain (11)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Yellow Vent Cell&lt;br /&gt;
|On Foot: 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Vent&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Glacier Troop Cell&lt;br /&gt;
|On Foot: 0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Kill Glacier Troops&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Blockers Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Frozen Crate Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Open Gate Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|Open Gate&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Fortress Cell&lt;br /&gt;
|On Foot: 0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Bunny Lurker Cell&lt;br /&gt;
|On Foot: 0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Flut Flut: 0:05.3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lave Tube (3)&lt;br /&gt;
|Lava Tube Start&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Ceell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;21&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lave Tube (21)&lt;br /&gt;
|Yellow Sage Teleporter&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Enter the Citadel&lt;br /&gt;
|0:45&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Red Sage&lt;br /&gt;
|0:35&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Yellow Sage&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|Raise Platgorms&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Green Sage Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Green Sage&lt;br /&gt;
|1:44&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|1st Roar&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|2nd Roar&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Final Phase&lt;br /&gt;
|0:33&lt;br /&gt;
|-&lt;br /&gt;
|Bomb Blowing Up&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Pick Up Light Eco&lt;br /&gt;
|1:43&lt;br /&gt;
|-&lt;br /&gt;
|End Credits&lt;br /&gt;
|0:56-6:42&lt;br /&gt;
|-&lt;br /&gt;
|Less than 100 Power Cells&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|100 Power Cells&lt;br /&gt;
|0:27&lt;br /&gt;
|-&lt;br /&gt;
|It&#039;s Free Real Estate&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1877</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1877"/>
		<updated>2025-07-14T18:04:03Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;37&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Rock Village (37)&lt;br /&gt;
|Teleporter Reminder&lt;br /&gt;
|0:04.5&lt;br /&gt;
|-&lt;br /&gt;
|Blue Sage Teleporter&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Plants Mission)&lt;br /&gt;
|0:45&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1b (Plants Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Tethers Mission)&lt;br /&gt;
|0:30&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Tethers Reminder)&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Raise Chamber Mission)&lt;br /&gt;
|0:38&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Raise Chamber Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Flying Lurkers Mission)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Flying Lurkers Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3a(2c) (Flut Flut Mission)&lt;br /&gt;
|0:32&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3b (Flut Flut Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1a (Moles Mission and 90 Orb Mission)&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1b (Moles Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 1c (Orbs Reminder)&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2a (Moles)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Moles)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Geologist 2b (Orbs)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Geologist Cell (Orbs)&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1a (90 Orbs Mission)&lt;br /&gt;
|1:54&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 1b (Orb Reminder)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Warrior 2&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1a (Race Mission and 90 Orb Mission)&lt;br /&gt;
|0:35&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1b (Race Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 1c (Orb Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2a (Orb Cell)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Orbs Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Gambler 2b (Race Cell)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Gambler Race Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;24&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Lost Precursor City (24)&lt;br /&gt;
|Elevator Down&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Elevator Arrive at Top&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Scout Fly)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up (1st Room by Orb Vent)&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Middle Pipe&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Right Pipe&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Left Pipe&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Pipes Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Door Open&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Close&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Up&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Timed Platforms Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Platforms Down&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Open Chamber&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bottom Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Rising Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Raise Chamber&lt;br /&gt;
|0:22&lt;br /&gt;
|-&lt;br /&gt;
|Lower Chamber&lt;br /&gt;
|0:18&lt;br /&gt;
|-&lt;br /&gt;
|Raise the Chamber Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Precursor Basin (11)&lt;br /&gt;
|Moles&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Finish Purple Lurkers&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Purple Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Cure Plants&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plants Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Pink Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pink Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Finish Blue Rings&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Blue Rings Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;20&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Boggy Swamp (19)&lt;br /&gt;
|Moles&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1876</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1876"/>
		<updated>2025-07-14T16:58:16Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1875</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1875"/>
		<updated>2025-07-14T16:57:44Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot: 0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer: 0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1874</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1874"/>
		<updated>2025-07-14T16:56:59Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;22&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Forbidden Jungle (22)&lt;br /&gt;
|Fisherman 1&lt;br /&gt;
|0:34&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2a (No)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 2b&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 3 (Yes)&lt;br /&gt;
|0:24&lt;br /&gt;
|-&lt;br /&gt;
|Fisherman 4 (Cell)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Fish Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Building Bridge&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Top of Tower Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent Switch Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Blue Vent&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Eaten by Plant Boss&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Plant Boss Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Temple Door Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 1&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 2&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 3&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 4&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 5&lt;br /&gt;
|0:02.7&lt;br /&gt;
|-&lt;br /&gt;
|Mirror 6&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sentinel Beach (14)&lt;br /&gt;
|Pelican Pickup Up Cell&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Finish Unblocking Green Eco&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Knocking Egg Down&lt;br /&gt;
|0:01.5&lt;br /&gt;
|-&lt;br /&gt;
|Flut Flut Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Start Pelican Race&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Pelican Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Bird Avalanche&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Birds Cell&lt;br /&gt;
|0:06.8&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Beach Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Misty Island (14)&lt;br /&gt;
|Muse&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Ship Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Cannon Lurker&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Cannon Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Start&lt;br /&gt;
|0:03.5&lt;br /&gt;
|-&lt;br /&gt;
|Ambush End&lt;br /&gt;
|0:02&lt;br /&gt;
|-&lt;br /&gt;
|Dark Eco Pool Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Kill Last Balloon Lurker&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Lurkers Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Lake Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left&amp;quot;|Scout Flies Cell&lt;br /&gt;
|On Foot&lt;br /&gt;
|0:06.8-0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|On Zoomer&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Island Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Sandover&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fire Canyon (3)&lt;br /&gt;
|Fire Canyon Start&lt;br /&gt;
|0:42&lt;br /&gt;
|-&lt;br /&gt;
|End Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1873</id>
		<title>All Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1873"/>
		<updated>2025-07-14T16:40:43Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: /* Lava Tube */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All cutscenes is a complex category that requires a lot of planning and cell/orb management to complete. Here is an in-depth step-by-step guide to completing the route on PS2/3/4/5 and OpenGOAL.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all cutscenes needed to complete this run: https://wiki.jakspeedruns.com/All_Cutscenes_Jak_1&lt;br /&gt;
&lt;br /&gt;
Here is a link to download splits for the category (very helpful): https://mega.nz/file/BiAVWDBb#m6G2vDQ1TeB_iaaINC08Hs2gT6Hh6eqcU7KNLlaymrQ&lt;br /&gt;
&lt;br /&gt;
== Starting Run ==&lt;br /&gt;
&lt;br /&gt;
*Turn on play hints &lt;br /&gt;
::(and speedrunner mode on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Press New Game and select a file to overwrite &lt;br /&gt;
::(Use speedrunner menu to start on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Timer begins when you select Yes&lt;br /&gt;
&lt;br /&gt;
== Geyser Rock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GO TOO FAST AT THE BEGINNING&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Walk up to the orbs and wait for cutscene to activate&lt;br /&gt;
&lt;br /&gt;
*Get all Cells while skipping 9 orbs:&lt;br /&gt;
::Skip beach orbs and 3 orbs on pillar right of small green eco pellets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and 41 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2 and Samos x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Mayor x3 and Uncle x2 alternating &lt;br /&gt;
::(also get Mayor scout fly)&lt;br /&gt;
&lt;br /&gt;
*Sculptor x2&lt;br /&gt;
&lt;br /&gt;
*Uncle x1&lt;br /&gt;
&lt;br /&gt;
*Bird Lady x3 and Farmer x3&lt;br /&gt;
&lt;br /&gt;
*Herd first 2 Yakows&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly on upper platform&lt;br /&gt;
&lt;br /&gt;
*Herd the rest of the Yakows but don&#039;t get the cell&lt;br /&gt;
&lt;br /&gt;
*Go to Forbidden Jungle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and about 54 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Forbidden Jungle ==&lt;br /&gt;
&lt;br /&gt;
==== Start doing 100% route ====&lt;br /&gt;
&lt;br /&gt;
*Straight to eco machine&lt;br /&gt;
&lt;br /&gt;
*Break the first mirror&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly and jump down to Island Cell&lt;br /&gt;
&lt;br /&gt;
*Use blue eco pad to jump up to first mirror&lt;br /&gt;
&lt;br /&gt;
*Go towards bridge and activate the bridge cutscene&lt;br /&gt;
&lt;br /&gt;
*Cross bridge and get scout fly on outside of temple&lt;br /&gt;
&lt;br /&gt;
*Climb temple&lt;br /&gt;
&lt;br /&gt;
*Blue Eco Vent&lt;br /&gt;
&lt;br /&gt;
*Get all orbs on both jump platforms&lt;br /&gt;
&lt;br /&gt;
*Get eaten by Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Defeat Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Drop down and do river section&lt;br /&gt;
&lt;br /&gt;
*Jump up and get Door Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by 2nd mirror and do 2nd mirror&lt;br /&gt;
&lt;br /&gt;
*3rd mirror&lt;br /&gt;
&lt;br /&gt;
*Go left and across bridge to 4th mirror&lt;br /&gt;
&lt;br /&gt;
*Do 4th mirror and get scout fly cell &lt;br /&gt;
::(You can do the cutscene skip)&lt;br /&gt;
&lt;br /&gt;
*Go to fisherman&lt;br /&gt;
&lt;br /&gt;
*Press No at first opportunity&lt;br /&gt;
&lt;br /&gt;
*Talk to fisherman again and press yes and complete fish&lt;br /&gt;
&lt;br /&gt;
*Climb up cliff and drop down to complete final mirror, getting the 6 orbs&lt;br /&gt;
&lt;br /&gt;
*Save and load to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;11 Power Cells and about 196 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty Island&lt;br /&gt;
&lt;br /&gt;
== Misty Island 1 ==&lt;br /&gt;
&lt;br /&gt;
==== Do the first part of 100% ====&lt;br /&gt;
&lt;br /&gt;
*Capture muse&lt;br /&gt;
&lt;br /&gt;
*Go towards zoomer&lt;br /&gt;
&lt;br /&gt;
*Kill all zeppelin lurkers, get scout fly, and floating cell&lt;br /&gt;
&lt;br /&gt;
*Leave zoomer section&lt;br /&gt;
&lt;br /&gt;
*Go right and get the scout fly at the top of the route&lt;br /&gt;
&lt;br /&gt;
*Take boat back to Sandover Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;13 Power Cells and about 254 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to the hut&lt;br /&gt;
&lt;br /&gt;
*Keira x1&lt;br /&gt;
&lt;br /&gt;
*Get both Mayor cells x2&lt;br /&gt;
&lt;br /&gt;
*Get both scout flies on the way to Sentinel Beach&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;15 Power Cells and about 164 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sentinel Beach ==&lt;br /&gt;
&lt;br /&gt;
*Trigger pelican cutscene&lt;br /&gt;
&lt;br /&gt;
*Climb lighthouse use cannon on all boxes &lt;br /&gt;
::(do NOT shoot pelican)&lt;br /&gt;
&lt;br /&gt;
*Boosted to pillar boxes and get blue eco&lt;br /&gt;
&lt;br /&gt;
*Jump down to beach and get orbs from broken crates&lt;br /&gt;
&lt;br /&gt;
*Swim to Pelican and open orb vent&lt;br /&gt;
&lt;br /&gt;
*Punch pelican&lt;br /&gt;
&lt;br /&gt;
*Get orbs on steps and get Pelican Cell&lt;br /&gt;
&lt;br /&gt;
*Go across bridge by waterfall&lt;br /&gt;
&lt;br /&gt;
*Scout fly on beach&lt;br /&gt;
&lt;br /&gt;
*Get orbs under logs (uppercut far log once)&lt;br /&gt;
&lt;br /&gt;
*Get blue eco&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get scout fly on 1st sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get cell on 2nd sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds last time and go back to blue eco&lt;br /&gt;
&lt;br /&gt;
*Use eco pad to launch to scout fly&lt;br /&gt;
&lt;br /&gt;
*High Jump off log to get scout fly&lt;br /&gt;
&lt;br /&gt;
*Green Eco Vent Cell&lt;br /&gt;
&lt;br /&gt;
*Get birds cell&lt;br /&gt;
&lt;br /&gt;
*Cross the cliff to punch down flut flut egg&lt;br /&gt;
&lt;br /&gt;
*Bird Lady Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell and Explore Beach Cell&lt;br /&gt;
&lt;br /&gt;
*Load out of Sentinel into Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;23 Power Cells and about 279 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Talk to sculptor for muse cell&lt;br /&gt;
&lt;br /&gt;
*Walk into sandover for fire canyon reminder cutscene&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;24 Power Cells and about 282 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Misty Island 2 ==&lt;br /&gt;
&lt;br /&gt;
*Go right and climb up to scout fly next to ambush door&lt;br /&gt;
&lt;br /&gt;
*Jump down and enter door&lt;br /&gt;
&lt;br /&gt;
*Go into center of arena and activate ambush&lt;br /&gt;
&lt;br /&gt;
*Defeat ambush and get cell over dark eco pool&lt;br /&gt;
&lt;br /&gt;
*Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)&lt;br /&gt;
&lt;br /&gt;
*Roll jump backup to scout fly (or roll jump like in No LTS if you&#039;re more comfortable with that)&lt;br /&gt;
&lt;br /&gt;
*Get scout fly and jump down right&lt;br /&gt;
&lt;br /&gt;
*Use blue eco to open vent&lt;br /&gt;
&lt;br /&gt;
*Get the cell on the ship&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by rolling barrels&lt;br /&gt;
&lt;br /&gt;
*Rolljump off platform to Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go straight and get 2 eco for blue eco platform&lt;br /&gt;
&lt;br /&gt;
*Get Pillar cell&lt;br /&gt;
&lt;br /&gt;
*Take the boat back to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;29 Power Cells and about 342 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 5 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2 (leave hut and return for second cutscene)&lt;br /&gt;
&lt;br /&gt;
*Setup Wet Feet by jumping in fountain&lt;br /&gt;
&lt;br /&gt;
*Get scout fly in fisherman&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Get 2nd Fire Canyon reminder (happens automatically)&lt;br /&gt;
&lt;br /&gt;
*Get Uncle Cell&lt;br /&gt;
&lt;br /&gt;
*Get Sandover Orb Vent&lt;br /&gt;
&lt;br /&gt;
*Wet feet to get both Oracle Cells&lt;br /&gt;
&lt;br /&gt;
*Yakow Cell from Farmer&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell in farmer&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Go up to Fire Canyon, only getting orbs until you hit 39 orbs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;34 Power Cells and about 39 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fire Canyon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 89 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Go through FC without getting more than 89 orbs&lt;br /&gt;
&lt;br /&gt;
*Skip the last scout fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and less than 90 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly behind hut&lt;br /&gt;
&lt;br /&gt;
*Walk away from hut to get a reminder&lt;br /&gt;
&lt;br /&gt;
*Watch Blue Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Scout Fly under steps&lt;br /&gt;
&lt;br /&gt;
*Geologist x3 and Oracle x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Gambler x3 and Warrior x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly on Dock&lt;br /&gt;
&lt;br /&gt;
*Go to LPC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and about 95 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lost Precursor City ==&lt;br /&gt;
&lt;br /&gt;
*Go down elevator (You can do Elevator Skip)&lt;br /&gt;
&lt;br /&gt;
==== 100% up until puzzle =====&lt;br /&gt;
&lt;br /&gt;
*Complete puzzle to open door&lt;br /&gt;
&lt;br /&gt;
*Close door&lt;br /&gt;
&lt;br /&gt;
*Open door and get cell&lt;br /&gt;
&lt;br /&gt;
*Go towards Piggyback and press button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Do Piggyback and get cell&lt;br /&gt;
&lt;br /&gt;
*Boosted to Platform Cell&lt;br /&gt;
&lt;br /&gt;
*Button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Go down slide and jump over last wooden box and open chamber&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go down 2nd slide and die at the end&lt;br /&gt;
&lt;br /&gt;
*Vent clip and get orbs in tube&lt;br /&gt;
&lt;br /&gt;
*Punch down and get cell &lt;br /&gt;
::&#039;&#039;&#039;DO NOT PAUSE BUFFER CELL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Die after cutscene&lt;br /&gt;
&lt;br /&gt;
*Raise chamber and get the cell&lt;br /&gt;
&lt;br /&gt;
*Go back down chamber&lt;br /&gt;
&lt;br /&gt;
*Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator&lt;br /&gt;
&lt;br /&gt;
*Go up elevator&lt;br /&gt;
&lt;br /&gt;
*Save/Load to Rock Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x3&lt;br /&gt;
&lt;br /&gt;
*Get scout fly next to Gambler and on the way to Boggy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not collect any cells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 1 ==&lt;br /&gt;
&lt;br /&gt;
*Go backwards through Boggy to get the Flut Flut Cell. &lt;br /&gt;
::(similar to No LTS route)&lt;br /&gt;
&lt;br /&gt;
*Do not collect any other cell except for the Flut Flut Cell&lt;br /&gt;
&lt;br /&gt;
*Die and you should spawn at the entrance to Boggy.&lt;br /&gt;
&lt;br /&gt;
*Jump into water and get eaten by lurker shark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;44 Power Cells and about 310 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly behind boulder near Geologist&lt;br /&gt;
&lt;br /&gt;
*Use Blue eco cluster to open orb vent on other side of Geologist near Oracle&lt;br /&gt;
&lt;br /&gt;
*Samos x2 Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell in Fire Canyon &lt;br /&gt;
::(Pause Buffer Cell if you want)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Get Last Scout Fly behind Geologist and get the cell&lt;br /&gt;
&lt;br /&gt;
*Enter Basin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;48 Power Cells and about 100 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Precursor Basin ==&lt;br /&gt;
&lt;br /&gt;
*100% Basin&lt;br /&gt;
::Can skip some orbs, but not many&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;54 Power Cells and about 290 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Geologist x2&lt;br /&gt;
&lt;br /&gt;
*Warrior X1&lt;br /&gt;
&lt;br /&gt;
*Gambler x2&lt;br /&gt;
&lt;br /&gt;
*Go to Boggy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;59 Power Cells and about 20 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 2 ==&lt;br /&gt;
&lt;br /&gt;
*100% until Rats&lt;br /&gt;
::Don&#039;t skip many orbs, if any&lt;br /&gt;
&lt;br /&gt;
*Say no to Boggy Billy, then talk to him again and say yes&lt;br /&gt;
&lt;br /&gt;
*Beat rats&lt;br /&gt;
&lt;br /&gt;
*100% rest of Boggy and leave&lt;br /&gt;
&lt;br /&gt;
*Go straight to eco machine and talk to Keira&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;66 Power Cells and 210 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mountain Pass ==&lt;br /&gt;
&lt;br /&gt;
*Skip Klaww using either Lava Walk or Idle Deload&lt;br /&gt;
&lt;br /&gt;
*Fail Mountain Pass Race&lt;br /&gt;
::(activate race and stay at start to end quicker)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*100% Mountain Pass&lt;br /&gt;
&lt;br /&gt;
*Backwards Cell&lt;br /&gt;
&lt;br /&gt;
*Repeatedly roll into bombs at the end of MP to cycle death cutscenes&lt;br /&gt;
:You can leave once all 11 are shown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;69 Power Cells and 260 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly on the way to the hut&lt;br /&gt;
&lt;br /&gt;
*Walk past the hut towards miners until you get the cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Red Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Boosted to start of VC&lt;br /&gt;
&lt;br /&gt;
*Scout fly on island and on way to Spider Cave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;71 Power Cells and 85 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spider Cave 1 ==&lt;br /&gt;
&lt;br /&gt;
*100% Spider Cave&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Gnawing Lurkers Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Quad Jump Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do Not collect Secret Cell in VC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;77 Power Cells and 255 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 2 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x4 &lt;br /&gt;
::(2 Cells and 2 for Gnawing Lurkers)&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;79 Power Cells and 75 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spider Cave 2==&lt;br /&gt;
&lt;br /&gt;
*Gnawing Lurkers Cell&lt;br /&gt;
&lt;br /&gt;
*Quad Jump Cell&lt;br /&gt;
&lt;br /&gt;
*Secret Cell in VC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 70 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 3 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x2&lt;br /&gt;
&lt;br /&gt;
*Ride Gondola to Snowy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 90 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snowy Mountain ==&lt;br /&gt;
&lt;br /&gt;
Get all cells in Snowy, but you only need to get to 240 orbs&lt;br /&gt;
::No LTS route is fastest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;90 Power Cells and 240 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 4 ==&lt;br /&gt;
&lt;br /&gt;
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Talk to Keira in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;93 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lava Tube ==&lt;br /&gt;
&lt;br /&gt;
*Get both cells in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;95 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gol and Maia&#039;s Citadel ==&lt;br /&gt;
&lt;br /&gt;
*Watch Portal Cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Citadel Cutscene&lt;br /&gt;
&lt;br /&gt;
*Without Moving, save and load to top of Citadel&lt;br /&gt;
&lt;br /&gt;
*Boosted to Blue Sage platform&lt;br /&gt;
&lt;br /&gt;
*Get Blue Sage Cell and watch cutscene&lt;br /&gt;
&lt;br /&gt;
*Go into room and get scout fly, then die&lt;br /&gt;
&lt;br /&gt;
*Rolljump down to Yellow Sage and get cell&lt;br /&gt;
&lt;br /&gt;
*Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room&lt;br /&gt;
&lt;br /&gt;
*Go back to main room and go counter-clockwise to red sage, getting 3 scout flies on the way&lt;br /&gt;
&lt;br /&gt;
*Get Red Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Climb up steps to top of Citadel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET SCOUT FLY CELL&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Get Green Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Go up Elevator and go to Final Boss&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip first phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Uppercut first bomb to get death cutscene&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip 3rd phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Before collecting Light Eco, save the game and take out memory card&lt;br /&gt;
::On openGOAL, create 2 save files&lt;br /&gt;
&lt;br /&gt;
*Collect Light Eco and skip through credits&lt;br /&gt;
&lt;br /&gt;
*Load the save made during Final Boss&lt;br /&gt;
::On openGOAL, load other save file&lt;br /&gt;
&lt;br /&gt;
*Take blue eco platform up to citadel&lt;br /&gt;
&lt;br /&gt;
*Fall down to scout fly and pick up cell&lt;br /&gt;
::Or take elevator&lt;br /&gt;
&lt;br /&gt;
*Die and defeat final boss again&lt;br /&gt;
&lt;br /&gt;
*Skip through end credits&lt;br /&gt;
&lt;br /&gt;
Timer ends when final cutscene cuts to black&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1109</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1109"/>
		<updated>2024-04-18T03:46:03Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Forbidden Jungle (22) 	Fisherman 1 	0:34&lt;br /&gt;
Fisherman 2a (No) 	0:06&lt;br /&gt;
Fisherman 2b 	0:03&lt;br /&gt;
Fisherman 3 (Yes) 	0:24&lt;br /&gt;
Fisherman 4 (Cell) 	0:13&lt;br /&gt;
Fish Cell 	0:05.4&lt;br /&gt;
Building Bridge 	0:06&lt;br /&gt;
Top of Tower Cell 	0:06.8&lt;br /&gt;
Blue Vent Switch Cell 	0:07.1&lt;br /&gt;
Blue Vent 	0:03&lt;br /&gt;
Plant Boss 	0:05.5&lt;br /&gt;
Eaten by Plant boss 	0:05&lt;br /&gt;
Plant Boss Cell 	0:07.1&lt;br /&gt;
Island Cell 	0:06.8&lt;br /&gt;
Temple Door Cell 	0:06.8&lt;br /&gt;
Free 7 Scout Flies Cell 	0:01.5-0:07.1&lt;br /&gt;
Mirror 1 	0:02.7&lt;br /&gt;
Mirror 2 	0:02.7&lt;br /&gt;
Mirror 3 	0:01.7&lt;br /&gt;
Mirror 4 	0:02.7&lt;br /&gt;
Mirror 5 	0:02.7&lt;br /&gt;
Mirror 6 	0:13&lt;br /&gt;
Sentinel Beach (14) 	Pelican Picking Up Cell 	0:10&lt;br /&gt;
Finish Unblocking Green Eco 	0:01.5&lt;br /&gt;
Green Eco Cell 	0:07.1&lt;br /&gt;
Knocking Egg Down 	0:01.5&lt;br /&gt;
Flut Flut Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Start Pelican Race 	0:05&lt;br /&gt;
Pelican Cell 	0:07.1&lt;br /&gt;
Bird Avalanche 	0:14&lt;br /&gt;
Birds Cell 	0:06.8&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:05.4&lt;br /&gt;
Beach Cell 	0:07.1&lt;br /&gt;
Sentinel Cell 	0:07.1&lt;br /&gt;
Misty Island (14) 	Muse 	0:07&lt;br /&gt;
Ship Cell 	0:07.1&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:03.5&lt;br /&gt;
Ambush End 	0:02&lt;br /&gt;
Dark Eco Pool Cell 	0:07.1&lt;br /&gt;
Kill Last Balloon Lurker 	0:04&lt;br /&gt;
Balloon Lurkers Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:06.8-0:07.1&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Boat to Sandover 	0:23&lt;br /&gt;
Fire Canyon (3) 	Fire Canyon Start 	0:42&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1108</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1108"/>
		<updated>2024-04-18T03:45:32Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; Level&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; Cutscene&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Forbidden Jungle (22) 	Fisherman 1 	0:34&lt;br /&gt;
Fisherman 2a (No) 	0:06&lt;br /&gt;
Fisherman 2b 	0:03&lt;br /&gt;
Fisherman 3 (Yes) 	0:24&lt;br /&gt;
Fisherman 4 (Cell) 	0:13&lt;br /&gt;
Fish Cell 	0:05.4&lt;br /&gt;
Building Bridge 	0:06&lt;br /&gt;
Top of Tower Cell 	0:06.8&lt;br /&gt;
Blue Vent Switch Cell 	0:07.1&lt;br /&gt;
Blue Vent 	0:03&lt;br /&gt;
Plant Boss 	0:05.5&lt;br /&gt;
Eaten by Plant boss 	0:05&lt;br /&gt;
Plant Boss Cell 	0:07.1&lt;br /&gt;
Island Cell 	0:06.8&lt;br /&gt;
Temple Door Cell 	0:06.8&lt;br /&gt;
Free 7 Scout Flies Cell 	0:01.5-0:07.1&lt;br /&gt;
Mirror 1 	0:02.7&lt;br /&gt;
Mirror 2 	0:02.7&lt;br /&gt;
Mirror 3 	0:01.7&lt;br /&gt;
Mirror 4 	0:02.7&lt;br /&gt;
Mirror 5 	0:02.7&lt;br /&gt;
Mirror 6 	0:13&lt;br /&gt;
Sentinel Beach (14) 	Pelican Picking Up Cell 	0:10&lt;br /&gt;
Finish Unblocking Green Eco 	0:01.5&lt;br /&gt;
Green Eco Cell 	0:07.1&lt;br /&gt;
Knocking Egg Down 	0:01.5&lt;br /&gt;
Flut Flut Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Start Pelican Race 	0:05&lt;br /&gt;
Pelican Cell 	0:07.1&lt;br /&gt;
Bird Avalanche 	0:14&lt;br /&gt;
Birds Cell 	0:06.8&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:05.4&lt;br /&gt;
Beach Cell 	0:07.1&lt;br /&gt;
Sentinel Cell 	0:07.1&lt;br /&gt;
Misty Island (14) 	Muse 	0:07&lt;br /&gt;
Ship Cell 	0:07.1&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:03.5&lt;br /&gt;
Ambush End 	0:02&lt;br /&gt;
Dark Eco Pool Cell 	0:07.1&lt;br /&gt;
Kill Last Balloon Lurker 	0:04&lt;br /&gt;
Balloon Lurkers Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:06.8-0:07.1&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Boat to Sandover 	0:23&lt;br /&gt;
Fire Canyon (3) 	Fire Canyon Start 	0:42&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1107</id>
		<title>All Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1107"/>
		<updated>2024-04-18T03:40:24Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All cutscenes is a complex category that requires a lot of planning and cell/orb management to complete. Here is an in-depth step-by-step guide to completing the route on PS2/3/4/5 and OpenGOAL.&lt;br /&gt;
&lt;br /&gt;
Here is a list of all cutscenes needed to complete this run: https://wiki.jakspeedruns.com/All_Cutscenes_Jak_1&lt;br /&gt;
&lt;br /&gt;
Here is a link to download splits for the category (very helpful): https://mega.nz/file/BiAVWDBb#m6G2vDQ1TeB_iaaINC08Hs2gT6Hh6eqcU7KNLlaymrQ&lt;br /&gt;
&lt;br /&gt;
== Starting Run ==&lt;br /&gt;
&lt;br /&gt;
*Turn on play hints &lt;br /&gt;
::(and speedrunner mode on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Press New Game and select a file to overwrite &lt;br /&gt;
::(Use speedrunner menu to start on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Timer begins when you select Yes&lt;br /&gt;
&lt;br /&gt;
== Geyser Rock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GO TOO FAST AT THE BEGINNING&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Walk up to the orbs and wait for cutscene to activate&lt;br /&gt;
&lt;br /&gt;
*Get all Cells while skipping 9 orbs:&lt;br /&gt;
::Skip beach orbs and 3 orbs on pillar right of small green eco pellets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and 41 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2 and Samos x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Mayor x3 and Uncle x2 alternating &lt;br /&gt;
::(also get Mayor scout fly)&lt;br /&gt;
&lt;br /&gt;
*Sculptor x2&lt;br /&gt;
&lt;br /&gt;
*Uncle x1&lt;br /&gt;
&lt;br /&gt;
*Bird Lady x3 and Farmer x3&lt;br /&gt;
&lt;br /&gt;
*Herd first 2 Yakows&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly on upper platform&lt;br /&gt;
&lt;br /&gt;
*Herd the rest of the Yakows but don&#039;t get the cell&lt;br /&gt;
&lt;br /&gt;
*Go to Forbidden Jungle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and about 54 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Forbidden Jungle ==&lt;br /&gt;
&lt;br /&gt;
==== Start doing 100% route ====&lt;br /&gt;
&lt;br /&gt;
*Straight to eco machine&lt;br /&gt;
&lt;br /&gt;
*Break the first mirror&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly and jump down to Island Cell&lt;br /&gt;
&lt;br /&gt;
*Use blue eco pad to jump up to first mirror&lt;br /&gt;
&lt;br /&gt;
*Go towards bridge and activate the bridge cutscene&lt;br /&gt;
&lt;br /&gt;
*Cross bridge and get scout fly on outside of temple&lt;br /&gt;
&lt;br /&gt;
*Climb temple&lt;br /&gt;
&lt;br /&gt;
*Blue Eco Vent&lt;br /&gt;
&lt;br /&gt;
*Get all orbs on both jump platforms&lt;br /&gt;
&lt;br /&gt;
*Get eaten by Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Defeat Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Drop down and do river section&lt;br /&gt;
&lt;br /&gt;
*Jump up and get Door Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by 2nd mirror and do 2nd mirror&lt;br /&gt;
&lt;br /&gt;
*3rd mirror&lt;br /&gt;
&lt;br /&gt;
*Go left and across bridge to 4th mirror&lt;br /&gt;
&lt;br /&gt;
*Do 4th mirror and get scout fly cell &lt;br /&gt;
::(You can do the cutscene skip)&lt;br /&gt;
&lt;br /&gt;
*Go to fisherman&lt;br /&gt;
&lt;br /&gt;
*Press No at first opportunity&lt;br /&gt;
&lt;br /&gt;
*Talk to fisherman again and press yes and complete fish&lt;br /&gt;
&lt;br /&gt;
*Climb up cliff and drop down to complete final mirror, getting the 6 orbs&lt;br /&gt;
&lt;br /&gt;
*Save and load to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;11 Power Cells and about 196 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty Island&lt;br /&gt;
&lt;br /&gt;
== Misty Island 1 ==&lt;br /&gt;
&lt;br /&gt;
==== Do the first part of 100% ====&lt;br /&gt;
&lt;br /&gt;
*Capture muse&lt;br /&gt;
&lt;br /&gt;
*Go towards zoomer&lt;br /&gt;
&lt;br /&gt;
*Kill all zeppelin lurkers, get scout fly, and floating cell&lt;br /&gt;
&lt;br /&gt;
*Leave zoomer section&lt;br /&gt;
&lt;br /&gt;
*Go right and get the scout fly at the top of the route&lt;br /&gt;
&lt;br /&gt;
*Take boat back to Sandover Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;13 Power Cells and about 254 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to the hut&lt;br /&gt;
&lt;br /&gt;
*Keira x1&lt;br /&gt;
&lt;br /&gt;
*Get both Mayor cells x2&lt;br /&gt;
&lt;br /&gt;
*Get both scout flies on the way to Sentinel Beach&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;15 Power Cells and about 164 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sentinel Beach ==&lt;br /&gt;
&lt;br /&gt;
*Trigger pelican cutscene&lt;br /&gt;
&lt;br /&gt;
*Climb lighthouse use cannon on all boxes &lt;br /&gt;
::(do NOT shoot pelican)&lt;br /&gt;
&lt;br /&gt;
*Boosted to pillar boxes and get blue eco&lt;br /&gt;
&lt;br /&gt;
*Jump down to beach and get orbs from broken crates&lt;br /&gt;
&lt;br /&gt;
*Swim to Pelican and open orb vent&lt;br /&gt;
&lt;br /&gt;
*Punch pelican&lt;br /&gt;
&lt;br /&gt;
*Get orbs on steps and get Pelican Cell&lt;br /&gt;
&lt;br /&gt;
*Go across bridge by waterfall&lt;br /&gt;
&lt;br /&gt;
*Scout fly on beach&lt;br /&gt;
&lt;br /&gt;
*Get orbs under logs (uppercut far log once)&lt;br /&gt;
&lt;br /&gt;
*Get blue eco&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get scout fly on 1st sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get cell on 2nd sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds last time and go back to blue eco&lt;br /&gt;
&lt;br /&gt;
*Use eco pad to launch to scout fly&lt;br /&gt;
&lt;br /&gt;
*High Jump off log to get scout fly&lt;br /&gt;
&lt;br /&gt;
*Green Eco Vent Cell&lt;br /&gt;
&lt;br /&gt;
*Get birds cell&lt;br /&gt;
&lt;br /&gt;
*Cross the cliff to punch down flut flut egg&lt;br /&gt;
&lt;br /&gt;
*Bird Lady Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell and Explore Beach Cell&lt;br /&gt;
&lt;br /&gt;
*Load out of Sentinel into Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;23 Power Cells and about 279 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Talk to sculptor for muse cell&lt;br /&gt;
&lt;br /&gt;
*Walk into sandover for fire canyon reminder cutscene&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;24 Power Cells and about 282 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Misty Island 2 ==&lt;br /&gt;
&lt;br /&gt;
*Go right and climb up to scout fly next to ambush door&lt;br /&gt;
&lt;br /&gt;
*Jump down and enter door&lt;br /&gt;
&lt;br /&gt;
*Go into center of arena and activate ambush&lt;br /&gt;
&lt;br /&gt;
*Defeat ambush and get cell over dark eco pool&lt;br /&gt;
&lt;br /&gt;
*Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)&lt;br /&gt;
&lt;br /&gt;
*Roll jump backup to scout fly (or roll jump like in No LTS if you&#039;re more comfortable with that)&lt;br /&gt;
&lt;br /&gt;
*Get scout fly and jump down right&lt;br /&gt;
&lt;br /&gt;
*Use blue eco to open vent&lt;br /&gt;
&lt;br /&gt;
*Get the cell on the ship&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by rolling barrels&lt;br /&gt;
&lt;br /&gt;
*Rolljump off platform to Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go straight and get 2 eco for blue eco platform&lt;br /&gt;
&lt;br /&gt;
*Get Pillar cell&lt;br /&gt;
&lt;br /&gt;
*Take the boat back to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;29 Power Cells and about 342 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 5 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2 (leave hut and return for second cutscene)&lt;br /&gt;
&lt;br /&gt;
*Setup Wet Feet by jumping in fountain&lt;br /&gt;
&lt;br /&gt;
*Get scout fly in fisherman&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Get 2nd Fire Canyon reminder (happens automatically)&lt;br /&gt;
&lt;br /&gt;
*Get Uncle Cell&lt;br /&gt;
&lt;br /&gt;
*Get Sandover Orb Vent&lt;br /&gt;
&lt;br /&gt;
*Wet feet to get both Oracle Cells&lt;br /&gt;
&lt;br /&gt;
*Yakow Cell from Farmer&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell in farmer&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Go up to Fire Canyon, only getting orbs until you hit 39 orbs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;34 Power Cells and about 39 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fire Canyon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 89 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Go through FC without getting more than 89 orbs&lt;br /&gt;
&lt;br /&gt;
*Skip the last scout fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and less than 90 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly behind hut&lt;br /&gt;
&lt;br /&gt;
*Walk away from hut to get a reminder&lt;br /&gt;
&lt;br /&gt;
*Watch Blue Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Scout Fly under steps&lt;br /&gt;
&lt;br /&gt;
*Geologist x3 and Oracle x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Gambler x3 and Warrior x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly on Dock&lt;br /&gt;
&lt;br /&gt;
*Go to LPC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and about 95 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lost Precursor City ==&lt;br /&gt;
&lt;br /&gt;
*Go down elevator (You can do Elevator Skip)&lt;br /&gt;
&lt;br /&gt;
==== 100% up until puzzle =====&lt;br /&gt;
&lt;br /&gt;
*Complete puzzle to open door&lt;br /&gt;
&lt;br /&gt;
*Close door&lt;br /&gt;
&lt;br /&gt;
*Open door and get cell&lt;br /&gt;
&lt;br /&gt;
*Go towards Piggyback and press button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Do Piggyback and get cell&lt;br /&gt;
&lt;br /&gt;
*Boosted to Platform Cell&lt;br /&gt;
&lt;br /&gt;
*Button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Go down slide and jump over last wooden box and open chamber&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go down 2nd slide and die at the end&lt;br /&gt;
&lt;br /&gt;
*Vent clip and get orbs in tube&lt;br /&gt;
&lt;br /&gt;
*Punch down and get cell &lt;br /&gt;
::&#039;&#039;&#039;DO NOT PAUSE BUFFER CELL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Die after cutscene&lt;br /&gt;
&lt;br /&gt;
*Raise chamber and get the cell&lt;br /&gt;
&lt;br /&gt;
*Go back down chamber&lt;br /&gt;
&lt;br /&gt;
*Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator&lt;br /&gt;
&lt;br /&gt;
*Go up elevator&lt;br /&gt;
&lt;br /&gt;
*Save/Load to Rock Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x3&lt;br /&gt;
&lt;br /&gt;
*Get scout fly next to Gambler and on the way to Boggy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not collect any cells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 1 ==&lt;br /&gt;
&lt;br /&gt;
*Go backwards through Boggy to get the Flut Flut Cell. &lt;br /&gt;
::(similar to No LTS route)&lt;br /&gt;
&lt;br /&gt;
*Do not collect any other cell except for the Flut Flut Cell&lt;br /&gt;
&lt;br /&gt;
*Die and you should spawn at the entrance to Boggy.&lt;br /&gt;
&lt;br /&gt;
*Jump into water and get eaten by lurker shark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;44 Power Cells and about 310 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly behind boulder near Geologist&lt;br /&gt;
&lt;br /&gt;
*Use Blue eco cluster to open orb vent on other side of Geologist near Oracle&lt;br /&gt;
&lt;br /&gt;
*Samos x2 Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell in Fire Canyon &lt;br /&gt;
::(Pause Buffer Cell if you want)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Get Last Scout Fly behind Geologist and get the cell&lt;br /&gt;
&lt;br /&gt;
*Enter Basin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;48 Power Cells and about 100 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Precursor Basin ==&lt;br /&gt;
&lt;br /&gt;
*100% Basin&lt;br /&gt;
::Can skip some orbs, but not many&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;54 Power Cells and about 290 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Geologist x2&lt;br /&gt;
&lt;br /&gt;
*Warrior X1&lt;br /&gt;
&lt;br /&gt;
*Gambler x2&lt;br /&gt;
&lt;br /&gt;
*Go to Boggy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;59 Power Cells and about 20 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 2 ==&lt;br /&gt;
&lt;br /&gt;
*100% until Rats&lt;br /&gt;
::Don&#039;t skip many orbs, if any&lt;br /&gt;
&lt;br /&gt;
*Say no to Boggy Billy, then talk to him again and say yes&lt;br /&gt;
&lt;br /&gt;
*Beat rats&lt;br /&gt;
&lt;br /&gt;
*100% rest of Boggy and leave&lt;br /&gt;
&lt;br /&gt;
*Go straight to eco machine and talk to Keira&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;66 Power Cells and 210 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mountain Pass ==&lt;br /&gt;
&lt;br /&gt;
*Skip Klaww using either Lava Walk or Idle Deload&lt;br /&gt;
&lt;br /&gt;
*Fail Mountain Pass Race&lt;br /&gt;
::(activate race and stay at start to end quicker)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*100% Mountain Pass&lt;br /&gt;
&lt;br /&gt;
*Backwards Cell&lt;br /&gt;
&lt;br /&gt;
*Repeatedly roll into bombs at the end of MP to cycle death cutscenes&lt;br /&gt;
:You can leave once all 11 are shown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;69 Power Cells and 260 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly on the way to the hut&lt;br /&gt;
&lt;br /&gt;
*Walk past the hut towards miners until you get the cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Red Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Boosted to start of VC&lt;br /&gt;
&lt;br /&gt;
*Scout fly on island and on way to Spider Cave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;71 Power Cells and 85 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spider Cave 1 ==&lt;br /&gt;
&lt;br /&gt;
*100% Spider Cave&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Gnawing Lurkers Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Quad Jump Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do Not collect Secret Cell in VC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;77 Power Cells and 255 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 2 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x4 &lt;br /&gt;
::(2 Cells and 2 for Gnawing Lurkers)&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;79 Power Cells and 75 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spider Cave 2==&lt;br /&gt;
&lt;br /&gt;
*Gnawing Lurkers Cell&lt;br /&gt;
&lt;br /&gt;
*Quad Jump Cell&lt;br /&gt;
&lt;br /&gt;
*Secret Cell in VC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 70 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 3 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x2&lt;br /&gt;
&lt;br /&gt;
*Ride Gondola to Snowy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 90 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snowy Mountain ==&lt;br /&gt;
&lt;br /&gt;
Get all cells in Snowy, but you only need to get to 240 orbs&lt;br /&gt;
::No LTS route is fastest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;90 Power Cells and 240 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 4 ==&lt;br /&gt;
&lt;br /&gt;
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Talk to Keira in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;93 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lava Tube ==&lt;br /&gt;
&lt;br /&gt;
*Get both cells in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;95 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gol and Maia&#039;s Citadel&lt;br /&gt;
&lt;br /&gt;
*Watch Portal Cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Citadel Cutscene&lt;br /&gt;
&lt;br /&gt;
*Without Moving, save and load to top of Citadel&lt;br /&gt;
&lt;br /&gt;
*Boosted to Blue Sage platform&lt;br /&gt;
&lt;br /&gt;
*Get Blue Sage Cell and watch cutscene&lt;br /&gt;
&lt;br /&gt;
*Go into room and get scout fly, then die&lt;br /&gt;
&lt;br /&gt;
*Rolljump down to Yellow Sage and get cell&lt;br /&gt;
&lt;br /&gt;
*Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room&lt;br /&gt;
&lt;br /&gt;
*Go back to main room and go counter-clockwise to red sage, getting 3 scout flies on the way&lt;br /&gt;
&lt;br /&gt;
*Get Red Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Climb up steps to top of Citadel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET SCOUT FLY CELL&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Get Green Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Go up Elevator and go to Final Boss&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip first phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Uppercut first bomb to get death cutscene&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip 3rd phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Before collecting Light Eco, save the game and take out memory card&lt;br /&gt;
::On openGOAL, create 2 save files&lt;br /&gt;
&lt;br /&gt;
*Collect Light Eco and skip through credits&lt;br /&gt;
&lt;br /&gt;
*Load the save made during Final Boss&lt;br /&gt;
::On openGOAL, load other save file&lt;br /&gt;
&lt;br /&gt;
*Take blue eco platform up to citadel&lt;br /&gt;
&lt;br /&gt;
*Fall down to scout fly and pick up cell&lt;br /&gt;
::Or take elevator&lt;br /&gt;
&lt;br /&gt;
*Die and defeat final boss again&lt;br /&gt;
&lt;br /&gt;
*Skip through end credits&lt;br /&gt;
&lt;br /&gt;
Timer ends when final cutscene cuts to black&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1106</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1106"/>
		<updated>2024-04-18T03:39:23Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|Level&lt;br /&gt;
|Cutscene&lt;br /&gt;
|Time&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Deaths (11)&lt;br /&gt;
|Breathmint&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Funeral&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Goodnight&lt;br /&gt;
|0:01&lt;br /&gt;
|-&lt;br /&gt;
|Better You&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Insect&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Rub Feet&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step Into the Light&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Step 1&lt;br /&gt;
|0:05&lt;br /&gt;
|-&lt;br /&gt;
|Behind&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Backup&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|Avenge&lt;br /&gt;
|0:03&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Geyser Rock (11)&lt;br /&gt;
|Opening Cutscene&lt;br /&gt;
|6:10&lt;br /&gt;
|-&lt;br /&gt;
|Orb Communicator&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Power Cell Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Blue Eco Communicator&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Door Communicator&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Eco Vent Communicator&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Green Eco Communicator&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Path Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Scout Flies Cell&lt;br /&gt;
|0:05.4 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Door Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Top of Geyser Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;45&amp;quot;|Sandover Village (45)&lt;br /&gt;
|End of Tutorial&lt;br /&gt;
|0:51&lt;br /&gt;
|-&lt;br /&gt;
|Samos 1a (Green Eco Reminder)&lt;br /&gt;
|0:16&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2a (Misty Cannon Mission)&lt;br /&gt;
|0:47&lt;br /&gt;
|-&lt;br /&gt;
|Samos 2b (Misty Cannon Reminder)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3a&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Samos 3b&lt;br /&gt;
|0:15&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1a (Blue Vent Mission)&lt;br /&gt;
|0:43&lt;br /&gt;
|-&lt;br /&gt;
|Keira 1b (Blue Vent Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2a (Zeppelin Mission)&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Keira 2b (Zeppelin Reminder)&lt;br /&gt;
|0:08&lt;br /&gt;
|-&lt;br /&gt;
|Keira 3&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1a (90 Orb Mission)&lt;br /&gt;
|0:40&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1b (Orb Reminder 1)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 1c (Orb Reminder 2)&lt;br /&gt;
|0:09&lt;br /&gt;
|-&lt;br /&gt;
|Uncle 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Uncle Cell&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1a (Mirrors/90 Orb Missions)&lt;br /&gt;
|1:03&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1b (Orb Reminder)&lt;br /&gt;
|0:10&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 1c (Mirrors Reminder)&lt;br /&gt;
|0:11&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 2 (90 Orbs)&lt;br /&gt;
|0:19&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Orbs)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Mayor 3 (Mirrors)&lt;br /&gt;
|0:21&lt;br /&gt;
|-&lt;br /&gt;
|Mayor Cell (Mirrors)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1a (Muse Mission)&lt;br /&gt;
|0:56&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 1b (Muse Reminder)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Sculptor 2 (Muse)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Muse Cell (Sculptor)&lt;br /&gt;
|0:05.4&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1a (Flut Flut Mission)&lt;br /&gt;
|0:41&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1b (Flut Flut Reminder 1)&lt;br /&gt;
|0:13&lt;br /&gt;
|-&lt;br /&gt;
|Bird Lady 1c (Flut Flut Reminder 2)&lt;br /&gt;
|0:17&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1a (Yakow Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1b (Yakow Reminder 1)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 1c (Yakow Reminder 2)&lt;br /&gt;
|0:06&lt;br /&gt;
|-&lt;br /&gt;
|Farmer 2 (Yakows)&lt;br /&gt;
|0:12&lt;br /&gt;
|-&lt;br /&gt;
|Herd Yakows&lt;br /&gt;
|0:02.8&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1a (120 Orb Mission)&lt;br /&gt;
|0:20&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 1b (Orb Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 2 (Cell 1)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 1&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Oracle 3 (Cell 2)&lt;br /&gt;
|0:04&lt;br /&gt;
|-&lt;br /&gt;
|Oracle Cell 2&lt;br /&gt;
|0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Free 7 Scout Flies&lt;br /&gt;
|0:06.8 - 0:07.1&lt;br /&gt;
|-&lt;br /&gt;
|Boat to Misty&lt;br /&gt;
|0:23&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon&lt;br /&gt;
|0:14&lt;br /&gt;
|-&lt;br /&gt;
|Go to Fire Canyon (Reminder)&lt;br /&gt;
|0:07&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Forbidden Jungle (22) 	Fisherman 1 	0:34&lt;br /&gt;
Fisherman 2a (No) 	0:06&lt;br /&gt;
Fisherman 2b 	0:03&lt;br /&gt;
Fisherman 3 (Yes) 	0:24&lt;br /&gt;
Fisherman 4 (Cell) 	0:13&lt;br /&gt;
Fish Cell 	0:05.4&lt;br /&gt;
Building Bridge 	0:06&lt;br /&gt;
Top of Tower Cell 	0:06.8&lt;br /&gt;
Blue Vent Switch Cell 	0:07.1&lt;br /&gt;
Blue Vent 	0:03&lt;br /&gt;
Plant Boss 	0:05.5&lt;br /&gt;
Eaten by Plant boss 	0:05&lt;br /&gt;
Plant Boss Cell 	0:07.1&lt;br /&gt;
Island Cell 	0:06.8&lt;br /&gt;
Temple Door Cell 	0:06.8&lt;br /&gt;
Free 7 Scout Flies Cell 	0:01.5-0:07.1&lt;br /&gt;
Mirror 1 	0:02.7&lt;br /&gt;
Mirror 2 	0:02.7&lt;br /&gt;
Mirror 3 	0:01.7&lt;br /&gt;
Mirror 4 	0:02.7&lt;br /&gt;
Mirror 5 	0:02.7&lt;br /&gt;
Mirror 6 	0:13&lt;br /&gt;
Sentinel Beach (14) 	Pelican Picking Up Cell 	0:10&lt;br /&gt;
Finish Unblocking Green Eco 	0:01.5&lt;br /&gt;
Green Eco Cell 	0:07.1&lt;br /&gt;
Knocking Egg Down 	0:01.5&lt;br /&gt;
Flut Flut Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Start Pelican Race 	0:05&lt;br /&gt;
Pelican Cell 	0:07.1&lt;br /&gt;
Bird Avalanche 	0:14&lt;br /&gt;
Birds Cell 	0:06.8&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:05.4&lt;br /&gt;
Beach Cell 	0:07.1&lt;br /&gt;
Sentinel Cell 	0:07.1&lt;br /&gt;
Misty Island (14) 	Muse 	0:07&lt;br /&gt;
Ship Cell 	0:07.1&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:03.5&lt;br /&gt;
Ambush End 	0:02&lt;br /&gt;
Dark Eco Pool Cell 	0:07.1&lt;br /&gt;
Kill Last Balloon Lurker 	0:04&lt;br /&gt;
Balloon Lurkers Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:06.8-0:07.1&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Boat to Sandover 	0:23&lt;br /&gt;
Fire Canyon (3) 	Fire Canyon Start 	0:42&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1105</id>
		<title>All Cutscenes Jak 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes_Jak_1&amp;diff=1105"/>
		<updated>2024-04-18T02:47:23Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: Created page with &amp;quot;Cutscenes Level 	Cutscene 	Time Deaths (11) 	Breathmint 	0:04 Funeral 	0:05 Goodnight 	0:01 Better You 	0:03 Insect 	0:04 Rub Feet 	0:03 Step into the Light 	0:03 Step 1 	0:05 Behind 	0:04 Backup 	0:03 Avenge 	0:03 Geyser Rock (11) 	Opening Cutscene 	6:10 Orb Communicator 	0:07 Power Cell Communicator 	0:10 Blue Eco Communicator 	0:13 Door Communicator 	0:09 Eco Vent Communicator 	0:10 Green Eco Communicator 	0:12 Path Cell 	0:07.1 Scout Flies Cell 	0:05.4-0:07.1 Door Ce...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cutscenes&lt;br /&gt;
Level 	Cutscene 	Time&lt;br /&gt;
Deaths (11) 	Breathmint 	0:04&lt;br /&gt;
Funeral 	0:05&lt;br /&gt;
Goodnight 	0:01&lt;br /&gt;
Better You 	0:03&lt;br /&gt;
Insect 	0:04&lt;br /&gt;
Rub Feet 	0:03&lt;br /&gt;
Step into the Light 	0:03&lt;br /&gt;
Step 1 	0:05&lt;br /&gt;
Behind 	0:04&lt;br /&gt;
Backup 	0:03&lt;br /&gt;
Avenge 	0:03&lt;br /&gt;
Geyser Rock (11) 	Opening Cutscene 	6:10&lt;br /&gt;
Orb Communicator 	0:07&lt;br /&gt;
Power Cell Communicator 	0:10&lt;br /&gt;
Blue Eco Communicator 	0:13&lt;br /&gt;
Door Communicator 	0:09&lt;br /&gt;
Eco Vent Communicator 	0:10&lt;br /&gt;
Green Eco Communicator 	0:12&lt;br /&gt;
Path Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Door Cell 	0:07.1&lt;br /&gt;
Top of Geyser Cell 	0:07.1&lt;br /&gt;
Sandover Village (45) 	End of Tutorial 	0:51&lt;br /&gt;
Samos 1a (Green Eco Reminder) 	0:16&lt;br /&gt;
Samos 2a (Misty Cannon) 	0:47&lt;br /&gt;
Samos 2b (Misty Cannon Reminder) 	0:17&lt;br /&gt;
Samos 3a 	0:12&lt;br /&gt;
Samos 3b 	0:15&lt;br /&gt;
Keira 1a (Blue Vent Mission) 	0:43&lt;br /&gt;
Keira 1b (Blue Vent Reminder) 	0:11&lt;br /&gt;
Keira 2a (Zeppelin Mission) 	0:23&lt;br /&gt;
Keira 2b (Zeppelin Reminder) 	0:08&lt;br /&gt;
Keira 3 	0:06&lt;br /&gt;
Uncle 1a (90 Orb Mission) 	0:40&lt;br /&gt;
Uncle 1b (Orb Reminder) 	0:17&lt;br /&gt;
Uncle 1c (Orb Reminder) 	0:09&lt;br /&gt;
Uncle 2 (90 Orbs) 	0:19&lt;br /&gt;
Uncle Cell 	0:07.1&lt;br /&gt;
Mayor 1a (Mirrors Mission and 90 Orb Mission) 	1:03&lt;br /&gt;
Mayor 1b (Orb Reminder) 	0:10&lt;br /&gt;
Mayor 1c (Mirrors Reminder) 	0:11&lt;br /&gt;
Mayor 2 (90 Orbs) 	0:19&lt;br /&gt;
Mayor Cell (Orbs) 	0:05.4&lt;br /&gt;
Mayor 2 (Mirrors) 	0:21&lt;br /&gt;
Mayor Cell (Mirrors) 	0:05.4&lt;br /&gt;
Sculptor 1a (Muse Mission) 	0:56&lt;br /&gt;
Sculptor 1b (Muse Reminder) 	0:06&lt;br /&gt;
Sculptor 2 (Muse) 	0:13&lt;br /&gt;
Muse Cell (Sculptor) 	0:05.4&lt;br /&gt;
Bird Lady 1a (Flut Flut Mission) 	0:41&lt;br /&gt;
Bird Lady 1b (Flut Flut Reminder) 	0:13&lt;br /&gt;
Bird Lady 1c (Flut Flut Reminder) 	0:17&lt;br /&gt;
Farmer 1a (Yakows Mission) 	0:20&lt;br /&gt;
Farmer 1b (Yakows Reminder) 	0:06&lt;br /&gt;
Farmer 1c (Yakows Reminder) 	0:06&lt;br /&gt;
Farmer 2 (Yakows) 	0:12&lt;br /&gt;
Herd Yakows 	0:02.8&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:20&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2 (Cell 1) 	0:4&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Free 7 Scout Flies 	0:06.8-0:07.1&lt;br /&gt;
Boat to Misty 	0:23&lt;br /&gt;
Go To Fire Canyon 	0:14&lt;br /&gt;
Go To Fire Canyon (Reminder) 	0:07&lt;br /&gt;
Forbidden Jungle (22) 	Fisherman 1 	0:34&lt;br /&gt;
Fisherman 2a (No) 	0:06&lt;br /&gt;
Fisherman 2b 	0:03&lt;br /&gt;
Fisherman 3 (Yes) 	0:24&lt;br /&gt;
Fisherman 4 (Cell) 	0:13&lt;br /&gt;
Fish Cell 	0:05.4&lt;br /&gt;
Building Bridge 	0:06&lt;br /&gt;
Top of Tower Cell 	0:06.8&lt;br /&gt;
Blue Vent Switch Cell 	0:07.1&lt;br /&gt;
Blue Vent 	0:03&lt;br /&gt;
Plant Boss 	0:05.5&lt;br /&gt;
Eaten by Plant boss 	0:05&lt;br /&gt;
Plant Boss Cell 	0:07.1&lt;br /&gt;
Island Cell 	0:06.8&lt;br /&gt;
Temple Door Cell 	0:06.8&lt;br /&gt;
Free 7 Scout Flies Cell 	0:01.5-0:07.1&lt;br /&gt;
Mirror 1 	0:02.7&lt;br /&gt;
Mirror 2 	0:02.7&lt;br /&gt;
Mirror 3 	0:01.7&lt;br /&gt;
Mirror 4 	0:02.7&lt;br /&gt;
Mirror 5 	0:02.7&lt;br /&gt;
Mirror 6 	0:13&lt;br /&gt;
Sentinel Beach (14) 	Pelican Picking Up Cell 	0:10&lt;br /&gt;
Finish Unblocking Green Eco 	0:01.5&lt;br /&gt;
Green Eco Cell 	0:07.1&lt;br /&gt;
Knocking Egg Down 	0:01.5&lt;br /&gt;
Flut Flut Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Start Pelican Race 	0:05&lt;br /&gt;
Pelican Cell 	0:07.1&lt;br /&gt;
Bird Avalanche 	0:14&lt;br /&gt;
Birds Cell 	0:06.8&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:05.4&lt;br /&gt;
Beach Cell 	0:07.1&lt;br /&gt;
Sentinel Cell 	0:07.1&lt;br /&gt;
Misty Island (14) 	Muse 	0:07&lt;br /&gt;
Ship Cell 	0:07.1&lt;br /&gt;
Kill Cannon Lurker 	0:02&lt;br /&gt;
Cannon Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:03.5&lt;br /&gt;
Ambush End 	0:02&lt;br /&gt;
Dark Eco Pool Cell 	0:07.1&lt;br /&gt;
Kill Last Balloon Lurker 	0:04&lt;br /&gt;
Balloon Lurkers Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:06.8-0:07.1&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Island Cell 	0:07.1&lt;br /&gt;
Boat to Sandover 	0:23&lt;br /&gt;
Fire Canyon (3) 	Fire Canyon Start 	0:42&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Rock Village (37) 	Teleporter Reminder 	0:04.5&lt;br /&gt;
Blue Sage Teleporter 	0:47&lt;br /&gt;
Samos 1a (Plants Mission) 	0:45&lt;br /&gt;
Samos 1b (Plants Reminder) 	0:11&lt;br /&gt;
Samos 2a (Tethers Mission) 	0:30&lt;br /&gt;
Samos 2b (Tethers Reminder 	0:14&lt;br /&gt;
Keira 1a (Raise Chamber Mission) 	0:38&lt;br /&gt;
Keira 1b (Raise Chamber Reminder) 	0:10&lt;br /&gt;
Keira 2a (Flying Lurkers Mission) 	0:24&lt;br /&gt;
Keira 2b (Flying Lurkers Reminder) 	0:10&lt;br /&gt;
Keira 3a(2c) (Flut Flut Mission) 	0:32&lt;br /&gt;
Keira 3b (Flut Flut Reminder) 	0:09&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:06&lt;br /&gt;
Oracle 2 (Cell 1) 	0:04&lt;br /&gt;
Oracle Cell 1 	0:07.1&lt;br /&gt;
Oracle 3 (Cell 2) 	0:04&lt;br /&gt;
Oracle Cell 2 	0:07.1&lt;br /&gt;
Geologist 1a (Moles Mission and 90 Orb Mission) 	0:51&lt;br /&gt;
Geologist 1b (Moles Reminder) 	0:08&lt;br /&gt;
Geologist 1c (Orb Reminder) 	0:05&lt;br /&gt;
Geologist 2 (Orbs) 	0:06&lt;br /&gt;
Geologist Cell 	0:07.1&lt;br /&gt;
Geologist 2 (Moles) 	0:11&lt;br /&gt;
Moles Cell 	0:07.1&lt;br /&gt;
Warrior 1a (90 Orbs Mission) 	1:54&lt;br /&gt;
Warrior 1b (Orb Reminder) 	0:09&lt;br /&gt;
Warrior 2 	0:24&lt;br /&gt;
Warrior Cell 	0:07.1&lt;br /&gt;
Gambler 1a (Race Mission and 90 Orb Mission) 	0:35&lt;br /&gt;
Gambler 1b (Race Reminder) 	0:08&lt;br /&gt;
Gambler 1c (Orb Reminder) 	0:06&lt;br /&gt;
Gambler 2 (Orb Cell) 	0:08&lt;br /&gt;
Gambler Orbs Cell 	0:07.1&lt;br /&gt;
Gambler 2 (Race Cell) 	0:09&lt;br /&gt;
Race Cell 	0:07.1&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Lost Precursor City (24) 	Elevator Down 	0:02&lt;br /&gt;
Elevator Up 	0:02&lt;br /&gt;
Elevator Arrive at Top 	0:01&lt;br /&gt;
Platforms Up (1st Room by Scout Fly) 	0:02&lt;br /&gt;
Platforms Up (1st Room by Orb Vent) 	0:02&lt;br /&gt;
Middle Pipe 	0:07&lt;br /&gt;
Right Pipe 	0:06&lt;br /&gt;
Left Pipe 	0:10&lt;br /&gt;
Pipes Cell 	0:07.1&lt;br /&gt;
Dark Eco Cell 	0:05.4&lt;br /&gt;
Puzzle Door Open 	0:03&lt;br /&gt;
Puzzle Door Close 	0:03&lt;br /&gt;
Puzzle Cell 	0:07.1&lt;br /&gt;
Platforms Up 	0:03&lt;br /&gt;
Timed Platforms Cell 	0:07.1&lt;br /&gt;
Platforms Down 	0:03&lt;br /&gt;
Open Chamber 	0:06&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Bottom Cell 	0:06.8&lt;br /&gt;
Rising Eco 	0:09&lt;br /&gt;
Rising Eco Cell 	0:07.1&lt;br /&gt;
Raise Chamber 	0:22&lt;br /&gt;
Lower Chamber 	0:18&lt;br /&gt;
Raise the Chamber Cell 	0:05.4&lt;br /&gt;
Precursor Basin (11) 	Moles 	0:01&lt;br /&gt;
Finish Purple Lurkers 	0:03&lt;br /&gt;
Purple Lurkers Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Lake Cell 	0:05.5&lt;br /&gt;
Cure Plants 	0:05&lt;br /&gt;
Plants Cell 	0:05.5&lt;br /&gt;
Finish Pink Rings 	0:05&lt;br /&gt;
Pink Rings Cell 	0:05.5&lt;br /&gt;
Finish Blue Rings 	0:05&lt;br /&gt;
Blue Rings Cell 	0:05.5&lt;br /&gt;
Boggy Swamp (19) 	1st Zeppelin 	0:05.5&lt;br /&gt;
1st Zeppelin Cell 	0:06.8&lt;br /&gt;
2nd Zeppelin 	0:05.5&lt;br /&gt;
2nd Zeppelin Cell 	0:07.1&lt;br /&gt;
Ambush Start 	0:06&lt;br /&gt;
Ambush Cell 	0:05.4&lt;br /&gt;
3rd Zeppelin 	0:05.5&lt;br /&gt;
3rd Zeppelin Cell 	0:05.4&lt;br /&gt;
Flut Flut Cell 	On Foot: 0:6.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Boggy Billy 1 	0:53&lt;br /&gt;
Boggy Billy 2a (No) 	0:09&lt;br /&gt;
Boggy Billy 2b 	0:05&lt;br /&gt;
Boggy Billy 3 (Yes) 	0:09&lt;br /&gt;
Boggy Billy 4 	0:05&lt;br /&gt;
Rats Cell 	0:07.1&lt;br /&gt;
4th Zeppelin 	0:05.5&lt;br /&gt;
4th Zeppelins Cell 	0:07.1&lt;br /&gt;
Release Zeppelin 	0:10&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Mountain Pass (8) 	Eco Machine 	0:26&lt;br /&gt;
Klaww Start 	0:09&lt;br /&gt;
Klaww Cell 	0:06.8&lt;br /&gt;
Mountain Pass Start 	0:05&lt;br /&gt;
Hidden Cell 	On Foot: 0:06.8&lt;br /&gt;
On Zoomer: 0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Fail Race 	0:14&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Volcanic Crater (32) 	Teleporter Reminder 	0:03&lt;br /&gt;
Red Sage 	2:37&lt;br /&gt;
Samos 1a (Dark Crystals Mission) 	0:33&lt;br /&gt;
Samos 1b (Dark Crystals Reminder) 	0:06&lt;br /&gt;
Samos 2a (Shield Lurkers Mission) 	0:23&lt;br /&gt;
Samos 2b (Shield Lurkers Reminder) 	0:09&lt;br /&gt;
Keira 1 	0:08&lt;br /&gt;
Miners 1a (90 Orbs) 	1:03&lt;br /&gt;
Miners 1b (Orbs Reminder) 	0:06&lt;br /&gt;
Miners 1c (Orbs Reminder) 	0:12&lt;br /&gt;
Miners 2a (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 1 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2b (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 2 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2c (Orb Cell) 	0:06&lt;br /&gt;
Miners Cell 3 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 2d (Orb Cell) 	0:24&lt;br /&gt;
Miners Cell 4 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Miners 3a (Gnawing Lurkers Mission) 	0:33&lt;br /&gt;
Miners 3b (Gnawing Lurkers Reminder) 	0:10&lt;br /&gt;
Miners 4a (Yellow Switch Mission) 	0:28&lt;br /&gt;
Miners 4b (Yellow Switch Reminder) 	0:17&lt;br /&gt;
Oracle 1a (120 Orb Mission) 	0:12&lt;br /&gt;
Oracle 1b (Orb Reminder) 	0:07&lt;br /&gt;
Oracle 2a (Orb Cell) 	0:03&lt;br /&gt;
Oracle Cell 1 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Oracle 2b (Orb Cell) 	0:04&lt;br /&gt;
Oracle Cell 2 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Gondola Up 	0:33&lt;br /&gt;
Gondola Down 	0:21&lt;br /&gt;
Hidden Cell 	0:06.8&lt;br /&gt;
Scout Flies Cell 	0:07.1&lt;br /&gt;
Spider Cave (9) 	Kill Gnawing Lurkers 	0:04&lt;br /&gt;
Gnawing Lurkers Cell 	0:07.1&lt;br /&gt;
Dark Eco Crystal Cell 	0:05.4-0:07.1&lt;br /&gt;
Dark Cave Cell 	0:07.1&lt;br /&gt;
Robot Cell 	0:07.1&lt;br /&gt;
Poles Cell 	0:06.8&lt;br /&gt;
Baby Spiders Cell 	0:06.8&lt;br /&gt;
Platform Cell 	0:05.4&lt;br /&gt;
Scout Flies Cell 	0:05.4-0:07.1&lt;br /&gt;
Snowy Mountain (11) 	Yellow Vent Cell 	On Foot: 0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Yellow Vent 	0:06&lt;br /&gt;
Glacier Troop Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Kill Glacier Troops 	0:04&lt;br /&gt;
Blockers Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Frozen Crate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Open Gate 	0:10&lt;br /&gt;
Fortress Cell 	On Foot: 0:06.8&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Bunny Lurker Cell 	On Foot: 0:05.4&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Scout Flies Cell 	On Foot: 0:05.4-0:07.1&lt;br /&gt;
On Flut Flut: 0:05.3&lt;br /&gt;
Lava Tube (3) 	Lava Tube Start 	0:41&lt;br /&gt;
End Cell 	0:05.5&lt;br /&gt;
Scout Flies Cell 	0:05.5&lt;br /&gt;
Gol and Maia&#039;s Citadel (21) 	Yellow Sage Teleporter 	0:43&lt;br /&gt;
Enter the Citadel 	0:45&lt;br /&gt;
Blue Sage Cell 	0:06.8&lt;br /&gt;
Blue Sage 	0:33&lt;br /&gt;
Red Sage Cell 	0:07.1&lt;br /&gt;
Red Sage 	0:35&lt;br /&gt;
Yellow Sage Cell 	0:07.1&lt;br /&gt;
Yellow Sage 	0:22&lt;br /&gt;
Raise Platforms 	0:05&lt;br /&gt;
Green Sage Cell 	0:07.1&lt;br /&gt;
Green Sage 	1:44&lt;br /&gt;
Scout Flies Cell 	0:06.8-0:07.1&lt;br /&gt;
1st Roar 	0:02&lt;br /&gt;
2nd Roar 	0:03&lt;br /&gt;
Final Phase 	0:33&lt;br /&gt;
Bomb Blowing up 	0:01&lt;br /&gt;
Pick Up Light Eco 	1:43&lt;br /&gt;
End Credits 	0:56-6:42&lt;br /&gt;
&amp;lt;100 Power Cells 	0:22&lt;br /&gt;
100 Power Cells 	0:27&lt;br /&gt;
It&#039;s Free Real Estate 	0:34&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1104</id>
		<title>All Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1104"/>
		<updated>2024-04-11T20:27:02Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All cutscenes is a complex category that requires a lot of planning and cell/orb management to complete. Here is an in-depth step-by-step guide to completing the route on PS2/3/4/5 and OpenGOAL.&lt;br /&gt;
&lt;br /&gt;
Here is a link to download splits for the category (very helpful): https://mega.nz/file/BiAVWDBb#m6G2vDQ1TeB_iaaINC08Hs2gT6Hh6eqcU7KNLlaymrQ&lt;br /&gt;
&lt;br /&gt;
== Starting Run ==&lt;br /&gt;
&lt;br /&gt;
*Turn on play hints &lt;br /&gt;
::(and speedrunner mode on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Press New Game and select a file to overwrite &lt;br /&gt;
::(Use speedrunner menu to start on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Timer begins when you select Yes&lt;br /&gt;
&lt;br /&gt;
== Geyser Rock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GO TOO FAST AT THE BEGINNING&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Walk up to the orbs and wait for cutscene to activate&lt;br /&gt;
&lt;br /&gt;
*Get all Cells while skipping 9 orbs:&lt;br /&gt;
::Skip beach orbs and 3 orbs on pillar right of small green eco pellets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and 41 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2 and Samos x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Mayor x3 and Uncle x2 alternating &lt;br /&gt;
::(also get Mayor scout fly)&lt;br /&gt;
&lt;br /&gt;
*Sculptor x2&lt;br /&gt;
&lt;br /&gt;
*Uncle x1&lt;br /&gt;
&lt;br /&gt;
*Bird Lady x3 and Farmer x3&lt;br /&gt;
&lt;br /&gt;
*Herd first 2 Yakows&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly on upper platform&lt;br /&gt;
&lt;br /&gt;
*Herd the rest of the Yakows but don&#039;t get the cell&lt;br /&gt;
&lt;br /&gt;
*Go to Forbidden Jungle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and about 54 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Forbidden Jungle ==&lt;br /&gt;
&lt;br /&gt;
==== Start doing 100% route ====&lt;br /&gt;
&lt;br /&gt;
*Straight to eco machine&lt;br /&gt;
&lt;br /&gt;
*Break the first mirror&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly and jump down to Island Cell&lt;br /&gt;
&lt;br /&gt;
*Use blue eco pad to jump up to first mirror&lt;br /&gt;
&lt;br /&gt;
*Go towards bridge and activate the bridge cutscene&lt;br /&gt;
&lt;br /&gt;
*Cross bridge and get scout fly on outside of temple&lt;br /&gt;
&lt;br /&gt;
*Climb temple&lt;br /&gt;
&lt;br /&gt;
*Blue Eco Vent&lt;br /&gt;
&lt;br /&gt;
*Get all orbs on both jump platforms&lt;br /&gt;
&lt;br /&gt;
*Get eaten by Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Defeat Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Drop down and do river section&lt;br /&gt;
&lt;br /&gt;
*Jump up and get Door Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by 2nd mirror and do 2nd mirror&lt;br /&gt;
&lt;br /&gt;
*3rd mirror&lt;br /&gt;
&lt;br /&gt;
*Go left and across bridge to 4th mirror&lt;br /&gt;
&lt;br /&gt;
*Do 4th mirror and get scout fly cell &lt;br /&gt;
::(You can do the cutscene skip)&lt;br /&gt;
&lt;br /&gt;
*Go to fisherman&lt;br /&gt;
&lt;br /&gt;
*Press No at first opportunity&lt;br /&gt;
&lt;br /&gt;
*Talk to fisherman again and press yes and complete fish&lt;br /&gt;
&lt;br /&gt;
*Climb up cliff and drop down to complete final mirror, getting the 6 orbs&lt;br /&gt;
&lt;br /&gt;
*Save and load to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;11 Power Cells and about 196 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty Island&lt;br /&gt;
&lt;br /&gt;
== Misty Island 1 ==&lt;br /&gt;
&lt;br /&gt;
==== Do the first part of 100% ====&lt;br /&gt;
&lt;br /&gt;
*Capture muse&lt;br /&gt;
&lt;br /&gt;
*Go towards zoomer&lt;br /&gt;
&lt;br /&gt;
*Kill all zeppelin lurkers, get scout fly, and floating cell&lt;br /&gt;
&lt;br /&gt;
*Leave zoomer section&lt;br /&gt;
&lt;br /&gt;
*Go right and get the scout fly at the top of the route&lt;br /&gt;
&lt;br /&gt;
*Take boat back to Sandover Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;13 Power Cells and about 254 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to the hut&lt;br /&gt;
&lt;br /&gt;
*Keira x1&lt;br /&gt;
&lt;br /&gt;
*Get both Mayor cells x2&lt;br /&gt;
&lt;br /&gt;
*Get both scout flies on the way to Sentinel Beach&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;15 Power Cells and about 164 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sentinel Beach ==&lt;br /&gt;
&lt;br /&gt;
*Trigger pelican cutscene&lt;br /&gt;
&lt;br /&gt;
*Climb lighthouse use cannon on all boxes &lt;br /&gt;
::(do NOT shoot pelican)&lt;br /&gt;
&lt;br /&gt;
*Boosted to pillar boxes and get blue eco&lt;br /&gt;
&lt;br /&gt;
*Jump down to beach and get orbs from broken crates&lt;br /&gt;
&lt;br /&gt;
*Swim to Pelican and open orb vent&lt;br /&gt;
&lt;br /&gt;
*Punch pelican&lt;br /&gt;
&lt;br /&gt;
*Get orbs on steps and get Pelican Cell&lt;br /&gt;
&lt;br /&gt;
*Go across bridge by waterfall&lt;br /&gt;
&lt;br /&gt;
*Scout fly on beach&lt;br /&gt;
&lt;br /&gt;
*Get orbs under logs (uppercut far log once)&lt;br /&gt;
&lt;br /&gt;
*Get blue eco&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get scout fly on 1st sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get cell on 2nd sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds last time and go back to blue eco&lt;br /&gt;
&lt;br /&gt;
*Use eco pad to launch to scout fly&lt;br /&gt;
&lt;br /&gt;
*High Jump off log to get scout fly&lt;br /&gt;
&lt;br /&gt;
*Green Eco Vent Cell&lt;br /&gt;
&lt;br /&gt;
*Get birds cell&lt;br /&gt;
&lt;br /&gt;
*Cross the cliff to punch down flut flut egg&lt;br /&gt;
&lt;br /&gt;
*Bird Lady Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell and Explore Beach Cell&lt;br /&gt;
&lt;br /&gt;
*Load out of Sentinel into Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;23 Power Cells and about 279 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Talk to sculptor for muse cell&lt;br /&gt;
&lt;br /&gt;
*Walk into sandover for fire canyon reminder cutscene&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;24 Power Cells and about 282 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Misty Island 2 ==&lt;br /&gt;
&lt;br /&gt;
*Go right and climb up to scout fly next to ambush door&lt;br /&gt;
&lt;br /&gt;
*Jump down and enter door&lt;br /&gt;
&lt;br /&gt;
*Go into center of arena and activate ambush&lt;br /&gt;
&lt;br /&gt;
*Defeat ambush and get cell over dark eco pool&lt;br /&gt;
&lt;br /&gt;
*Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)&lt;br /&gt;
&lt;br /&gt;
*Roll jump backup to scout fly (or roll jump like in No LTS if you&#039;re more comfortable with that)&lt;br /&gt;
&lt;br /&gt;
*Get scout fly and jump down right&lt;br /&gt;
&lt;br /&gt;
*Use blue eco to open vent&lt;br /&gt;
&lt;br /&gt;
*Get the cell on the ship&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by rolling barrels&lt;br /&gt;
&lt;br /&gt;
*Rolljump off platform to Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go straight and get 2 eco for blue eco platform&lt;br /&gt;
&lt;br /&gt;
*Get Pillar cell&lt;br /&gt;
&lt;br /&gt;
*Take the boat back to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;29 Power Cells and about 342 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 5 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2 (leave hut and return for second cutscene)&lt;br /&gt;
&lt;br /&gt;
*Setup Wet Feet by jumping in fountain&lt;br /&gt;
&lt;br /&gt;
*Get scout fly in fisherman&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Get 2nd Fire Canyon reminder (happens automatically)&lt;br /&gt;
&lt;br /&gt;
*Get Uncle Cell&lt;br /&gt;
&lt;br /&gt;
*Get Sandover Orb Vent&lt;br /&gt;
&lt;br /&gt;
*Wet feet to get both Oracle Cells&lt;br /&gt;
&lt;br /&gt;
*Yakow Cell from Farmer&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell in farmer&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Go up to Fire Canyon, only getting orbs until you hit 39 orbs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;34 Power Cells and about 39 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fire Canyon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 89 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Go through FC without getting more than 89 orbs&lt;br /&gt;
&lt;br /&gt;
*Skip the last scout fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and less than 90 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly behind hut&lt;br /&gt;
&lt;br /&gt;
*Walk away from hut to get a reminder&lt;br /&gt;
&lt;br /&gt;
*Watch Blue Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Scout Fly under steps&lt;br /&gt;
&lt;br /&gt;
*Geologist x3 and Oracle x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Gambler x3 and Warrior x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly on Dock&lt;br /&gt;
&lt;br /&gt;
*Go to LPC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and about 95 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lost Precursor City ==&lt;br /&gt;
&lt;br /&gt;
*Go down elevator (You can do Elevator Skip)&lt;br /&gt;
&lt;br /&gt;
==== 100% up until puzzle =====&lt;br /&gt;
&lt;br /&gt;
*Complete puzzle to open door&lt;br /&gt;
&lt;br /&gt;
*Close door&lt;br /&gt;
&lt;br /&gt;
*Open door and get cell&lt;br /&gt;
&lt;br /&gt;
*Go towards Piggyback and press button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Do Piggyback and get cell&lt;br /&gt;
&lt;br /&gt;
*Boosted to Platform Cell&lt;br /&gt;
&lt;br /&gt;
*Button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Go down slide and jump over last wooden box and open chamber&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go down 2nd slide and die at the end&lt;br /&gt;
&lt;br /&gt;
*Vent clip and get orbs in tube&lt;br /&gt;
&lt;br /&gt;
*Punch down and get cell &lt;br /&gt;
::&#039;&#039;&#039;DO NOT PAUSE BUFFER CELL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Die after cutscene&lt;br /&gt;
&lt;br /&gt;
*Raise chamber and get the cell&lt;br /&gt;
&lt;br /&gt;
*Go back down chamber&lt;br /&gt;
&lt;br /&gt;
*Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator&lt;br /&gt;
&lt;br /&gt;
*Go up elevator&lt;br /&gt;
&lt;br /&gt;
*Save/Load to Rock Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x3&lt;br /&gt;
&lt;br /&gt;
*Get scout fly next to Gambler and on the way to Boggy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not collect any cells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 1 ==&lt;br /&gt;
&lt;br /&gt;
*Go backwards through Boggy to get the Flut Flut Cell. &lt;br /&gt;
::(similar to No LTS route)&lt;br /&gt;
&lt;br /&gt;
*Do not collect any other cell except for the Flut Flut Cell&lt;br /&gt;
&lt;br /&gt;
*Die and you should spawn at the entrance to Boggy.&lt;br /&gt;
&lt;br /&gt;
*Jump into water and get eaten by lurker shark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;44 Power Cells and about 310 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly behind boulder near Geologist&lt;br /&gt;
&lt;br /&gt;
*Use Blue eco cluster to open orb vent on other side of Geologist near Oracle&lt;br /&gt;
&lt;br /&gt;
*Samos x2 Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell in Fire Canyon &lt;br /&gt;
::(Pause Buffer Cell if you want)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Get Last Scout Fly behind Geologist and get the cell&lt;br /&gt;
&lt;br /&gt;
*Enter Basin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;48 Power Cells and about 100 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Precursor Basin ==&lt;br /&gt;
&lt;br /&gt;
*100% Basin&lt;br /&gt;
::Can skip some orbs, but not many&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;54 Power Cells and about 290 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Geologist x2&lt;br /&gt;
&lt;br /&gt;
*Warrior X1&lt;br /&gt;
&lt;br /&gt;
*Gambler x2&lt;br /&gt;
&lt;br /&gt;
*Go to Boggy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;59 Power Cells and about 20 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 2 ==&lt;br /&gt;
&lt;br /&gt;
*100% until Rats&lt;br /&gt;
::Don&#039;t skip many orbs, if any&lt;br /&gt;
&lt;br /&gt;
*Say no to Boggy Billy, then talk to him again and say yes&lt;br /&gt;
&lt;br /&gt;
*Beat rats&lt;br /&gt;
&lt;br /&gt;
*100% rest of Boggy and leave&lt;br /&gt;
&lt;br /&gt;
*Go straight to eco machine and talk to Keira&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;66 Power Cells and 210 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mountain Pass ==&lt;br /&gt;
&lt;br /&gt;
*Skip Klaww using either Lava Walk or Idle Deload&lt;br /&gt;
&lt;br /&gt;
*Fail Mountain Pass Race&lt;br /&gt;
::(activate race and stay at start to end quicker)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*100% Mountain Pass&lt;br /&gt;
&lt;br /&gt;
*Backwards Cell&lt;br /&gt;
&lt;br /&gt;
*Repeatedly roll into bombs at the end of MP to cycle death cutscenes&lt;br /&gt;
:You can leave once all 11 are shown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;69 Power Cells and 260 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly on the way to the hut&lt;br /&gt;
&lt;br /&gt;
*Walk past the hut towards miners until you get the cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Red Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Boosted to start of VC&lt;br /&gt;
&lt;br /&gt;
*Scout fly on island and on way to Spider Cave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;71 Power Cells and 85 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spider Cave 1 ==&lt;br /&gt;
&lt;br /&gt;
*100% Spider Cave&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Gnawing Lurkers Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Quad Jump Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do Not collect Secret Cell in VC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;77 Power Cells and 255 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 2 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x4 &lt;br /&gt;
::(2 Cells and 2 for Gnawing Lurkers)&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;79 Power Cells and 75 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spider Cave 2==&lt;br /&gt;
&lt;br /&gt;
*Gnawing Lurkers Cell&lt;br /&gt;
&lt;br /&gt;
*Quad Jump Cell&lt;br /&gt;
&lt;br /&gt;
*Secret Cell in VC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 70 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 3 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x2&lt;br /&gt;
&lt;br /&gt;
*Ride Gondola to Snowy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 90 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snowy Mountain ==&lt;br /&gt;
&lt;br /&gt;
Get all cells in Snowy, but you only need to get to 240 orbs&lt;br /&gt;
::No LTS route is fastest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;90 Power Cells and 240 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 4 ==&lt;br /&gt;
&lt;br /&gt;
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Talk to Keira in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;93 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lava Tube ==&lt;br /&gt;
&lt;br /&gt;
*Get both cells in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;95 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gol and Maia&#039;s Citadel&lt;br /&gt;
&lt;br /&gt;
*Watch Portal Cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Citadel Cutscene&lt;br /&gt;
&lt;br /&gt;
*Without Moving, save and load to top of Citadel&lt;br /&gt;
&lt;br /&gt;
*Boosted to Blue Sage platform&lt;br /&gt;
&lt;br /&gt;
*Get Blue Sage Cell and watch cutscene&lt;br /&gt;
&lt;br /&gt;
*Go into room and get scout fly, then die&lt;br /&gt;
&lt;br /&gt;
*Rolljump down to Yellow Sage and get cell&lt;br /&gt;
&lt;br /&gt;
*Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room&lt;br /&gt;
&lt;br /&gt;
*Go back to main room and go counter-clockwise to red sage, getting 3 scout flies on the way&lt;br /&gt;
&lt;br /&gt;
*Get Red Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Climb up steps to top of Citadel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET SCOUT FLY CELL&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Get Green Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Go up Elevator and go to Final Boss&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip first phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Uppercut first bomb to get death cutscene&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip 3rd phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Before collecting Light Eco, save the game and take out memory card&lt;br /&gt;
::On openGOAL, create 2 save files&lt;br /&gt;
&lt;br /&gt;
*Collect Light Eco and skip through credits&lt;br /&gt;
&lt;br /&gt;
*Load the save made during Final Boss&lt;br /&gt;
::On openGOAL, load other save file&lt;br /&gt;
&lt;br /&gt;
*Take blue eco platform up to citadel&lt;br /&gt;
&lt;br /&gt;
*Fall down to scout fly and pick up cell&lt;br /&gt;
::Or take elevator&lt;br /&gt;
&lt;br /&gt;
*Die and defeat final boss again&lt;br /&gt;
&lt;br /&gt;
*Skip through end credits&lt;br /&gt;
&lt;br /&gt;
Timer ends when final cutscene cuts to black&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1103</id>
		<title>All Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1103"/>
		<updated>2024-04-11T20:17:40Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Starting Run ==&lt;br /&gt;
&lt;br /&gt;
*Turn on play hints &lt;br /&gt;
::(and speedrunner mode on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Press New Game and select a file to overwrite &lt;br /&gt;
::(Use speedrunner menu to start on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Timer begins when you select Yes&lt;br /&gt;
&lt;br /&gt;
== Geyser Rock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GO TOO FAST AT THE BEGINNING&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Walk up to the orbs and wait for cutscene to activate&lt;br /&gt;
&lt;br /&gt;
*Get all Cells while skipping 9 orbs:&lt;br /&gt;
::Skip beach orbs and 3 orbs on pillar right of small green eco pellets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and 41 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2 and Samos x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Mayor x3 and Uncle x2 alternating &lt;br /&gt;
::(also get Mayor scout fly)&lt;br /&gt;
&lt;br /&gt;
*Sculptor x2&lt;br /&gt;
&lt;br /&gt;
*Uncle x1&lt;br /&gt;
&lt;br /&gt;
*Bird Lady x3 and Farmer x3&lt;br /&gt;
&lt;br /&gt;
*Herd first 2 Yakows&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly on upper platform&lt;br /&gt;
&lt;br /&gt;
*Herd the rest of the Yakows but don&#039;t get the cell&lt;br /&gt;
&lt;br /&gt;
*Go to Forbidden Jungle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and about 54 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Forbidden Jungle ==&lt;br /&gt;
&lt;br /&gt;
==== Start doing 100% route ====&lt;br /&gt;
&lt;br /&gt;
*Straight to eco machine&lt;br /&gt;
&lt;br /&gt;
*Break the first mirror&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly and jump down to Island Cell&lt;br /&gt;
&lt;br /&gt;
*Use blue eco pad to jump up to first mirror&lt;br /&gt;
&lt;br /&gt;
*Go towards bridge and activate the bridge cutscene&lt;br /&gt;
&lt;br /&gt;
*Cross bridge and get scout fly on outside of temple&lt;br /&gt;
&lt;br /&gt;
*Climb temple&lt;br /&gt;
&lt;br /&gt;
*Blue Eco Vent&lt;br /&gt;
&lt;br /&gt;
*Get all orbs on both jump platforms&lt;br /&gt;
&lt;br /&gt;
*Get eaten by Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Defeat Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Drop down and do river section&lt;br /&gt;
&lt;br /&gt;
*Jump up and get Door Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by 2nd mirror and do 2nd mirror&lt;br /&gt;
&lt;br /&gt;
*3rd mirror&lt;br /&gt;
&lt;br /&gt;
*Go left and across bridge to 4th mirror&lt;br /&gt;
&lt;br /&gt;
*Do 4th mirror and get scout fly cell &lt;br /&gt;
::(You can do the cutscene skip)&lt;br /&gt;
&lt;br /&gt;
*Go to fisherman&lt;br /&gt;
&lt;br /&gt;
*Press No at first opportunity&lt;br /&gt;
&lt;br /&gt;
*Talk to fisherman again and press yes and complete fish&lt;br /&gt;
&lt;br /&gt;
*Climb up cliff and drop down to complete final mirror, getting the 6 orbs&lt;br /&gt;
&lt;br /&gt;
*Save and load to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;11 Power Cells and about 196 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty Island&lt;br /&gt;
&lt;br /&gt;
== Misty Island 1 ==&lt;br /&gt;
&lt;br /&gt;
==== Do the first part of 100% ====&lt;br /&gt;
&lt;br /&gt;
*Capture muse&lt;br /&gt;
&lt;br /&gt;
*Go towards zoomer&lt;br /&gt;
&lt;br /&gt;
*Kill all zeppelin lurkers, get scout fly, and floating cell&lt;br /&gt;
&lt;br /&gt;
*Leave zoomer section&lt;br /&gt;
&lt;br /&gt;
*Go right and get the scout fly at the top of the route&lt;br /&gt;
&lt;br /&gt;
*Take boat back to Sandover Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;13 Power Cells and about 254 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to the hut&lt;br /&gt;
&lt;br /&gt;
*Keira x1&lt;br /&gt;
&lt;br /&gt;
*Get both Mayor cells x2&lt;br /&gt;
&lt;br /&gt;
*Get both scout flies on the way to Sentinel Beach&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;15 Power Cells and about 164 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sentinel Beach ==&lt;br /&gt;
&lt;br /&gt;
*Trigger pelican cutscene&lt;br /&gt;
&lt;br /&gt;
*Climb lighthouse use cannon on all boxes &lt;br /&gt;
::(do NOT shoot pelican)&lt;br /&gt;
&lt;br /&gt;
*Boosted to pillar boxes and get blue eco&lt;br /&gt;
&lt;br /&gt;
*Jump down to beach and get orbs from broken crates&lt;br /&gt;
&lt;br /&gt;
*Swim to Pelican and open orb vent&lt;br /&gt;
&lt;br /&gt;
*Punch pelican&lt;br /&gt;
&lt;br /&gt;
*Get orbs on steps and get Pelican Cell&lt;br /&gt;
&lt;br /&gt;
*Go across bridge by waterfall&lt;br /&gt;
&lt;br /&gt;
*Scout fly on beach&lt;br /&gt;
&lt;br /&gt;
*Get orbs under logs (uppercut far log once)&lt;br /&gt;
&lt;br /&gt;
*Get blue eco&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get scout fly on 1st sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get cell on 2nd sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds last time and go back to blue eco&lt;br /&gt;
&lt;br /&gt;
*Use eco pad to launch to scout fly&lt;br /&gt;
&lt;br /&gt;
*High Jump off log to get scout fly&lt;br /&gt;
&lt;br /&gt;
*Green Eco Vent Cell&lt;br /&gt;
&lt;br /&gt;
*Get birds cell&lt;br /&gt;
&lt;br /&gt;
*Cross the cliff to punch down flut flut egg&lt;br /&gt;
&lt;br /&gt;
*Bird Lady Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell and Explore Beach Cell&lt;br /&gt;
&lt;br /&gt;
*Load out of Sentinel into Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;23 Power Cells and about 279 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Talk to sculptor for muse cell&lt;br /&gt;
&lt;br /&gt;
*Walk into sandover for fire canyon reminder cutscene&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;24 Power Cells and about 282 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Misty Island 2 ==&lt;br /&gt;
&lt;br /&gt;
*Go right and climb up to scout fly next to ambush door&lt;br /&gt;
&lt;br /&gt;
*Jump down and enter door&lt;br /&gt;
&lt;br /&gt;
*Go into center of arena and activate ambush&lt;br /&gt;
&lt;br /&gt;
*Defeat ambush and get cell over dark eco pool&lt;br /&gt;
&lt;br /&gt;
*Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)&lt;br /&gt;
&lt;br /&gt;
*Roll jump backup to scout fly (or roll jump like in No LTS if you&#039;re more comfortable with that)&lt;br /&gt;
&lt;br /&gt;
*Get scout fly and jump down right&lt;br /&gt;
&lt;br /&gt;
*Use blue eco to open vent&lt;br /&gt;
&lt;br /&gt;
*Get the cell on the ship&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by rolling barrels&lt;br /&gt;
&lt;br /&gt;
*Rolljump off platform to Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go straight and get 2 eco for blue eco platform&lt;br /&gt;
&lt;br /&gt;
*Get Pillar cell&lt;br /&gt;
&lt;br /&gt;
*Take the boat back to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;29 Power Cells and about 342 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 5 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2 (leave hut and return for second cutscene)&lt;br /&gt;
&lt;br /&gt;
*Setup Wet Feet by jumping in fountain&lt;br /&gt;
&lt;br /&gt;
*Get scout fly in fisherman&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Get 2nd Fire Canyon reminder (happens automatically)&lt;br /&gt;
&lt;br /&gt;
*Get Uncle Cell&lt;br /&gt;
&lt;br /&gt;
*Get Sandover Orb Vent&lt;br /&gt;
&lt;br /&gt;
*Wet feet to get both Oracle Cells&lt;br /&gt;
&lt;br /&gt;
*Yakow Cell from Farmer&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell in farmer&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Go up to Fire Canyon, only getting orbs until you hit 39 orbs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;34 Power Cells and about 39 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fire Canyon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 89 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Go through FC without getting more than 89 orbs&lt;br /&gt;
&lt;br /&gt;
*Skip the last scout fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and less than 90 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly behind hut&lt;br /&gt;
&lt;br /&gt;
*Walk away from hut to get a reminder&lt;br /&gt;
&lt;br /&gt;
*Watch Blue Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Scout Fly under steps&lt;br /&gt;
&lt;br /&gt;
*Geologist x3 and Oracle x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Gambler x3 and Warrior x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly on Dock&lt;br /&gt;
&lt;br /&gt;
*Go to LPC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and about 95 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lost Precursor City ==&lt;br /&gt;
&lt;br /&gt;
*Go down elevator (You can do Elevator Skip)&lt;br /&gt;
&lt;br /&gt;
==== 100% up until puzzle =====&lt;br /&gt;
&lt;br /&gt;
*Complete puzzle to open door&lt;br /&gt;
&lt;br /&gt;
*Close door&lt;br /&gt;
&lt;br /&gt;
*Open door and get cell&lt;br /&gt;
&lt;br /&gt;
*Go towards Piggyback and press button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Do Piggyback and get cell&lt;br /&gt;
&lt;br /&gt;
*Boosted to Platform Cell&lt;br /&gt;
&lt;br /&gt;
*Button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Go down slide and jump over last wooden box and open chamber&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go down 2nd slide and die at the end&lt;br /&gt;
&lt;br /&gt;
*Vent clip and get orbs in tube&lt;br /&gt;
&lt;br /&gt;
*Punch down and get cell &lt;br /&gt;
::&#039;&#039;&#039;DO NOT PAUSE BUFFER CELL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Die after cutscene&lt;br /&gt;
&lt;br /&gt;
*Raise chamber and get the cell&lt;br /&gt;
&lt;br /&gt;
*Go back down chamber&lt;br /&gt;
&lt;br /&gt;
*Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator&lt;br /&gt;
&lt;br /&gt;
*Go up elevator&lt;br /&gt;
&lt;br /&gt;
*Save/Load to Rock Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x3&lt;br /&gt;
&lt;br /&gt;
*Get scout fly next to Gambler and on the way to Boggy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not collect any cells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 1 ==&lt;br /&gt;
&lt;br /&gt;
*Go backwards through Boggy to get the Flut Flut Cell. &lt;br /&gt;
::(similar to No LTS route)&lt;br /&gt;
&lt;br /&gt;
*Do not collect any other cell except for the Flut Flut Cell&lt;br /&gt;
&lt;br /&gt;
*Die and you should spawn at the entrance to Boggy.&lt;br /&gt;
&lt;br /&gt;
*Jump into water and get eaten by lurker shark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;44 Power Cells and about 310 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly behind boulder near Geologist&lt;br /&gt;
&lt;br /&gt;
*Use Blue eco cluster to open orb vent on other side of Geologist near Oracle&lt;br /&gt;
&lt;br /&gt;
*Samos x2 Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell in Fire Canyon &lt;br /&gt;
::(Pause Buffer Cell if you want)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Get Last Scout Fly behind Geologist and get the cell&lt;br /&gt;
&lt;br /&gt;
*Enter Basin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;48 Power Cells and about 100 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Precursor Basin ==&lt;br /&gt;
&lt;br /&gt;
*100% Basin&lt;br /&gt;
::Can skip some orbs, but not many&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;54 Power Cells and about 290 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Geologist x2&lt;br /&gt;
&lt;br /&gt;
*Warrior X1&lt;br /&gt;
&lt;br /&gt;
*Gambler x2&lt;br /&gt;
&lt;br /&gt;
*Go to Boggy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;59 Power Cells and about 20 orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 2 ==&lt;br /&gt;
&lt;br /&gt;
*100% until Rats&lt;br /&gt;
::Don&#039;t skip many orbs, if any&lt;br /&gt;
&lt;br /&gt;
*Say no to Boggy Billy, then talk to him again and say yes&lt;br /&gt;
&lt;br /&gt;
*Beat rats&lt;br /&gt;
&lt;br /&gt;
*100% rest of Boggy and leave&lt;br /&gt;
&lt;br /&gt;
*Go straight to eco machine and talk to Keira&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;66 Power Cells and 210 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mountain Pass ==&lt;br /&gt;
&lt;br /&gt;
*Skip Klaww using either Lava Walk or Idle Deload&lt;br /&gt;
&lt;br /&gt;
*Fail Mountain Pass Race&lt;br /&gt;
::(activate race and stay at start to end quicker)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*100% Mountain Pass&lt;br /&gt;
&lt;br /&gt;
*Backwards Cell&lt;br /&gt;
&lt;br /&gt;
*Repeatedly roll into bombs at the end of MP to cycle death cutscenes&lt;br /&gt;
:You can leave once all 11 are shown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;69 Power Cells and 260 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly on the way to the hut&lt;br /&gt;
&lt;br /&gt;
*Walk past the hut towards miners until you get the cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Red Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Boosted to start of VC&lt;br /&gt;
&lt;br /&gt;
*Scout fly on island and on way to Spider Cave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;71 Power Cells and 85 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spider Cave 1 ==&lt;br /&gt;
&lt;br /&gt;
*100% Spider Cave&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Gnawing Lurkers Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Quad Jump Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do Not collect Secret Cell in VC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;77 Power Cells and 255 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 2 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x4 &lt;br /&gt;
::(2 Cells and 2 for Gnawing Lurkers)&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;79 Power Cells and 75 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spider Cave 2==&lt;br /&gt;
&lt;br /&gt;
*Gnawing Lurkers Cell&lt;br /&gt;
&lt;br /&gt;
*Quad Jump Cell&lt;br /&gt;
&lt;br /&gt;
*Secret Cell in VC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 70 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 3 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x2&lt;br /&gt;
&lt;br /&gt;
*Ride Gondola to Snowy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 90 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snowy Mountain ==&lt;br /&gt;
&lt;br /&gt;
Get all cells in Snowy, but you only need to get to 240 orbs&lt;br /&gt;
::No LTS route is fastest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;90 Power Cells and 240 Orbs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 4 ==&lt;br /&gt;
&lt;br /&gt;
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Talk to Keira in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;93 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lava Tube ==&lt;br /&gt;
&lt;br /&gt;
*Get both cells in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;95 Power Cells&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gol and Maia&#039;s Citadel&lt;br /&gt;
&lt;br /&gt;
*Watch Portal Cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Citadel Cutscene&lt;br /&gt;
&lt;br /&gt;
*Without Moving, save and load to top of Citadel&lt;br /&gt;
&lt;br /&gt;
*Boosted to Blue Sage platform&lt;br /&gt;
&lt;br /&gt;
*Get Blue Sage Cell and watch cutscene&lt;br /&gt;
&lt;br /&gt;
*Go into room and get scout fly, then die&lt;br /&gt;
&lt;br /&gt;
*Rolljump down to Yellow Sage and get cell&lt;br /&gt;
&lt;br /&gt;
*Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room&lt;br /&gt;
&lt;br /&gt;
*Go back to main room and go counter-clockwise to red sage, getting 3 scout flies on the way&lt;br /&gt;
&lt;br /&gt;
*Get Red Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Climb up steps to top of Citadel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET SCOUT FLY CELL&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Get Green Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Go up Elevator and go to Final Boss&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip first phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Uppercut first bomb to get death cutscene&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip 3rd phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Before collecting Light Eco, save the game and take out memory card&lt;br /&gt;
::On openGOAL, create 2 save files&lt;br /&gt;
&lt;br /&gt;
*Collect Light Eco and skip through credits&lt;br /&gt;
&lt;br /&gt;
*Load the save made during Final Boss&lt;br /&gt;
::On openGOAL, load other save file&lt;br /&gt;
&lt;br /&gt;
*Take blue eco platform up to citadel&lt;br /&gt;
&lt;br /&gt;
*Fall down to scout fly and pick up cell&lt;br /&gt;
::Or take elevator&lt;br /&gt;
&lt;br /&gt;
*Die and defeat final boss again&lt;br /&gt;
&lt;br /&gt;
*Skip through end credits&lt;br /&gt;
&lt;br /&gt;
Timer ends when final cutscene cuts to black&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
	<entry>
		<id>https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1102</id>
		<title>All Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://wiki.jakspeedruns.com/index.php?title=All_Cutscenes&amp;diff=1102"/>
		<updated>2024-04-11T20:11:27Z</updated>

		<summary type="html">&lt;p&gt;G3catcher: Created page with &amp;quot;== Starting Run ==  *Turn on play hints  ::(and speedrunner mode on openGOAL)  *Press New Game and select a file to overwrite  ::(Use speedrunner menu to start on openGOAL)  *Timer begins when you select Yes  == Geyser Rock ==  &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;DO NOT GO TOO FAST AT THE BEGINNING&amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;  *Walk up to the orbs and wait for cutscene to activate  *Get all Cells while skipping 9 orbs: ::Skip beach orbs and 3 orbs on pillar right of small green eco pellets  &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;4 Power Cells and 4...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Starting Run ==&lt;br /&gt;
&lt;br /&gt;
*Turn on play hints &lt;br /&gt;
::(and speedrunner mode on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Press New Game and select a file to overwrite &lt;br /&gt;
::(Use speedrunner menu to start on openGOAL)&lt;br /&gt;
&lt;br /&gt;
*Timer begins when you select Yes&lt;br /&gt;
&lt;br /&gt;
== Geyser Rock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GO TOO FAST AT THE BEGINNING&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Walk up to the orbs and wait for cutscene to activate&lt;br /&gt;
&lt;br /&gt;
*Get all Cells while skipping 9 orbs:&lt;br /&gt;
::Skip beach orbs and 3 orbs on pillar right of small green eco pellets&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and 41 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2 and Samos x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Mayor x3 and Uncle x2 alternating &lt;br /&gt;
::(also get Mayor scout fly)&lt;br /&gt;
&lt;br /&gt;
*Sculptor x2&lt;br /&gt;
&lt;br /&gt;
*Uncle x1&lt;br /&gt;
&lt;br /&gt;
*Bird Lady x3 and Farmer x3&lt;br /&gt;
&lt;br /&gt;
*Herd first 2 Yakows&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly on upper platform&lt;br /&gt;
&lt;br /&gt;
*Herd the rest of the Yakows but don&#039;t get the cell&lt;br /&gt;
&lt;br /&gt;
*Go to Forbidden Jungle&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;4 Power Cells and about 54 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Forbidden Jungle ==&lt;br /&gt;
&lt;br /&gt;
==== Start doing 100% route ====&lt;br /&gt;
&lt;br /&gt;
*Straight to eco machine&lt;br /&gt;
&lt;br /&gt;
*Break the first mirror&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly and jump down to Island Cell&lt;br /&gt;
&lt;br /&gt;
*Use blue eco pad to jump up to first mirror&lt;br /&gt;
&lt;br /&gt;
*Go towards bridge and activate the bridge cutscene&lt;br /&gt;
&lt;br /&gt;
*Cross bridge and get scout fly on outside of temple&lt;br /&gt;
&lt;br /&gt;
*Climb temple&lt;br /&gt;
&lt;br /&gt;
*Blue Eco Vent&lt;br /&gt;
&lt;br /&gt;
*Get all orbs on both jump platforms&lt;br /&gt;
&lt;br /&gt;
*Get eaten by Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Defeat Plant Boss&lt;br /&gt;
&lt;br /&gt;
*Drop down and do river section&lt;br /&gt;
&lt;br /&gt;
*Jump up and get Door Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by 2nd mirror and do 2nd mirror&lt;br /&gt;
&lt;br /&gt;
*3rd mirror&lt;br /&gt;
&lt;br /&gt;
*Go left and across bridge to 4th mirror&lt;br /&gt;
&lt;br /&gt;
*Do 4th mirror and get scout fly cell (You can do the cutscene skip)&lt;br /&gt;
&lt;br /&gt;
*Go to fisherman&lt;br /&gt;
&lt;br /&gt;
*Press No at first opportunity&lt;br /&gt;
&lt;br /&gt;
*Talk to fisherman again and press yes and complete fish&lt;br /&gt;
&lt;br /&gt;
*Climb up cliff and drop down to complete final mirror, getting the 6 orbs&lt;br /&gt;
&lt;br /&gt;
*Save and load to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;11 Power Cells and about 196 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty Island&lt;br /&gt;
&lt;br /&gt;
== Misty Island 1 ==&lt;br /&gt;
&lt;br /&gt;
==== Do the first part of 100% ====&lt;br /&gt;
&lt;br /&gt;
*Capture muse&lt;br /&gt;
&lt;br /&gt;
*Go towards zoomer&lt;br /&gt;
&lt;br /&gt;
*Kill all zeppelin lurkers, get scout fly, and floating cell&lt;br /&gt;
&lt;br /&gt;
*Leave zoomer section&lt;br /&gt;
&lt;br /&gt;
*Go right and get the scout fly at the top of the route&lt;br /&gt;
&lt;br /&gt;
*Take boat back to Sandover Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;13 Power Cells and about 254 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to the hut&lt;br /&gt;
&lt;br /&gt;
*Keira x1&lt;br /&gt;
&lt;br /&gt;
*Get both Mayor cells x2&lt;br /&gt;
&lt;br /&gt;
*Get both scout flies on the way to Sentinel Beach&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;15 Power Cells and about 164 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sentinel Beach ==&lt;br /&gt;
&lt;br /&gt;
*Trigger pelican cutscene&lt;br /&gt;
&lt;br /&gt;
*Climb lighthouse use cannon on all boxes (do NOT shoot pelican)&lt;br /&gt;
&lt;br /&gt;
*Boosted to pillar boxes and get blue eco&lt;br /&gt;
&lt;br /&gt;
*Jump down to beach and get orbs from broken crates&lt;br /&gt;
&lt;br /&gt;
*Swim to Pelican and open orb vent&lt;br /&gt;
&lt;br /&gt;
*Punch pelican&lt;br /&gt;
&lt;br /&gt;
*Get orbs on steps and get Pelican Cell&lt;br /&gt;
&lt;br /&gt;
*Go across bridge by waterfall&lt;br /&gt;
&lt;br /&gt;
*Scout fly on beach&lt;br /&gt;
&lt;br /&gt;
*Get orbs under logs (uppercut far log once)&lt;br /&gt;
&lt;br /&gt;
*Get blue eco&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get scout fly on 1st sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds and get cell on 2nd sentinel&lt;br /&gt;
&lt;br /&gt;
*Scare birds last time and go back to blue eco&lt;br /&gt;
&lt;br /&gt;
*Use eco pad to launch to scout fly&lt;br /&gt;
&lt;br /&gt;
*High Jump off log to get scout fly&lt;br /&gt;
&lt;br /&gt;
*Green Eco Vent Cell&lt;br /&gt;
&lt;br /&gt;
*Get birds cell&lt;br /&gt;
&lt;br /&gt;
*Cross the cliff to punch down flut flut egg&lt;br /&gt;
&lt;br /&gt;
*Bird Lady Cell&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell and Explore Beach Cell&lt;br /&gt;
&lt;br /&gt;
*Load out of Sentinel into Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;23 Power Cells and about 279 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Talk to sculptor for muse cell&lt;br /&gt;
&lt;br /&gt;
*Walk into sandover for fire canyon reminder cutscene&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
*Take boat to Misty&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;24 Power Cells and about 282 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Misty Island 2 ==&lt;br /&gt;
&lt;br /&gt;
*Go right and climb up to scout fly next to ambush door&lt;br /&gt;
&lt;br /&gt;
*Jump down and enter door&lt;br /&gt;
&lt;br /&gt;
*Go into center of arena and activate ambush&lt;br /&gt;
&lt;br /&gt;
*Defeat ambush and get cell over dark eco pool&lt;br /&gt;
&lt;br /&gt;
*Climb up and get cannon cell (jump over fence to where you would do the roll jump from and ground pound the rocks to the left of the pillar to climb)&lt;br /&gt;
&lt;br /&gt;
*Roll jump backup to scout fly (or roll jump like in No LTS if you&#039;re more comfortable with that)&lt;br /&gt;
&lt;br /&gt;
*Get scout fly and jump down right&lt;br /&gt;
&lt;br /&gt;
*Use blue eco to open vent&lt;br /&gt;
&lt;br /&gt;
*Get the cell on the ship&lt;br /&gt;
&lt;br /&gt;
*Get scout fly by rolling barrels&lt;br /&gt;
&lt;br /&gt;
*Rolljump off platform to Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go straight and get 2 eco for blue eco platform&lt;br /&gt;
&lt;br /&gt;
*Get Pillar cell&lt;br /&gt;
&lt;br /&gt;
*Take the boat back to Sandover&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;29 Power Cells and about 342 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sandover Village 5 ==&lt;br /&gt;
&lt;br /&gt;
*Save and load to hut&lt;br /&gt;
&lt;br /&gt;
*Samos x2 (leave hut and return for second cutscene)&lt;br /&gt;
&lt;br /&gt;
*Setup Wet Feet by jumping in fountain&lt;br /&gt;
&lt;br /&gt;
*Get scout fly in fisherman&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Get 2nd Fire Canyon reminder (happens automatically)&lt;br /&gt;
&lt;br /&gt;
*Get Uncle Cell&lt;br /&gt;
&lt;br /&gt;
*Get Sandover Orb Vent&lt;br /&gt;
&lt;br /&gt;
*Wet feet to get both Oracle Cells&lt;br /&gt;
&lt;br /&gt;
*Yakow Cell from Farmer&lt;br /&gt;
&lt;br /&gt;
*Get scout fly cell in farmer&#039;s hut&lt;br /&gt;
&lt;br /&gt;
*Go up to Fire Canyon, only getting orbs until you hit 39 orbs&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;34 Power Cells and about 39 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fire Canyon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 89 ORBS&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Go through FC without getting more than 89 orbs&lt;br /&gt;
&lt;br /&gt;
*Skip the last scout fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and less than 90 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly behind hut&lt;br /&gt;
&lt;br /&gt;
*Walk away from hut to get a reminder&lt;br /&gt;
&lt;br /&gt;
*Watch Blue Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Scout Fly under steps&lt;br /&gt;
&lt;br /&gt;
*Geologist x3 and Oracle x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Gambler x3 and Warrior x2 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly on Dock&lt;br /&gt;
&lt;br /&gt;
*Go to LPC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;35 Power Cells and about 95 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lost Precursor City ==&lt;br /&gt;
&lt;br /&gt;
*Go down elevator (You can do Elevator Skip)&lt;br /&gt;
&lt;br /&gt;
==== 100% up until puzzle =====&lt;br /&gt;
&lt;br /&gt;
*Complete puzzle to open door&lt;br /&gt;
&lt;br /&gt;
*Close door&lt;br /&gt;
&lt;br /&gt;
*Open door and get cell&lt;br /&gt;
&lt;br /&gt;
*Go towards Piggyback and press button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Do Piggyback and get cell&lt;br /&gt;
&lt;br /&gt;
*Boosted to Platform Cell&lt;br /&gt;
&lt;br /&gt;
*Button to raise platforms&lt;br /&gt;
&lt;br /&gt;
*Go down slide and jump over last wooden box and open chamber&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Go down 2nd slide and die at the end&lt;br /&gt;
&lt;br /&gt;
*Vent clip and get orbs in tube&lt;br /&gt;
&lt;br /&gt;
*Punch down and get cell &lt;br /&gt;
::&#039;&#039;&#039;DO NOT PAUSE BUFFER CELL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Die after cutscene&lt;br /&gt;
&lt;br /&gt;
*Raise chamber and get the cell&lt;br /&gt;
&lt;br /&gt;
*Go back down chamber&lt;br /&gt;
&lt;br /&gt;
*Climb up 1st slide by doing a rolljump highjump onto wooden crate, continually triple jumping up slide until you get next to dark eco crate, then pressing triangle to save load to elevator&lt;br /&gt;
&lt;br /&gt;
*Go up elevator&lt;br /&gt;
&lt;br /&gt;
*Save/Load to Rock Village&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 2 ==&lt;br /&gt;
&lt;br /&gt;
*Keira x3&lt;br /&gt;
&lt;br /&gt;
*Get scout fly next to Gambler and on the way to Boggy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not collect any cells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;43 Power Cells and about 300 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 1 ==&lt;br /&gt;
&lt;br /&gt;
*Go backwards through Boggy to get the Flut Flut Cell. &lt;br /&gt;
::(similar to No LTS route)&lt;br /&gt;
&lt;br /&gt;
*Do not collect any other cell except for the Flut Flut Cell&lt;br /&gt;
&lt;br /&gt;
*Die and you should spawn at the entrance to Boggy.&lt;br /&gt;
&lt;br /&gt;
*Jump into water and get eaten by lurker shark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;44 Power Cells and about 310 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 3 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly behind boulder near Geologist&lt;br /&gt;
&lt;br /&gt;
*Use Blue eco cluster to open orb vent on other side of Geologist near Oracle&lt;br /&gt;
&lt;br /&gt;
*Samos x2 Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
*Get Scout Fly Cell in Fire Canyon &lt;br /&gt;
::(Pause Buffer Cell if you want)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Get Last Scout Fly behind Geologist and get the cell&lt;br /&gt;
&lt;br /&gt;
*Enter Basin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;48 Power Cells and about 100 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Precursor Basin ==&lt;br /&gt;
&lt;br /&gt;
*100% Basin&lt;br /&gt;
::Can skip some orbs, but not many&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;54 Power Cells and about 290 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rock Village 4 ==&lt;br /&gt;
&lt;br /&gt;
*Geologist x2&lt;br /&gt;
&lt;br /&gt;
*Warrior X1&lt;br /&gt;
&lt;br /&gt;
*Gambler x2&lt;br /&gt;
&lt;br /&gt;
*Go to Boggy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;59 Power Cells and about 20 orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Boggy Swamp 2 ==&lt;br /&gt;
&lt;br /&gt;
*100% until Rats&lt;br /&gt;
::Don&#039;t skip many orbs, if any&lt;br /&gt;
&lt;br /&gt;
*Say no to Boggy Billy, then talk to him again and say yes&lt;br /&gt;
&lt;br /&gt;
*Beat rats&lt;br /&gt;
&lt;br /&gt;
*100% rest of Boggy and leave&lt;br /&gt;
&lt;br /&gt;
*Go straight to eco machine and talk to Keira&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;66 Power Cells and 210 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mountain Pass ==&lt;br /&gt;
&lt;br /&gt;
*Skip Klaww using either Lava Walk or Idle Deload&lt;br /&gt;
&lt;br /&gt;
*Fail Mountain Pass Race&lt;br /&gt;
::(activate race and stay at start to end quicker)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*100% Mountain Pass&lt;br /&gt;
&lt;br /&gt;
*Backwards Cell&lt;br /&gt;
&lt;br /&gt;
*Repeatedly roll into bombs at the end of MP to cycle death cutscenes&lt;br /&gt;
:You can leave once all 11 are shown&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;69 Power Cells and 260 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 1 ==&lt;br /&gt;
&lt;br /&gt;
*Get scout fly on the way to the hut&lt;br /&gt;
&lt;br /&gt;
*Walk past the hut towards miners until you get the cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Red Sage Cutscene&lt;br /&gt;
&lt;br /&gt;
*Samos x2 and Keira x1 alternating&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET MORE THAN 270 ORBS&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Miners x5 (Buy 2 cells and get 2 orb reminder cutscenes)&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Boosted to start of VC&lt;br /&gt;
&lt;br /&gt;
*Scout fly on island and on way to Spider Cave&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;71 Power Cells and 85 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spider Cave 1 ==&lt;br /&gt;
&lt;br /&gt;
*100% Spider Cave&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Gnawing Lurkers Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not collect Quad Jump Cell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do Not collect Secret Cell in VC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;77 Power Cells and 255 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 2 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x4 &lt;br /&gt;
::(2 Cells and 2 for Gnawing Lurkers)&lt;br /&gt;
&lt;br /&gt;
*Samos x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;79 Power Cells and 75 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spider Cave 2==&lt;br /&gt;
&lt;br /&gt;
*Gnawing Lurkers Cell&lt;br /&gt;
&lt;br /&gt;
*Quad Jump Cell&lt;br /&gt;
&lt;br /&gt;
*Secret Cell in VC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 70 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 3 ==&lt;br /&gt;
&lt;br /&gt;
*Miners x2&lt;br /&gt;
&lt;br /&gt;
*Ride Gondola to Snowy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;82 Power Cells and 90 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snowy Mountain ==&lt;br /&gt;
&lt;br /&gt;
Get all cells in Snowy, but you only need to get to 240 orbs&lt;br /&gt;
::No LTS route is fastest&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;90 Power Cells and 240 Orbs&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Volcanic Crater 4 ==&lt;br /&gt;
&lt;br /&gt;
If you do not have 240 orbs, die or save/load to get off of flut flut and get rail orbs&lt;br /&gt;
&lt;br /&gt;
*Oracle x2&lt;br /&gt;
&lt;br /&gt;
*Scout Fly Cell&lt;br /&gt;
&lt;br /&gt;
*Talk to Keira in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;93 Power Cells&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lava Tube ==&lt;br /&gt;
&lt;br /&gt;
*Get both cells in Lava Tube&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;95 Power Cells&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Gol and Maia&#039;s Citadel&lt;br /&gt;
&lt;br /&gt;
*Watch Portal Cutscene&lt;br /&gt;
&lt;br /&gt;
*Watch Citadel Cutscene&lt;br /&gt;
&lt;br /&gt;
*Without Moving, save and load to top of Citadel&lt;br /&gt;
&lt;br /&gt;
*Boosted to Blue Sage platform&lt;br /&gt;
&lt;br /&gt;
*Get Blue Sage Cell and watch cutscene&lt;br /&gt;
&lt;br /&gt;
*Go into room and get scout fly, then die&lt;br /&gt;
&lt;br /&gt;
*Rolljump down to Yellow Sage and get cell&lt;br /&gt;
&lt;br /&gt;
*Go across pizzas to get scout fly, and jump down to get scout fly in jump pad room&lt;br /&gt;
&lt;br /&gt;
*Go back to main room and go counter-clockwise to red sage, getting 3 scout flies on the way&lt;br /&gt;
&lt;br /&gt;
*Get Red Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Climb up steps to top of Citadel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;DO NOT GET SCOUT FLY CELL&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Get Green Sage Cell&lt;br /&gt;
&lt;br /&gt;
*Go up Elevator and go to Final Boss&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip first phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Uppercut first bomb to get death cutscene&lt;br /&gt;
&lt;br /&gt;
*Don&#039;t skip 3rd phase roar cutscene&lt;br /&gt;
&lt;br /&gt;
*Before collecting Light Eco, save the game and take out memory card&lt;br /&gt;
::On openGOAL, create 2 save files&lt;br /&gt;
&lt;br /&gt;
*Collect Light Eco and skip through credits&lt;br /&gt;
&lt;br /&gt;
*Load the save made during Final Boss&lt;br /&gt;
::On openGOAL, load other save file&lt;br /&gt;
&lt;br /&gt;
*Take blue eco platform up to citadel&lt;br /&gt;
&lt;br /&gt;
*Fall down to scout fly and pick up cell&lt;br /&gt;
::Or take elevator&lt;br /&gt;
&lt;br /&gt;
*Die and defeat final boss again&lt;br /&gt;
&lt;br /&gt;
*Skip through end credits&lt;br /&gt;
&lt;br /&gt;
Timer ends when final cutscene cuts to black&lt;/div&gt;</summary>
		<author><name>G3catcher</name></author>
	</entry>
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